Commit graph

2530 commits

Author SHA1 Message Date
the_fiddler a7964470c6 Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices. 2011-12-08 00:17:08 +00:00
the_fiddler 1b7c8fb295 Added minimal SystemEvents definition to allow compilation on mobile devices. 2011-12-08 00:14:36 +00:00
the_fiddler e8590dddd4 Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler. 2011-12-08 00:10:03 +00:00
the_fiddler 7bcbfc7072 Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
the_fiddler 02bfac7d59 Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red". 2011-12-07 00:28:13 +00:00
the_fiddler af2c2fc64b Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more. 2011-12-07 00:22:10 +00:00
the_fiddler 22d3b26769 Ensured function names are trimmed using the same code as documentation and function parameters.
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler 4fd91623cd Process overrides to Constant.Reference. 2011-12-06 22:59:42 +00:00
the_fiddler 21645ac634 GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now. 2011-12-06 21:54:20 +00:00
the_fiddler cba5f45415 Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing". 2011-12-06 21:49:43 +00:00
the_fiddler f4193c5d4b Fixed extension (and core) loading on windows. 2011-12-06 15:14:58 +00:00
the_fiddler a3280f3a43 Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types. 2011-12-05 18:43:16 +00:00
the_fiddler 3012e4e9c9 Added GL and CL to Acronyms regex. 2011-12-05 18:42:38 +00:00
the_fiddler ffb3892afc Added cpp-specific typemap. 2011-12-05 18:42:13 +00:00
the_fiddler 0416ca2a28 Do not rely on JNA types that are not available on Android. 2011-12-05 18:41:46 +00:00
the_fiddler f94fb52bfb Do not rely on JNA types that are not available on Android.
Replaced generic multiple wrappers by a single Buffer wrapper.
2011-12-05 16:12:54 +00:00
the_fiddler 16119645f0 Fixed enum generation. 2011-12-05 15:48:51 +00:00
the_fiddler 9d93398613 Fixed bug in acronym capitalization handling, when multiple acronyms exist in the same enum. 2011-12-05 15:16:11 +00:00
the_fiddler 7f0e30fadc Improved capitalization of acronyms, like 3Tc, in enum names. 2011-12-05 15:04:01 +00:00
the_fiddler 85a774c902 Simplified the ISpecReader interface. Ensure 'delete' directives are followed in the xml specs. 2011-12-05 14:30:40 +00:00
the_fiddler 772e987c2b Minor comment fix. 2011-12-05 14:29:17 +00:00
the_fiddler 9848b51089 Generic type parameters cannot be primitive types in Java. Fixed! 2011-12-05 13:28:17 +00:00
the_fiddler e643d97317 Fixed generic type parameters (for real this time!), suppressed pointer parameters and shuffled code for improved readability. 2011-12-05 13:03:48 +00:00
the_fiddler 1a8177dc8f Fixed generic parameter definitions. 2011-12-05 12:27:23 +00:00
the_fiddler 72123730e4 Added "callback" to Java reserved keywords. 2011-12-05 12:26:54 +00:00
the_fiddler 7d3823ca6f Significant improvements to the Java wrappers: generate a package, improve wrapper generation taking into account lack of ref/out parameters. 2011-12-05 11:54:06 +00:00
the_fiddler b394962854 Use Parameter.RawName when accessing the spec xml files (these files are platform-agnostic, so parameter names are not escaped!) 2011-12-05 11:52:28 +00:00
the_fiddler b418ef0f2c Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names. 2011-12-05 11:49:59 +00:00
the_fiddler efc4f15033 Added missing function declarations (WIP). 2011-12-02 14:49:26 +00:00
the_fiddler 5f4487e87b Added support for different per-language typemaps. 2011-12-02 13:12:53 +00:00
the_fiddler d66f9656be Added preliminary Java wrapper generation. Heavy work-in-progress. 2011-12-02 11:27:04 +00:00
the_fiddler 9616bfb3ff Exclude folders related to the build server. 2011-11-07 23:04:27 +00:00
the_fiddler 656e18ed00 Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)". 2011-11-03 10:34:57 +00:00
the_fiddler b73bbd899d Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed. 2011-09-26 13:39:49 +00:00
the_fiddler aeebecc2b0 Fixed encoding error that prevent compilation on Linux. 2011-09-26 13:23:19 +00:00
the_fiddler f3bf5b866a Modified CppSpecWriter to generate single-file bindings. 2011-09-26 11:18:57 +00:00
the_fiddler f3250baf07 Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect." 2011-09-06 12:55:19 +00:00
the_fiddler 06db92585a Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place. 2011-09-06 12:15:51 +00:00
the_fiddler b825371460 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler b3f846dbc6 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler f5b3f9167d Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler 44eb41dade Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler 585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler 921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler 98919ef36d Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler 47312a7a30 Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler c6b6cb7e68 Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler 81b188ffca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler 08709e985f * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00