the_fiddler
a7964470c6
Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices.
2011-12-08 00:17:08 +00:00
the_fiddler
1b7c8fb295
Added minimal SystemEvents definition to allow compilation on mobile devices.
2011-12-08 00:14:36 +00:00
the_fiddler
e8590dddd4
Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler.
2011-12-08 00:10:03 +00:00
the_fiddler
7bcbfc7072
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
the_fiddler
02bfac7d59
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
af2c2fc64b
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
22d3b26769
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
4fd91623cd
Process overrides to Constant.Reference.
2011-12-06 22:59:42 +00:00
the_fiddler
21645ac634
GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now.
2011-12-06 21:54:20 +00:00
the_fiddler
cba5f45415
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
f4193c5d4b
Fixed extension (and core) loading on windows.
2011-12-06 15:14:58 +00:00
the_fiddler
a3280f3a43
Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types.
2011-12-05 18:43:16 +00:00
the_fiddler
3012e4e9c9
Added GL and CL to Acronyms regex.
2011-12-05 18:42:38 +00:00
the_fiddler
ffb3892afc
Added cpp-specific typemap.
2011-12-05 18:42:13 +00:00
the_fiddler
0416ca2a28
Do not rely on JNA types that are not available on Android.
2011-12-05 18:41:46 +00:00
the_fiddler
f94fb52bfb
Do not rely on JNA types that are not available on Android.
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Replaced generic multiple wrappers by a single Buffer wrapper.
2011-12-05 16:12:54 +00:00
the_fiddler
16119645f0
Fixed enum generation.
2011-12-05 15:48:51 +00:00
the_fiddler
9d93398613
Fixed bug in acronym capitalization handling, when multiple acronyms exist in the same enum.
2011-12-05 15:16:11 +00:00
the_fiddler
7f0e30fadc
Improved capitalization of acronyms, like 3Tc, in enum names.
2011-12-05 15:04:01 +00:00
the_fiddler
85a774c902
Simplified the ISpecReader interface. Ensure 'delete' directives are followed in the xml specs.
2011-12-05 14:30:40 +00:00
the_fiddler
772e987c2b
Minor comment fix.
2011-12-05 14:29:17 +00:00
the_fiddler
9848b51089
Generic type parameters cannot be primitive types in Java. Fixed!
2011-12-05 13:28:17 +00:00
the_fiddler
e643d97317
Fixed generic type parameters (for real this time!), suppressed pointer parameters and shuffled code for improved readability.
2011-12-05 13:03:48 +00:00
the_fiddler
1a8177dc8f
Fixed generic parameter definitions.
2011-12-05 12:27:23 +00:00
the_fiddler
72123730e4
Added "callback" to Java reserved keywords.
2011-12-05 12:26:54 +00:00
the_fiddler
7d3823ca6f
Significant improvements to the Java wrappers: generate a package, improve wrapper generation taking into account lack of ref/out parameters.
2011-12-05 11:54:06 +00:00
the_fiddler
b394962854
Use Parameter.RawName when accessing the spec xml files (these files are platform-agnostic, so parameter names are not escaped!)
2011-12-05 11:52:28 +00:00
the_fiddler
b418ef0f2c
Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names.
2011-12-05 11:49:59 +00:00
the_fiddler
efc4f15033
Added missing function declarations (WIP).
2011-12-02 14:49:26 +00:00
the_fiddler
5f4487e87b
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
d66f9656be
Added preliminary Java wrapper generation. Heavy work-in-progress.
2011-12-02 11:27:04 +00:00
the_fiddler
9616bfb3ff
Exclude folders related to the build server.
2011-11-07 23:04:27 +00:00
the_fiddler
656e18ed00
Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)".
2011-11-03 10:34:57 +00:00
the_fiddler
b73bbd899d
Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
2011-09-26 13:39:49 +00:00
the_fiddler
aeebecc2b0
Fixed encoding error that prevent compilation on Linux.
2011-09-26 13:23:19 +00:00
the_fiddler
f3bf5b866a
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
f3250baf07
Corrected version checks in examples. Finally fixes issue [ #1898 ]: "Minor and major OpenGL version incorrect."
2011-09-06 12:55:19 +00:00
the_fiddler
06db92585a
Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place.
2011-09-06 12:15:51 +00:00
the_fiddler
b825371460
Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [ #2677 ]: "Framebuffer Object sample crashes".
2011-09-06 12:14:42 +00:00
the_fiddler
b3f846dbc6
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
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Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
47312a7a30
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
c6b6cb7e68
Updated Generator.Convert documentation to match what the tool actually does.
2011-07-26 11:54:09 +00:00
the_fiddler
81b188ffca
Added documentation comments to generated enums.
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Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
08709e985f
* Structures/Enum.cs: Marked code that needs to be refactored.
2011-07-20 10:08:27 +00:00