Commit graph

935 commits

Author SHA1 Message Date
Olle Håkansson 7c3872531e Disabled capturing when changing resolution.
Might be off here, but without capturing it seems like we get a
behaviour closer to that of the PC.
2014-04-24 13:45:05 +02:00
Olle Håkansson 50ed0ee9da Bug fixes. 2014-04-24 13:45:05 +02:00
Olle Håkansson 63d0d057c5 Better fullscreen handling. 2014-04-24 13:45:05 +02:00
Olle Håkansson 59d7889ce0 Restored most window functionality. 2014-04-24 13:45:05 +02:00
Olle Håkansson 5457651676 Fixed swap interval. 2014-04-24 13:45:04 +02:00
Olle Håkansson 6c6beae4fc Setup listening for window events. 2014-04-24 13:45:04 +02:00
Olle Håkansson 5e1b7c82ab Cocoa bindings through libobjc.dylib 2014-04-24 13:45:04 +02:00
Fraser Waters fbe6cc0a31 Use Marshal.GetLastWin32Error instead of GetLastError.
Also removes magic number 1171 and replaces with constant.
2014-03-23 22:31:32 +00:00
Fraser Waters 095d3f26c0 Use GetMouseMovePointsEx to smooth mouse input.
Uses GetMouseMovePointsEx to get mouse move history so mouse events aren't dropped even with low framerates.

Fixes #76.
2014-03-23 16:26:24 +00:00
csantos c48f6399e4 Centering the cursor at (width/2, height/2), effectively fixing
the issue described in https://github.com/mono/MonoGame/issues/2283
2014-03-18 01:44:52 -03:00
thefiddler ccb5408258 [Win] Invert vertical axes to match 1.0 API
The 1.0 API defines +y as up and -y as down. This matches XInput but
disagrees with WinMM, where we have to invert the vertical axes.
2014-03-17 00:43:36 +01:00
thefiddler cae62151b8 [Input] LegacyJoystickDriver now reports hat pos 2014-03-17 00:30:19 +01:00
thefiddler 05bbc0b3f4 [Win] Joystick driver now reports hat positions 2014-03-17 00:29:12 +01:00
thefiddler f23b93b839 [SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly
bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context.
2014-03-16 22:50:12 +01:00
thefiddler 3f8a62eaf7 Merge remote-tracking branch 'frassle/warnings' into develop 2014-03-11 14:57:36 +01:00
Paul Kratt d9a7821319 Call the new code instead of leaving the old version untouched 2014-02-25 18:52:34 -06:00
Paul Kratt 0df7c55609 Update spacing and formatting to match existing style 2014-02-25 18:46:07 -06:00
Paul Kratt 794d45fdeb Make GLControl work on OS X
This isn’t the greatest solution, but at least it doesn’t require us to
reference WinForms in OpenTK and it works perfectly for what I’m using.
2014-02-25 18:46:06 -06:00
Fraser Waters b80bb86c5b Remove unused fields and variables. 2014-02-25 10:31:17 +00:00
Fraser Waters ab0751e7ec ModalLoopCallback is never assigned.
ModalLoopCallback is never assigned, so always has it's default value
null. Replace all uses of ModalLoopCallback with null.
2014-02-25 10:31:17 +00:00
thefiddler 2f4161108d [X11] Fixed KeyUp event arguments
KeyUp event was incorrectly fired with KeyDownEventArgs instead of KeyUpEventArgs. This is now fixed.
2014-02-25 01:13:46 +01:00
thefiddler ee1fb2a917 [X11] Implemented modifier keys 2014-02-25 01:13:46 +01:00
thefiddler 9ba21d6017 [Win] Implemented modifier keys 2014-02-25 01:13:45 +01:00
thefiddler 09f9bb3a17 [SDL2] Implemented modifier keys
Additionally, removed event watch callback in favor of calling
PollEvent() directly in ProcessEvents, which should be more efficient.
2014-02-25 01:13:45 +01:00
thefiddler 0c262cd5b2 [SDL2] Added PeepEvents/PollEvent functions 2014-02-25 01:13:45 +01:00
thefiddler 14d53010b0 [SDL2] Corrected win/alt key mapping (was swapped previously) 2014-02-25 01:13:45 +01:00
thefiddler 56e4b3cc85 [Mac] Implemented modifier keys 2014-02-25 01:13:45 +01:00
thefiddler 925abfdb10 [EGL] Removed unnecessary OpenTK.Platform.Windows reference 2014-02-21 14:04:33 +01:00
Stefanos A. 0052ff435e [Win] Do not raise KeyPress for control chars
This matches the documented behavior of the GameWindow.KeyPress event.
2014-02-13 14:01:35 +01:00
Stefanos A. d0522f1073 [Win] Do not create second WinMMJoystick instance 2014-02-01 16:03:07 +01:00
Stefanos A. 45df508f8f [Win] Query WinMM joysticks on devicechange event 2014-02-01 16:02:02 +01:00
Stefanos A. 2d110728aa [Win] Cache WinMM joystick capabilities 2014-02-01 16:01:33 +01:00
thefiddler 5145ebceb7 [Mac] Implemented JoystickHat support 2014-01-31 16:17:04 +01:00
thefiddler a7228274aa [Input] Added JoystickCapabilities.HatCount 2014-01-31 15:40:07 +01:00
thefiddler 168c45f0e2 [SDL2] Implemented support for hat state 2014-01-31 15:03:51 +01:00
thefiddler 71d6da80de [Win] Faster WinMM GetCapabilities() and GetState()
joyGetDevCaps() is an extremely slow call that allocates memory.
WinMMJoystick is now caching its results for a significant speedup in
Joystick.GetCapabilities() and GetState().

The cache is updated whenever a joystick device is removed. WIP to
handle device added notifications.
2014-01-30 10:18:11 +01:00
thefiddler eeaa3276f1 [Input] Implemented axis-button mappings 2014-01-29 10:39:18 +01:00
thefiddler c73e4785cd Merge remote-tracking branch 'cwassall/develop' into develop 2014-01-26 12:19:51 +01:00
Stefanos A. 06a3d7e1a7 [OpenTK] Don't skip AA modes in RelaxGraphicsMode
Previously, specifying an odd AA mode (e.g. 5x) would have been relaxed
to 0x. Now, it will be correctly relaxed to 4x.
2014-01-22 23:25:11 +01:00
thefiddler 417a6bedc1 [SDL2] Use RelaxGraphicsMode to find optimal mode
For SDL2, RelaxGraphicsMode requires us to clear context attributes
between consecutive attempts. This is implemented by calling
ClearGLAttributes().
2014-01-22 11:37:37 +01:00
thefiddler 0575e63a27 [Max] Use RelaxGraphicsMode to find optimal mode 2014-01-22 11:03:40 +01:00
thefiddler 6ba475e23f [Win] Use RelaxGraphicsMode to find optimal mode 2014-01-22 10:49:55 +01:00
thefiddler 615df9201b [OpenTK] Moved RelaxGraphicsMode to Utilities
This functionality is useful for all platform backends and is not
specific to the X11 backend.
2014-01-22 10:49:27 +01:00
Stefanos A. 770b697583 [Win] Clear extension list on reload 2014-01-21 09:04:27 +01:00
Stefanos A. 88ae446781 [Win] Removed WGL delegates in favor of calli 2014-01-21 09:00:57 +01:00
Stefanos A. 5379deaf63 [Win] Implemented calli-based interop for WGL 2014-01-21 09:00:25 +01:00
cwassall 7b591962e8 Change original_resolution field to a property
As the original_resolution field needs to be accessed from outside the
module, it should be an internal property as opposed to an internal
field
2014-01-20 12:51:55 +00:00
cwassall 5f6c8e654c Remember DisplayDevice original resolutions
When refreshing the AvailableDevices list, it is important to set the
original resolution on any DisplayDevices that were previously available
to allow the RestoreResolution() method to work correctly.
2014-01-19 19:44:12 +00:00
Stefanos A. b87b9e0a27 [Win] Fix X1/X2 mouse buttons (fixes issue #27) 2014-01-16 17:16:03 +01:00
thefiddler e6a9adf494 [OpenTK] Fixed polling 2014-01-15 01:19:45 +01:00