Fraser Waters
282f1d1f5b
Merge pull request #223 from Frassle/angle
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[Math] Fix NaN issue in CalculateAngle
2015-03-16 15:35:51 +00:00
Fraser Waters
3efb4e303d
Merge pull request #211 from cra0zy/unixgamepad
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I was hoping someone else on the project had OSX access but that's looking unlikely. The changes look fairly benign so I'm just going to merge this in. Move fast and break things right :)
2015-03-16 15:35:16 +00:00
Fraser Waters
75961e6895
[Math] Fix NaN issue in CalculateAngle
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Clamp dot product between -1 and 1 so acos always has a valid input.
2015-02-21 10:55:39 +00:00
Fraser Waters
7e903d6c0b
Merge pull request #218 from roman-yagodin/patch-1
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Clarify OpenTK.dll.config use for #217
2015-02-11 11:25:51 +00:00
Roman M. Yagodin
bbbe95a78d
Clarify OpenTK.dll.config use for #217
2015-02-11 08:53:12 +03:00
marko
5953907f86
Allowed Mac and Linux to use GamePad. Added Name param to GamePad. Added Xbox 360 Wireless Joystick linux config to GamePadCongifurationDatabase.
2015-01-19 19:04:59 +01:00
Fraser Waters
2de9c0b907
Fix wrap around bug in XInput.
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Fixes #209 .
Negating short.MinValue would cause a wrap around back to short.MinValue.
This resulted in joystick inputs like 0.8, 0.9, -1.00031.
2015-01-09 12:50:50 +00:00
Fraser Waters
a43181a802
Merge pull request #202 from Frassle/issue201
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[Input] Legacy keyboard respects the KeyRepeat field.
Fixes #201 .
2014-11-23 18:15:31 +01:00
Fraser Waters
e855d2eb33
[Input] Legacy keyboard respects the KeyRepeat field.
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If the legacy keyboard device receives a key down event with IsRepeat set it
will only raise it's own key down event if it's KeyRepeat field is set to true.
This is as documented, regression casused by refactoring. Fixes issue #201 .
Also change the GameWindowState example to show setting of KeyRepeat to true
and false and how that changes the event counts for the legacy and new keyboard
devices.
2014-11-23 14:40:36 +01:00
thefiddler
6deec73fc9
Merge pull request #197 from Frassle/color
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Colorspace conversion functions.
2014-11-13 11:38:51 +01:00
Fraser Waters
c442a18d13
Add To/From HCY methods to Color4.
2014-11-12 19:52:15 +01:00
Fraser Waters
edcb0664b1
Add To/From YUV methods to Color4.
2014-11-12 19:52:15 +01:00
Fraser Waters
679419bb67
Add To/From XYZ methods to Color4.
2014-11-12 19:52:14 +01:00
Fraser Waters
072263f29d
Add To/From HSV methods to Color4.
2014-11-12 19:52:14 +01:00
Fraser Waters
d09b32474b
Add To/From HSL methods to Color4.
2014-11-12 19:52:14 +01:00
Fraser Waters
af924afef4
Add To/From sRGB methods to Color4.
2014-11-12 19:52:14 +01:00
thefiddler
d59ee5920e
Merge pull request #194 from Frassle/getentryassembly
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[X11] GetEntryAssembly may be null.
2014-11-12 17:59:07 +01:00
Fraser Waters
b9cc6fa861
[X11] GetEntryAssembly may be null.
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When running under NUnit GetEntryAssembly returns null. In this case we instead
search through the AppDomain for an assembly that matches the AppDomain name.
2014-11-04 23:00:05 +01:00
Fraser
f8af961d54
Merge pull request #190 from Frassle/warnings
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[Issue #61 ] Fix warnings.
2014-11-03 14:58:35 +01:00
Fraser Waters
fe3a0df56a
Add #pragma warning disable for unused field warnings.
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Fixes warnings [#61 ] by disabling unused field warnings for two structures in
HidProtocol. These fields aren't currently used by OpenTK but the stuctures are
used in native marshalling so must match the documented structures perfectly.
2014-11-03 01:39:45 +01:00
Fraser Waters
41b684491d
Remove unused fields/variables.
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Fixes warnings [#61 ] by removing some unused variables and an unused field.
Field was private so no inheritance concerns.
2014-11-03 01:36:36 +01:00
Fraser Waters
2c178d54fd
Remove unused field.
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Fixes warnings [#61 ] by removing an unused field.
2014-11-03 01:35:49 +01:00
Fraser Waters
1002d4e33a
Add XML documentation to matrix Add methods.
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Fixes warnings [#61 ] about missing documentation on public members.
2014-11-03 01:33:27 +01:00
thefiddler
e520ef6175
Merge pull request #187 from Lazzu/develop
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Added support for Euler angles in Quaternion structs
2014-10-13 18:24:14 +02:00
thefiddler
1f96bc87f4
Merge pull request #188 from xThaWolfx/patch-1
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Update MouseEventArgs.cs
2014-10-13 18:19:11 +02:00
xThaWolfx
077bf0d65e
Update MouseEventArgs.cs
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The IsPressed field was never updated as the pressed parameter was never used.
2014-10-13 17:58:47 +02:00
Lasse Numminen
6c53ab6623
Added support for Euler angles in Quaternion and Quaterniond by adding proper vec3 and pitch-yaw-roll constructors, and also added similar static helper functions. I unit tested them locally and the results match to the calculator found from the bottom of this web page: http://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm
2014-10-12 21:37:26 +03:00
thefiddler
9a37b72002
Merge pull request #186 from thefiddler/al_notfound_fix
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[AL] Fix runtime crash when OpenAL not available
2014-09-30 13:53:11 +02:00
thefiddler
9851a3bab9
[AL] Fix runtime crash when OpenAL not available
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Issue reported at http://www.opentk.com/node/3805
We must not throw exceptions from a finalizer, as this leads to the
runtime forcibly taking down the application.
2014-09-29 23:37:40 +02:00
thefiddler
e06fc9fb0a
Merge pull request #182 from thefiddler/win_inputcrash_fix
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[Win] Avoid NRE in WinFactory.Dispose()
2014-09-23 10:21:25 +02:00
thefiddler
e621b21c88
[Win] Avoid NRE in WinFactory.Dispose()
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WinFactory.Dispose() could crash with a NRE when the joystick driver has
not been initialized. Fixed by checking for null before disposing the
input driver.
2014-09-23 08:55:02 +02:00
thefiddler
7829fa66b7
[Examples] Removed test code committed by mistake
2014-09-22 13:52:20 +02:00
thefiddler
383cea7e82
[Mac] Fixed exception in HIDInput.Dispose()
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HIDInput.Dispose() would remove elements from a DeviceCollection during
iteration. This results in an exception.
We are now using a plain for-loop instead.
2014-09-20 17:11:18 +02:00
thefiddler
747d86bafb
[Common] Avoid GC in DeviceCollection
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`DeviceCollection.GetEnumerator()` now returns a struct IEnumerable<T>
directly to avoid boxing.
Additionally, we can now use `DeviceCollection[int]` as a shortcut to
`FromIndex(int)`.
2014-09-20 17:10:05 +02:00
thefiddler
2b3a4c578a
Merge pull request #181 from thefiddler/evdev
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[Linux] Implement evdev joystick driver
2014-09-20 13:53:12 +02:00
thefiddler
a1c3950b8a
Merge pull request #180 from thefiddler/mac_joystick
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[Mac] Improve joystick driver
2014-09-20 13:53:08 +02:00
thefiddler
179c82387c
[Linux] Fixed byteswapping in joystick Guid calculation
2014-09-18 01:20:21 +02:00
thefiddler
3bf29b074c
[Input] Fixed debug display of Back gamepad button
2014-09-18 01:20:21 +02:00
thefiddler
21deea87d8
[Linux] Correctly set evdev packet number
2014-09-18 01:20:21 +02:00
thefiddler
129fb81224
[Linux] Implemented evdev joystick polling
2014-09-18 01:20:21 +02:00
thefiddler
397bdda076
[Linux] Implemented evdev joystick device discovery
2014-09-18 01:20:21 +02:00
thefiddler
8642177c30
[Mac] Use DeviceCollection
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This reduces code duplication significantly.
2014-09-18 01:16:41 +02:00
thefiddler
2c26df8d93
[Input] Added From* overloads with out parameters
2014-09-18 01:16:40 +02:00
thefiddler
2a6579032e
[Mac] Match SDL2 element order
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Joystick elements (axes, buttons, hats) are now reported in the same
order as SDL2. This fixes potential mismatches in the GamePad
configuration database.
Additionally, elements are now counted correctly (duplicate elements no
longer count towards the total.)
2014-09-18 01:16:40 +02:00
thefiddler
fbedac9a16
[Mac] Fixed Joystick Hat calculations
2014-09-18 01:16:40 +02:00
thefiddler
b9f7f2c242
[Mac] Sort joystick elements like SDL2
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GamePad configuration database is now working correctly on Mac.
2014-09-18 01:16:40 +02:00
thefiddler
9c67265832
[Mac] Added CFGetTypeID method
2014-09-18 01:16:40 +02:00
thefiddler
4231cf2cdd
[Mac] Use cookies to match HID joystick elements
2014-09-18 01:16:40 +02:00
thefiddler
d4c6b2e699
[Mac] Fixed joystick Guid calculation
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The result now matches the output of SDL2 as well as the entries in the
GamePad configuration database.
2014-09-18 01:16:40 +02:00
thefiddler
41f1f92cdf
Merge pull request #161 from thefiddler/win_xinput
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[Win] HID-based IJoystickDriver2; improve XInput2 IGamePadDriver
2014-09-18 01:14:50 +02:00