Robert Rouhani
5438f941dc
More work on matrices.
...
Fixed some static fields in the math classes that weren't also readonly.
2013-01-19 15:06:51 -08:00
Robert Rouhani
84a03e965c
Matrix2 implementation
...
Started on Matrix2x3 implementation
Minor changes to Matrix3 and Matrix4
2013-01-19 00:29:22 -08:00
Robert Rouhani
8b8ded3232
Added very basic implementations of all possible matrix sizes up to 4x4
...
Moved the indexers out of the Properties region and into their own Indexers region
2013-01-18 19:21:24 -08:00
Robert Rouhani
e5adf4d862
Added Matrix4x3 and Matrix3x4 implementations from our game.
2013-01-18 15:32:09 -08:00
Robert Rouhani
afefc93fc6
Fixed bug in Matrix4.LookAt.
2013-01-18 15:13:36 -08:00
Andy Korth
2a0ad3ef6f
A few minor comments
2013-01-17 14:45:57 -06:00
Robert Rouhani
3a9dfc62ad
Fixed extra endregion directive that prevented compilation.
...
Fixed some warnings about csproj files.
2013-01-16 22:11:18 -08:00
Robert Rouhani
1712057977
Removed swizzles that had duplicate components.
2013-01-16 19:21:54 -08:00
Robert Rouhani
c0fcbb6961
Fixed spacing of #endregion directives from merging
2013-01-16 18:53:59 -08:00
Robert Rouhani
bf1401e115
Fixed the issues caused by merging in our changes as patches from the old repo.
2013-01-16 18:08:03 -08:00
Robert Rouhani
59c652aaf8
Added all swizzle permutations up to the vector's dimension.
2013-01-16 18:01:07 -08:00
Robert Rouhani
819c02c445
More hacking for gamepads
2013-01-16 17:59:52 -08:00
Robert Rouhani
b5591e1eee
Started implementing GamePad
2013-01-16 17:56:31 -08:00
Robert Rouhani
e6a855f00a
Added UniformMatrix3/3d/4d overloads
2013-01-16 17:53:00 -08:00
Robert Rouhani
56e75748b5
Added ref/out overload for Matrix4.Invert
2013-01-16 17:49:26 -08:00
Robert Rouhani
20c219bda1
Implemented perpendicular dot product in Vector2.
2013-01-16 17:46:05 -08:00
Robert Rouhani
7a0634814e
Matrix4 optimizations
2013-01-16 17:45:10 -08:00
Andy Korth
fa422dca2a
Fix Windows 8 Keyboard, OpenTK issue 3198
2013-01-14 13:09:55 -06:00
Andy Korth
6500e176df
A bit of cleanup on the Vector ToStrings
2013-01-08 12:04:21 -06:00
the_fiddler
1a2b506142
Fixed incorrect reference in GetDisplay() documentation.
2013-01-08 10:39:08 +00:00
Andy Korth
4230c6b4f0
Added Robmaister's Matrix3 implementations
2013-01-03 10:41:56 -06:00
Andy Korth
1939bc789d
Added index getters and settors for Vector and Matrix classes
2013-01-03 10:39:15 -06:00
Andy Korth
0c7c1e8bd9
Add Create from quaternion method from avc81, OpenTK Issue 2439
2013-01-03 10:19:06 -06:00
Andy Korth
84e97adf45
Address OpenTK Issue 1880
2013-01-03 10:14:59 -06:00
Andy Korth
5a6f5a870e
Test for basic mouse input
2013-01-03 10:07:50 -06:00
Andy Korth
d029a73c68
Test for mouseUp event firing when mouse is outside of the window
2012-12-21 21:22:55 -06:00
Andy Korth
5b0db16a89
Mouse up events in Windows occur regardless of where on the screen the cursor is. OpenTK issue 2133
2012-12-21 21:12:59 -06:00
Andy Korth
c98d9e4503
Supress printing of some keyboard non-errors.
2012-12-21 18:43:19 -06:00
Andy Korth
39c3f3f543
Replication project for Mac OS mouse input issue, and fix. OpenTK issues 3242 and 2800
2012-12-21 17:11:39 -06:00
Andy Korth
3c609872fe
New test for Basic Mouse Input. Does not work on Mac.
2012-12-21 15:22:37 -06:00
Andy Korth
02ce1430ab
Reduce debugging a little for now
2012-12-20 16:19:54 -06:00
Andy Korth
224a296220
Address mouse on windows 8 for OpenTK issue 3198
2012-12-20 15:18:52 -06:00
Andy Korth
27d2cb451f
Supress some of the warnings in the autogenerated files
2012-12-20 13:56:59 -06:00
Andy Korth
fb507db838
Fix unparsable characters in shader, OpenTK issue 3186
2012-12-20 13:45:56 -06:00
Andy Korth
bef7ecd1ed
Fix incorrect Mac OS key map, OpenTK issue 3220
2012-12-20 13:45:00 -06:00
Andy Korth
0847b2ca5c
Build.UpdateVersion can track the git revision now, in addition to svn and bzr.
2012-12-20 13:35:58 -06:00
the_fiddler
a0021909d1
Minor documentation updates.
2012-05-22 23:42:47 +00:00
the_fiddler
d43f00c757
Minor documentation updates.
2012-05-22 23:42:47 +00:00
the_fiddler
5304af3d28
Use singular form for single-object overloads, because plural looks weird when generating a single name.
2012-04-04 11:10:28 +00:00
the_fiddler
58ef0d5c27
Use singular form for single-object overloads, because plural looks weird when generating a single name.
2012-04-04 11:10:28 +00:00
the_fiddler
006ce7a14f
Added overloads for Gen* and Delete* functions with single objects as parameters.
2012-04-04 11:03:28 +00:00
the_fiddler
8b8e49535c
Added overloads for Gen* and Delete* functions with single objects as parameters.
2012-04-04 11:03:28 +00:00
the_fiddler
4a62861dfc
Use new DisplayDevice.GetDisplay() interface instead of obsolete AvailableDisplays.
2011-12-15 11:30:39 +00:00
the_fiddler
7569345e0a
Use new DisplayDevice.GetDisplay() interface instead of obsolete AvailableDisplays.
2011-12-15 11:30:39 +00:00
the_fiddler
a7964470c6
Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices.
2011-12-08 00:17:08 +00:00
the_fiddler
e838aa7953
Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices.
2011-12-08 00:17:08 +00:00
the_fiddler
1b7c8fb295
Added minimal SystemEvents definition to allow compilation on mobile devices.
2011-12-08 00:14:36 +00:00
the_fiddler
1e739bb4ff
Added minimal SystemEvents definition to allow compilation on mobile devices.
2011-12-08 00:14:36 +00:00
the_fiddler
e8590dddd4
Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler.
2011-12-08 00:10:03 +00:00
the_fiddler
41e0c65dcb
Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler.
2011-12-08 00:10:03 +00:00
the_fiddler
7bcbfc7072
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
the_fiddler
4fde3c4dab
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
the_fiddler
02bfac7d59
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
0df6d56f03
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
af2c2fc64b
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
1ace769646
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
22d3b26769
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
59cfdf4664
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
4fd91623cd
Process overrides to Constant.Reference.
2011-12-06 22:59:42 +00:00
the_fiddler
5ee3013e49
Process overrides to Constant.Reference.
2011-12-06 22:59:42 +00:00
the_fiddler
21645ac634
GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now.
2011-12-06 21:54:20 +00:00
the_fiddler
5d61e042a0
GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now.
2011-12-06 21:54:20 +00:00
the_fiddler
cba5f45415
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
e2d31c78cb
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
f4193c5d4b
Fixed extension (and core) loading on windows.
2011-12-06 15:14:58 +00:00
the_fiddler
bf90e156f3
Fixed extension (and core) loading on windows.
2011-12-06 15:14:58 +00:00
the_fiddler
a3280f3a43
Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types.
2011-12-05 18:43:16 +00:00
the_fiddler
d8432cc521
Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types.
2011-12-05 18:43:16 +00:00
the_fiddler
3012e4e9c9
Added GL and CL to Acronyms regex.
2011-12-05 18:42:38 +00:00
the_fiddler
fbb17d9815
Added GL and CL to Acronyms regex.
2011-12-05 18:42:38 +00:00
the_fiddler
ffb3892afc
Added cpp-specific typemap.
2011-12-05 18:42:13 +00:00
the_fiddler
5ef382c043
Added cpp-specific typemap.
2011-12-05 18:42:13 +00:00
the_fiddler
0416ca2a28
Do not rely on JNA types that are not available on Android.
2011-12-05 18:41:46 +00:00
the_fiddler
ce55a9920e
Do not rely on JNA types that are not available on Android.
2011-12-05 18:41:46 +00:00
the_fiddler
f94fb52bfb
Do not rely on JNA types that are not available on Android.
...
Replaced generic multiple wrappers by a single Buffer wrapper.
2011-12-05 16:12:54 +00:00
the_fiddler
082fc8c422
Do not rely on JNA types that are not available on Android.
...
Replaced generic multiple wrappers by a single Buffer wrapper.
2011-12-05 16:12:54 +00:00
the_fiddler
16119645f0
Fixed enum generation.
2011-12-05 15:48:51 +00:00
the_fiddler
cb06e36785
Fixed enum generation.
2011-12-05 15:48:51 +00:00
the_fiddler
9d93398613
Fixed bug in acronym capitalization handling, when multiple acronyms exist in the same enum.
2011-12-05 15:16:11 +00:00
the_fiddler
687140323e
Fixed bug in acronym capitalization handling, when multiple acronyms exist in the same enum.
2011-12-05 15:16:11 +00:00
the_fiddler
7f0e30fadc
Improved capitalization of acronyms, like 3Tc, in enum names.
2011-12-05 15:04:01 +00:00
the_fiddler
17974b6c7b
Improved capitalization of acronyms, like 3Tc, in enum names.
2011-12-05 15:04:01 +00:00
the_fiddler
85a774c902
Simplified the ISpecReader interface. Ensure 'delete' directives are followed in the xml specs.
2011-12-05 14:30:40 +00:00
the_fiddler
43c4f38e2d
Simplified the ISpecReader interface. Ensure 'delete' directives are followed in the xml specs.
2011-12-05 14:30:40 +00:00
the_fiddler
772e987c2b
Minor comment fix.
2011-12-05 14:29:17 +00:00
the_fiddler
e8a4bdb2b1
Minor comment fix.
2011-12-05 14:29:17 +00:00
the_fiddler
9848b51089
Generic type parameters cannot be primitive types in Java. Fixed!
2011-12-05 13:28:17 +00:00
the_fiddler
d32a9ae03b
Generic type parameters cannot be primitive types in Java. Fixed!
2011-12-05 13:28:17 +00:00
the_fiddler
e643d97317
Fixed generic type parameters (for real this time!), suppressed pointer parameters and shuffled code for improved readability.
2011-12-05 13:03:48 +00:00
the_fiddler
6bd6877a97
Fixed generic type parameters (for real this time!), suppressed pointer parameters and shuffled code for improved readability.
2011-12-05 13:03:48 +00:00
the_fiddler
1a8177dc8f
Fixed generic parameter definitions.
2011-12-05 12:27:23 +00:00
the_fiddler
14c56427ed
Fixed generic parameter definitions.
2011-12-05 12:27:23 +00:00
the_fiddler
72123730e4
Added "callback" to Java reserved keywords.
2011-12-05 12:26:54 +00:00
the_fiddler
aa40b760df
Added "callback" to Java reserved keywords.
2011-12-05 12:26:54 +00:00
the_fiddler
7d3823ca6f
Significant improvements to the Java wrappers: generate a package, improve wrapper generation taking into account lack of ref/out parameters.
2011-12-05 11:54:06 +00:00
the_fiddler
b80b920f90
Significant improvements to the Java wrappers: generate a package, improve wrapper generation taking into account lack of ref/out parameters.
2011-12-05 11:54:06 +00:00
the_fiddler
b394962854
Use Parameter.RawName when accessing the spec xml files (these files are platform-agnostic, so parameter names are not escaped!)
2011-12-05 11:52:28 +00:00
the_fiddler
e8b53ade10
Use Parameter.RawName when accessing the spec xml files (these files are platform-agnostic, so parameter names are not escaped!)
2011-12-05 11:52:28 +00:00
the_fiddler
b418ef0f2c
Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names.
2011-12-05 11:49:59 +00:00
the_fiddler
154ce76303
Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names.
2011-12-05 11:49:59 +00:00
the_fiddler
efc4f15033
Added missing function declarations (WIP).
2011-12-02 14:49:26 +00:00
the_fiddler
6443b271dd
Added missing function declarations (WIP).
2011-12-02 14:49:26 +00:00
the_fiddler
5f4487e87b
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
1fa6a05c60
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
d66f9656be
Added preliminary Java wrapper generation. Heavy work-in-progress.
2011-12-02 11:27:04 +00:00
the_fiddler
6f1b8c11a2
Added preliminary Java wrapper generation. Heavy work-in-progress.
2011-12-02 11:27:04 +00:00
the_fiddler
656e18ed00
Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)".
2011-11-03 10:34:57 +00:00
the_fiddler
12a2fbcaec
Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)".
2011-11-03 10:34:57 +00:00
the_fiddler
b73bbd899d
Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
2011-09-26 13:39:49 +00:00
the_fiddler
ddbce3c4ec
Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
2011-09-26 13:39:49 +00:00
the_fiddler
aeebecc2b0
Fixed encoding error that prevent compilation on Linux.
2011-09-26 13:23:19 +00:00
the_fiddler
442a17d799
Fixed encoding error that prevent compilation on Linux.
2011-09-26 13:23:19 +00:00
the_fiddler
f3bf5b866a
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
52678e9479
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
f3250baf07
Corrected version checks in examples. Finally fixes issue [ #1898 ]: "Minor and major OpenGL version incorrect."
2011-09-06 12:55:19 +00:00
the_fiddler
39297e5f6c
Corrected version checks in examples. Finally fixes issue [ #1898 ]: "Minor and major OpenGL version incorrect."
2011-09-06 12:55:19 +00:00
the_fiddler
06db92585a
Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place.
2011-09-06 12:15:51 +00:00
the_fiddler
3297ed54ed
Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place.
2011-09-06 12:15:51 +00:00
the_fiddler
b825371460
Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [ #2677 ]: "Framebuffer Object sample crashes".
2011-09-06 12:14:42 +00:00
the_fiddler
c7b8453f24
Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [ #2677 ]: "Framebuffer Object sample crashes".
2011-09-06 12:14:42 +00:00
the_fiddler
b3f846dbc6
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
809d369c52
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
d0cd45e6d0
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
...
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
9c6a4bb2df
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
...
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
f4f0b97f7c
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
97f47e8cdc
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
43afd8cf57
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
81efad6bd0
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
47312a7a30
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
6f53e40a5a
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
c6b6cb7e68
Updated Generator.Convert documentation to match what the tool actually does.
2011-07-26 11:54:09 +00:00
the_fiddler
072c815cdc
Updated Generator.Convert documentation to match what the tool actually does.
2011-07-26 11:54:09 +00:00
the_fiddler
81b188ffca
Added documentation comments to generated enums.
...
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
55324777ca
Added documentation comments to generated enums.
...
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
08709e985f
* Structures/Enum.cs: Marked code that needs to be refactored.
2011-07-20 10:08:27 +00:00
the_fiddler
91519cb62b
* Structures/Enum.cs: Marked code that needs to be refactored.
2011-07-20 10:08:27 +00:00
the_fiddler
e9939e0dc6
* Quaternion.cs:
...
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
ed5c64208b
* Quaternion.cs:
...
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
45083fb996
Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float).
2011-05-30 12:31:39 +00:00
the_fiddler
36349f667f
Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float).
2011-05-30 12:31:39 +00:00
the_fiddler
967eb64ed6
Added fix for issue [ #2506 ]: "GLControl inside a user control crashes during design time".
2011-05-30 09:20:12 +00:00
the_fiddler
05df162c0c
Added fix for issue [ #2506 ]: "GLControl inside a user control crashes during design time".
2011-05-30 09:20:12 +00:00
the_fiddler
46d7abc467
Fixed eglGetProcAddress entry point (was eglCopyBuffer).
2011-05-07 18:52:47 +00:00
the_fiddler
544de30874
Fixed eglGetProcAddress entry point (was eglCopyBuffer).
2011-05-07 18:52:47 +00:00