Commit graph

1112 commits

Author SHA1 Message Date
thefiddler 5da5ac0fa7 [EGL] Egl.GetError() now returns ErrorCode 2014-07-16 14:28:27 +02:00
thefiddler f9d20b5e3e [KMS] Improved GBM surface format selection 2014-07-16 14:28:27 +02:00
thefiddler 6454822116 [KMS] Create window surface 2014-07-16 14:28:27 +02:00
thefiddler 6f6798de62 [KMS] Added new Linux KMS driver 2014-07-16 14:28:27 +02:00
thefiddler c3451530a6 [KMS] Initial implementation 2014-07-16 14:28:27 +02:00
thefiddler c1c6b4269b Merge pull request #149 from thefiddler/mac_stability
[Mac] Improved stability for NSOpenGLPixelFormat
2014-07-15 06:06:41 +00:00
thefiddler 32958ffcce [Mac] Improved stability for NSOpenGLPixelFormat
Non-accelerated contexts are now considered iff no accelerated contexts
are available. Additionally, a GraphicsException will be thrown if
context construction fails for any reason, instead of causing a runtime
crash.
2014-07-14 12:27:28 +02:00
thefiddler f0fd13a23e Merge pull request #138 from thefiddler/xi2exitfix
[X11] Fix hang when exiting XI2 input thread
2014-06-18 10:26:06 +02:00
thefiddler f889835dd5 Merge pull request #135 from thefiddler/xquartz
XQuartz support (X11 on Mac)
2014-06-17 09:06:05 +02:00
thefiddler ea5f1ad1e8 [X11] Send ClientMessage to exit input event loop
To do that, we need a custom InputOnly window. This window is only used
for receiving the exit ClientMessage - XI2 input is still received
through the root window.

Fixes issue https://github.com/mono/MonoGame/issues/2711
2014-06-17 09:05:29 +02:00
thefiddler 7accefea3e [X11] Remove unused XCreateWindow overloads 2014-06-17 08:51:00 +02:00
thefiddler e39e4fbb37 [X11] Construct X11 Factory first if enabled
This allows us to use X11 on Windows and Mac, if explicitly requested
by the user via `ToolkitOptions.Backend`.
2014-06-15 14:32:43 +02:00
thefiddler 9d840e5969 [X11] Added glXQueryVersion DllImport. 2014-06-15 14:30:40 +02:00
thefiddler 9075129df0 [X11] Throw exception if GLX is not supported
You cannot create an X11/OpenGL context without the GLX extension.
OpenTK will now throw a `NotSupportedException` when this condition is
encountered.

In some cases, it may be possible to enable the EGL backend by passing
`GraphicsContextFlags.Embedded` to the `GraphicsContext` constructor.
2014-06-15 14:30:23 +02:00
thefiddler c657b3d11e [X11] Check before monitoring /dev/input
This avoids a crash on non-Linux systems that do not support /dev/input.
2014-06-15 14:29:07 +02:00
thefiddler 8373782fad [Mac] Fix Mouse.GetState() h-wheel
External mice will now report horizontal scrolling in the low-level
`Mouse.GetState()` API. The touchpad apparently creates an emulated
mouse device that does not report horizontal wheel scrolling events.

Touchpad support probably requires a proper multitouch implementation.
2014-06-10 17:43:31 +02:00
thefiddler 5e63c5fa5c [Mac] Add note for higher precision pixel scroll 2014-06-10 16:41:09 +02:00
thefiddler 2a4f634848 [Mac] Match win32 scrolling coordinates 2014-06-10 16:40:44 +02:00
thefiddler 525af589f1 [X11] Match win32 wheel coordinate system
OpenTK uses the win32 wheel coordinate system, where
(+h, +v) = (right, up). XI2 uses (+h, +v) = (right, down)
instead, so we need to flip the vertical offset.

Fixes issue #133 and https://github.com/mono/MonoGame/issues/2686
2014-06-10 14:53:23 +02:00
thefiddler 0fcd47132c Merge pull request #125 from thefiddler/r112
Prepare for 1.1.2 release
2014-05-20 01:11:41 +02:00
thefiddler 5b529647c9 [Mac] Fixed NRE and initial position on 64bit 2014-05-20 01:00:54 +02:00
thefiddler c65e2a4d9e [Mac] Added NSFloat implementation 2014-05-20 00:14:57 +02:00
thefiddler ea0ab3243e Merge pull request #123 from thefiddler/eglfix
[EGL] Fix initialization and extension loading
2014-05-19 23:14:41 +02:00
thefiddler ec31675fc8 [X11] Fixed BadWindow error on shutdown
This was caused by calling XDestroyWindow inside Dispose(), or
by processing events after calling XDestroyWindow. Pending events
are now discarded when Close() is called and not cancelled, and
XDestroyWindow is only called if the window exists.
2014-05-19 22:02:46 +02:00
thefiddler fd3ac1e4cc Removed file committed by mistake 2014-05-19 12:34:09 +02:00
thefiddler ade8e61625 Merge branch 'xkeyfix' of https://github.com/thefiddler/opentk into develop 2014-05-19 10:52:37 +02:00
thefiddler cfb2d45b8b [X11] Improved WindowBorder.Fixed detection
This now works even without having to map the window first.
2014-05-19 09:22:27 +02:00
thefiddler d6426f20bd Merge branch 'develop' of git://github.com/Goz3rr/opentk into pr/122 2014-05-19 08:43:45 +02:00
thefiddler d483b01de0 [EGL] Fixed display connection
We now use the display connection specified in EglWindowInfo
throughout the EGL backend, instead of opening new connections
in EglGraphicsMode. This fixes EGL errors in
Egl.CreateWindowSurface.

As part of this fix, all instances of
IPlatformFactory.CreateGraphicsMode() have been removed. This
API is no longer used in OpenTK 1.1
2014-05-19 08:31:38 +02:00
thefiddler 97b211a101 [EGL] Egl.GetProcAddress only returns extensions
We have to load statically exported entry points using the regular OS
symbol loading facilities, and only use eglGetProcAddress for
extensions.

Fixes crash in https://github.com/mono/MonoGame/pull/2377
2014-05-18 22:04:52 +02:00
Goz3rr 399e08ee33 Changed TranslateFlags to actually translate flags instead of using switch 2014-05-15 11:52:55 +02:00
thefiddler 4ede3ad2d0 [X11] Renamed XI2Mouse
This file now implements both mouse and keyboard input, so its name
has been updated to reflect that.
2014-05-15 10:24:03 +02:00
thefiddler b4f4be7ece [X11] Split X11 and XI2 input drivers 2014-05-15 10:22:01 +02:00
thefiddler 7d1bec58cc [X11] Implemented XI2 keyboard input 2014-05-15 10:21:06 +02:00
thefiddler 2eb88d9788 [X11] Added XIDeviceType enumeration 2014-05-15 10:20:23 +02:00
thefiddler 692c4c64ff [X11] Rebased on develop branch 2014-05-15 01:16:28 +02:00
thefiddler 7cce215a4b [X11] Use XKB for layout-independent input
The code will fall back to core X11 if XKB is not available.
2014-05-15 01:13:12 +02:00
thefiddler e8176ef7cf [X11] Added XKB bindings 2014-05-15 01:12:06 +02:00
thefiddler 687fc90c95 Merge pull request #120 from thefiddler/xcursorfix
[X11] Improve mouse input
2014-05-15 00:43:38 +02:00
Goz3rr 4414886832 Added GameWindowFlags.FixedWindow to allow for fixed border SDL Windows 2014-05-15 00:38:06 +02:00
thefiddler 1419c1e3a0 [Mac] Explicitly retain/release CocoaWindowInfo instances 2014-05-14 18:01:08 +02:00
thefiddler 1690cf859e [X11] Removed unused SetCursor() function 2014-05-14 00:42:05 +02:00
thefiddler a062d4c0a7 [X11] Removed stale comment 2014-05-14 00:00:13 +02:00
thefiddler 30d7780f1e [X11] Removed unused warp detection code 2014-05-13 23:51:55 +02:00
thefiddler dd16142a3a [X11] Fixed GetCursorState() after SetPosition()
The new position is now immediately reflected in GetCursorPos().
2014-05-13 23:50:39 +02:00
thefiddler 452d61bc60 [X11] Warn when XI2Mouse is not supported.
Without the XI2 extension, mouse support will suffer significantly.
More specifically, low-level mouse events will not be available.
2014-05-13 23:34:27 +02:00
thefiddler c6dafbccba [X11] Implemented high-resolution scroll events 2014-05-13 23:23:51 +02:00
thefiddler 9255fdcdb4 [Platform] Fixed OnMouseDown/Up events for secondary buttons 2014-05-13 22:53:47 +02:00
thefiddler a30af547f9 [X11] Improved CursorVisible = false behavior
We now use an XGrabPointer to confine the cursor to the window,
instead of the XWarpPointer hack. Fixes issue #28 and #36.
2014-05-13 22:31:45 +02:00
thefiddler 7e3b99c636 [X11] Fixed cursor position when CursorVisible becomes true 2014-05-13 13:23:20 +02:00