Stefanos A
1a02457ddc
Strongly-typed enums for ES 3.0 (WIP8)
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Implemented sections: Hints and Sync Object Quries.
Renamed SyncParameter to SyncParameterName, as per the OpenGL naming
conventions.
2013-11-05 10:23:25 +01:00
Stefanos A
167c97dd84
Strongly-typed enums for ES 3.0 (WIP7)
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Implemented section: Sync Objects and Fences [5.2].
Fixed desktop OpenGL wrapper for ClientWaitSync and FenceSync.
2013-11-05 09:53:34 +01:00
Stefanos A
2511cb1086
Implemented support for <overload> element
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The <overload> element simplifies the addition of overloads for
backwards compatibility. It is defined similar to the <replace>
element, but instead of replacing the parameters of a function
in-place, it adds a new overload and modifies the overload instead.
2013-11-05 08:55:52 +01:00
Stefanos A
25b9939263
Strongly-typed enums for ES 3.0 (WIP6)
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Implemented strongly-typed enums for sections: Selecting a Buffer for
Writing, Fine Control of Buffer Updates, Clearing the Buffers.
2013-11-04 23:25:02 +01:00
Stefanos A
372dac9c48
Strongly-typed enums for ES 3.0 (WIP5)
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Implemented sections: Stencil Test, Depth Buffer Test, Blending.
2013-11-04 23:01:25 +01:00
Stefanos A
dcd2d03e59
Strongly-typed enums for ES 3.0 (WIP4)
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Implemented sections: Texture Image Specification, Alternative Texture
Image Specification, Compressed Texture Images, Texture Parameters,
Manual Mipmap Generation and Enumerated Queries.
2013-11-04 22:27:06 +01:00
Stefanos A
20e70062f8
Strongly-typed enums for ES 3.0 (WIP3)
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Implemented sections: Texturing, Sampler Objects, Sampler Queries,
Texture Image Specification.
2013-11-04 19:49:25 +01:00
Stefanos A
9b5be9300b
Strongly-typed enums for ES 3.0 (WIP2)
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Added strongly-typed enums for sections: Vertices, Shaders and
Programs. Added a number of missing enums for ES 2.0. Normalized
several APIs between OpenGL and OpenGL ES.
2013-11-04 00:04:09 +01:00
Stefanos A
af78a01643
Strongly-typed enums for ES 3.0 (WIP)
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Implemented strongly-typed enums for sections: Buffer Objects,
Asynchronous Queries, Transform Feedback, ReadingandCopying Pixels and
Rasterization.
2013-11-03 21:30:25 +01:00
Stefanos A
7322828304
Regenerated the bindings using the latest specs
2013-11-03 20:36:22 +01:00
Stefanos A
2ca8870420
More PrimitiveType->BeginMode overrides
2013-11-03 20:35:02 +01:00
Stefanos A
346547331a
Improved detection of deprecated tokens
2013-11-03 17:58:28 +01:00
Stefanos A.
6f08995963
Added PrimitiveType <=> BeginMode overloads
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Khronos renamed BeginMode to PrimitiveType starting with GL 4.4.
OpenTK now has overloads for both flavors.
2013-11-03 16:11:39 +01:00
Stefanos A
60f971ffed
Updated to the latest gl4 specs and docs
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Large code-drop from Khronos upstream.
2013-11-03 12:43:50 +01:00
Stefanos A
ec6c534d8a
Updated using the latest converter
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Tokens are now sorted according to their value, exactly is in the
upstream gl.xml spec. Additionally, gles1 and gles2 now include the
pre-defined groups in the specification.
2013-11-03 12:32:54 +01:00
Stefanos A.
2d3b5ebe5c
Added missing enums to gles2 profile
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Fixed undefined reference in TextureCompareMode.COMPARE_REF_TO_TEXTURE
and added strongly-typed enums for KHR_debug.
2013-11-03 12:10:52 +01:00
Stefanos A.
7a403e474e
Corrected ShaderSource for gles2 and ARB
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The length parameter should be an array of integers, one for each
string in the shader source. The string parameter does not need to be
translated.
2013-11-03 02:25:15 +01:00
Stefanos A
66b01873b0
Updated license information
2013-11-03 01:28:46 +01:00
Stefanos A
23c084587a
Added gles2; added missing fog groups
2013-11-03 01:24:31 +01:00
Stefanos A.
285f238669
Renamed gloverrides.xml to overrides.xml
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This aligns the name of the OpenGL overrides file with that of the
OpenGL|ES implementations.
2013-10-31 00:18:45 +01:00
Stefanos A.
6185059adc
More line ending troubles...
2013-10-28 14:28:57 +01:00
Stefanos A.
2e435f97bb
Re-added PixelInternalFormat
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GL4.4 renamed PixelInternalFormat to InternalFormat. The missing tokens
are now re-added, since a lot of functions depend on them. Additionally,
a number of 'open' <use> elements now define a specific enum reference.
This is not necessary, but is good for documentation purposes.
2013-10-28 14:11:16 +01:00
Stefanos A.
5cc845713d
Improved extension detection in .spec parser.
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Instead of using a hardcoded list of extensions, the parser will now
use a regex to detect extension names. This gives better results on
new specs without manual editing.
2013-10-27 01:24:04 +02:00
Stefanos A.
d4eeb4e9ce
Functions are now categorized correctly according to their extensions.
2013-10-26 00:07:49 +02:00
Stefanos A.
7cc3947cfb
MASK_COHERENT_BIT should be MAP_COHERENT_BIT
2013-10-25 16:43:43 +02:00
Stefanos A.
f65965aaf7
Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters.
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ShaderSource is supposed to accept an array of string lengths as the
last parameter. The count="1" statement in the registry is wrong.
GL.VertexArrayFogCoordOffsetEXT is supposed to receive a
FogPointerType.
2013-10-25 16:30:20 +02:00
Stefanos A.
a162ee5b1b
Added DEBUGPROCKHR for the KHR_debug extension. Added
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CompressedTextureARB that is encountered in the new gl.xml registry.
2013-10-25 08:47:17 +02:00
Stefanos A
8107abeb01
Updated gl4 documentation according to latest manpages
2013-10-24 09:03:15 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
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As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
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functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
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4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
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specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
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specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
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specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
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specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
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section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
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1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
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according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
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4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
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upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
907a1de89f
Line ending fix.
2013-10-22 17:03:16 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
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the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
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spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
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queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
15120f3bef
Updated to the latest 4.3 .spec files from the OpenGL registry.
2013-10-22 11:56:08 +02:00
Stefanos A.
8404359bca
Updated to the latest gl.tm from Khronos public svn.
2013-10-22 11:39:50 +02:00
Stefanos A.
39c2230bfa
Re-added BeginMode and PixelFormat enums which were removed by the
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OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A.
98504ce67a
Added DebugProc delegate in accordance to GL 4.3 specs.
2013-10-21 21:42:09 +02:00
thefiddler
8dcb8601a2
Normalized line endings
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Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00