Commit graph

5265 commits

Author SHA1 Message Date
the_fiddler 2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler fa5e22da79 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler e64171ae45 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 4d90ee15a0 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 8eb779558c Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler f71bb87fe1 Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler 605225822a Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler 961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler 5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler de5df88e8c Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler 0ea1aaf6cf Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler fa395a5325 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler 96b6ccebd8 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler e932f8e162 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler 50733e421d Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler b9cd62e372 Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler cccb14446a Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 1e33b950c7 Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 53bd24ac16 Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 0b92d270df Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 6341ced26c Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler 3cd9a23b17 Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler d526f5a3a4 Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler 60fdfdcdcf Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler d6265d2190 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler bd1bf3ca39 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler 2323e0cb79 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler f86e6583e3 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 4e421d30fb Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 29b6f1660e Fixed typos. 2007-09-27 09:24:28 +00:00
the_fiddler 3e8f24d422 Fixed typos. 2007-09-27 09:24:28 +00:00
the_fiddler 2b389c4d34 Prepare for release. 2007-09-27 01:14:32 +00:00
the_fiddler b625bfa356 Prepare for release. 2007-09-27 01:14:32 +00:00
the_fiddler ff5ded2c01 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 0328e31356 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 69dec33ef7 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 437bf7946b Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler 8970ad4c94 Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler 87a23b654c OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler e2fbd2e264 OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler c04b64e5a0 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler e99d642792 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler ae35a395b3 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler 9aaa45ace2 Added Unload event. 2007-09-26 23:13:57 +00:00