Commit graph

73 commits

Author SHA1 Message Date
the_fiddler 3a026d5d5e Fullscreen mode changes now work! 2008-01-24 12:36:40 +00:00
the_fiddler 1a4c5adf89 Fixed capitalization of Texture2D etc. 2008-01-24 09:25:24 +00:00
the_fiddler f572f0e9ba Reverted last commit (bogus!) 2008-01-24 09:24:11 +00:00
the_fiddler 9449447981 Fixed capitalization of Texture2D etc. 2008-01-24 09:17:07 +00:00
the_fiddler 3d2bc15a84 Documentation updates. Getting rid of warnings. 2008-01-20 19:00:03 +00:00
the_fiddler 8fe7d77747 Hide from ExampleLauncher (not ready yet). 2008-01-15 12:24:36 +00:00
the_fiddler 7ff108d35a Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:03:32 +00:00
the_fiddler c11735a22f Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler 6553940157 Updated according to the new enums. 2008-01-04 20:55:52 +00:00
the_fiddler 0c709c618f Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums. 2008-01-02 01:01:40 +00:00
the_fiddler 107951c4d1 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler e2a515429b Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler 91c0baf678 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler 3822655209 Fixed loading of Bitmap on Linux (invalid path separator). 2007-11-11 20:09:18 +00:00
the_fiddler 7be851a68a Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples. 2007-11-11 18:44:10 +00:00
the_fiddler 3085f9ab95 Changed background color to SteelBlue. Added ExampleAttribute. 2007-11-10 23:31:01 +00:00
the_fiddler c74f9a677b Change enum in GL.TexParameter from All to more specific type. 2007-11-10 23:30:14 +00:00
the_fiddler 7c187e705e Added SansSerif font. 2007-11-08 16:43:03 +00:00
the_fiddler 04585824dc Added documentation. 2007-11-08 16:42:30 +00:00
the_fiddler c45c390ede Tests text rendering and layout code. 2007-11-06 21:02:27 +00:00
the_fiddler afd70b2e25 Changed implementation. Now tests font rendering on different sizes. 2007-11-06 21:02:01 +00:00
the_fiddler 72eebfa51c Tried to implement some things, but it's broken. 2007-11-06 21:01:35 +00:00
the_fiddler 501da27b1a 2007-11-04 15:33:43 +00:00
the_fiddler 75cd2b0994 Updated to follow the new naming conventions. Fonts tutorial is broken. 2007-11-04 15:32:24 +00:00
the_fiddler d1663fcd6d Updated to match latest TextureFont revision. 2007-11-01 23:24:32 +00:00
the_fiddler a98f46524e Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler bf95f9c3c6 Temporarily removed font rendering. 2007-10-26 15:55:07 +00:00
the_fiddler 32d854cae9 Platform neutral path separator. 2007-10-21 15:46:00 +00:00
the_fiddler eb31744ad0 Example now reads the poem from Data\Poem.txt instead from an embedded resource. 2007-10-20 13:41:39 +00:00
the_fiddler a78449d6f2 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler 73474632db Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler cccb14446a Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 53bd24ac16 Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler ff5ded2c01 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 437bf7946b Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler 87a23b654c OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler c04b64e5a0 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler 93e704c1f4 Renamed T02 and T04 examples. 2007-09-26 16:37:24 +00:00
the_fiddler 66b32a88e4 Local light for nicer looks :) 2007-09-26 16:12:59 +00:00
the_fiddler 3aea3487fb Added general documentation to Tutorials. 2007-09-26 15:39:32 +00:00
the_fiddler ea3173a5c1 Updated all examples. Added documentation and generally cleaned them up. 2007-09-26 11:47:30 +00:00
the_fiddler 2750081048 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler 8cfee01131 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler dfe1d7c335 Updated update and render frequencies for all examples. 2007-09-23 12:49:38 +00:00
the_fiddler 794f4d4eb4 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler 57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler c610a8b707 T04_Lit_Cube not ready yet. 2007-09-02 22:52:56 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00