the_fiddler
31e425f1cd
TextPrinter.Begin() / End() are no longer deprecated.
2009-02-12 23:40:48 +00:00
the_fiddler
538198776b
Moved TextExtents to OpenTK.Graphics.
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Added documentation to all public classes and interfaces.
2009-02-12 23:10:09 +00:00
the_fiddler
c18b522763
Exercise TextAlignment and TextDirection options.
2009-02-12 22:52:24 +00:00
the_fiddler
9857e2f13c
Added debug message for the detected configuration.
2009-02-12 22:51:42 +00:00
the_fiddler
522d1d17dc
Added TextAlignment and TextDirection enums.
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Implemented RightToLeft and Vertical TextDirections (Vertical is glitchy).
Implemented Near, Far and Center TextAlignments.
Improved support for word wrapping.
Removed alpha blending from GL11TextOutputProvider.
2009-02-12 22:50:05 +00:00
the_fiddler
44240ad598
Make Mono use X11GdiPlusInternals regardless of platform.
2009-02-12 22:48:09 +00:00
the_fiddler
64dfa91678
Added Clear() method to all classes that contain caches.
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Implemented IDisposable interface on the TextPrinter and all relevant classes.
2009-02-12 17:41:09 +00:00
the_fiddler
e7e5e1453f
Added GL1.1 and GL1.2 rendering codepaths.
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Added selectable TextQuality level.
Updated all interfaces to support the above.
2009-02-12 16:27:24 +00:00
the_fiddler
1502fc27b7
Deprecate TextPrinter.Begin()/End(). These are only left for backwards compatibility. New code should set the desired projection and modelview matrices manually.
2009-02-12 01:01:55 +00:00
the_fiddler
5135a25828
Add GL.BlendColor(System.Drawing.Color) overload.
2009-02-12 01:00:07 +00:00
the_fiddler
5dd73d813f
Added license notice.
2009-02-12 00:00:56 +00:00
kanato
231f83186a
AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context.
2009-02-11 08:03:46 +00:00
kanato
b99e8c5829
Implement resize event in GameWindow.
2009-02-11 07:59:24 +00:00
the_fiddler
3059d09795
Time should be IntPtr, not uint.
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Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
2009-02-09 15:33:32 +00:00
kanato
b921bf95dd
Move input event handling to application level for fullscreen support.
2009-02-05 04:38:37 +00:00
kanato
dc6f0e6461
Added GetMouseEventLocation Carbon wrapper function.
2009-02-05 04:36:17 +00:00
kanato
4f4dd33c13
Fix up display capturing.
2009-02-05 04:35:15 +00:00
kanato
8cc99350de
Minor refactoring and commenting in AglContext.cs.
2009-02-03 08:21:52 +00:00
kanato
b6642764eb
Fix loss of first frame with GLControl.
2009-02-03 08:14:55 +00:00
kanato
1a4a3238c2
Updates for full screen support in Mac OS X.
2009-02-03 07:45:58 +00:00
kanato
44f2ad77d0
Removed unnecessary debug statement.
2009-02-03 07:43:36 +00:00
the_fiddler
9b29e138a3
Add System.Xml.dll reference to core OpenTK and Examples (necessary for [System.Xml.Serialization.Serializable] attribute).
2009-01-31 08:41:36 +00:00
the_fiddler
780487ae55
Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
2009-01-31 08:40:11 +00:00
the_fiddler
4e82e450be
Added (Vector3, float) and (Vector3d, double) constructors.
2009-01-29 00:41:09 +00:00
the_fiddler
e0f981d4c5
Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:37:08 +00:00
the_fiddler
66ceeb03d0
Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:26:52 +00:00
kanato
74707ccdfd
Updates to macos fullscreen.
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Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
2009-01-27 18:27:44 +00:00
chrisbrandtner
0ab939a744
Added ref/out overloads to all static Vector*.Transform* methods.
2009-01-25 15:06:42 +00:00
chrisbrandtner
5a3cd34953
Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
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Overloaded static Vector3 and Vector3d CalculateAngle methods.
2009-01-24 16:15:04 +00:00
chrisbrandtner
46f25f27a4
Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
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Overloaded static method BaryCentric to pass-by-reference.
2009-01-24 14:54:52 +00:00
chrisbrandtner
4e6a3cf981
Added instance methods to all single and double precision Vector structs:
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Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
2009-01-23 21:55:21 +00:00
the_fiddler
fabc194301
Added Color4 structure serialization test.
2009-01-23 15:51:12 +00:00
the_fiddler
9f25573a0b
Made the Color4 structure serializable and added == and != operators.
2009-01-23 15:50:31 +00:00
the_fiddler
7631328485
Added Color4 structure and overloads for Materialv/Lightv.
2009-01-23 15:24:57 +00:00
the_fiddler
e19a6f9c7d
Made GraphicsMode public, as it is generally useful.
2009-01-23 15:24:09 +00:00
chrisbrandtner
01e971741d
Added ref/out overloads to static Vector*.Dot and Vector*.Lerp methods. Simplified the slow Vector3/Vector3d's static Cross methods. Occasional tweaks to inline documentation (spelling, consistency)
2009-01-23 15:04:53 +00:00
kanato
34e283367d
Corrected device handle passed to aglChoosePixelFormat.
2009-01-20 04:34:24 +00:00
kanato
e6c736e7ec
Removed fullscreen flag.
2009-01-19 07:05:45 +00:00
kanato
3bd150ebbd
Removed fullscreen flag.
2009-01-19 07:05:17 +00:00
kanato
874896fd2f
Fix number of devices in call to aglChoosePixelFormat.
2009-01-15 05:25:00 +00:00
kanato
180da6c5dd
GameWindowStates test: Added support for jumping two WindowStates with one keystroke.
2009-01-14 19:52:27 +00:00
kanato
083caef1c1
Mac OS updates:
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Window State support (minimize and maximize)
Preliminary full screen support.
Preliminary support for changing the screen resolution.
2009-01-14 19:52:15 +00:00
kanato
06bac23cf8
Introduced new platform detection code to p/invoke to uname rather than running it as a process.
2009-01-01 00:11:06 +00:00
kanato
23f4858e2c
Added debugging information for pixel formats.
2008-12-29 01:31:21 +00:00
kanato
14ea26c866
Fix KeyNotFoundException in EventHandler routine.
2008-12-28 18:19:07 +00:00
kanato
9b3f1dc8ee
Set CarbonGLNative to correctly record mouse position.
2008-12-28 05:20:25 +00:00
the_fiddler
d45f6f7d6d
Add a call to Application.DoEvents() before launching the example. This should ensure that the launcher window disappears before the example is launched and should also take care of any keyboard/mouse handling issues.
2008-12-25 00:57:00 +00:00
the_fiddler
7a7718a57c
Use new API.
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Fix initial message to "The quick brown fox jumped over the lazy dog."
2008-12-19 15:37:09 +00:00
kanato
8778d1fca9
Update Utilties.CreateWindowInfo code path to work on MacOS.
2008-12-11 05:32:06 +00:00
the_fiddler
e4b5e23701
Normalized line endings.
2008-12-10 09:36:33 +00:00