the_fiddler
a964d3a9de
* EglGraphicsMode.cs:
...
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
b987b10c70
* EglGraphicsMode.cs:
...
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
43410801e8
* Configuration.cs:
...
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
3da8837af9
* Toolkit.cs, Configuration.cs:
...
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
9e8ec11f48
* Configuration.cs:
...
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
a6f5d887d1
* Configuration.cs:
...
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
4ef9b876ab
* Main.cs, ExampleBrowser.cs:
...
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
5c23242665
* ExampleBrowser.cs:
...
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
2fc35f4d70
Add APIENTRY to allow calling convention definitions.
2010-12-07 01:26:11 +00:00
the_fiddler
30238a15b7
Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split).
2010-12-06 22:32:47 +00:00
the_fiddler
43b2f2ea9b
Keep a reference to the file being read.
2010-12-06 22:32:11 +00:00
the_fiddler
fabd5fb470
Improved argument parsing code.
2010-12-06 15:19:45 +00:00
the_fiddler
355f5beb7b
Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs.
2010-12-06 14:34:16 +00:00
the_fiddler
e6bed64bd8
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
...
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
9290714716
* XmlSpecReader.cs:
...
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
signatures as requested and reset the stream after we are done
reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
4c8ab01b01
* EnumProcessor.cs:
...
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
54f940a82a
* CppSpecWriter.cs: Do not use macros to define enumerations, as
...
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
cdec8f54dc
* CppSpecWriter.cs: Do not allow namespaces that start with a digit.
2010-12-06 09:52:05 +00:00
the_fiddler
9d85ba0f98
* CppSpecWriter.cs: Added inclusion guards to gldefs++ header.
2010-12-06 00:50:36 +00:00
the_fiddler
1ba7a853a4
* CppSpecWriter.cs: Renamed output files to gldef++.
...
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
aedaeb1276
* Main.cs: Do not use "/" as a separator, because this breaks
...
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
4d14448bbf
* CppSpecWriter.cs: Fixed indentation for #if-#endif directives.
2010-12-05 22:58:05 +00:00
the_fiddler
f9528892ae
* CppSpecWriter.cs: Fixed enumeration of deprecated functions.
...
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
b2d603efa8
* CppSpecWriter.cs: Fixed namespace paths for delegate loader.
2010-12-05 16:19:49 +00:00
the_fiddler
6b0784c6ca
* CppSpecWriter.cs: Replace String[] parameters by String*, as the
...
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
e23230de06
* CppSpecWriter.cs: Remove unnecessary transformation for namespace
...
separators.
2010-12-05 15:54:14 +00:00
the_fiddler
fa0a7b5eec
* FuncProcessor.cs:
...
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
unnecessary, since we have "using System;" already and (b) the
namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler
95a906647e
* Main.cs:
...
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
84dcb6395f
* CppSpecWriter.cs: Fixed handling of return types in wrappers.
...
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler
c43b148431
* CppSpecWriter.cs: FIxed handling of enum parameters.
...
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler
c765eaeb55
* CppSpecWriter.cs: Added definitions for GL types.
2010-12-05 11:52:51 +00:00
the_fiddler
5b4df1cdaa
* CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
...
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler
e8daa7bcfa
* Main.cs:
...
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
441c2cc15f
* CppSpecWriter.cs: Fixed declaration of function pointers. Modified
...
to use the delegate-wrapper paradigm, instead of exposing function
pointers directly. This way we can rely on the compiler for overload
resolution.
2010-12-05 10:47:06 +00:00
the_fiddler
7469180c13
* Specifications/License.txt: Removed #region-#endregion from the
...
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
b4834360cc
* CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
...
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler
4a5313ad47
* CppSpecWriter.cs: Added constructor declaration.
2010-12-05 09:08:57 +00:00
the_fiddler
b3649572ea
* CppSpecWriter.cs: Mark deprecated functions.
2010-12-05 08:48:44 +00:00
the_fiddler
863e2b6542
* CppSpecWriter.cs: Improved C++ output (still needs work).
2010-12-05 02:20:18 +00:00
the_fiddler
4ef1407f04
* Main.cs:
...
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
8e089cc1c3
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
96cef32bfc
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
the_fiddler
14d96ccfc9
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
26075f0243
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
1bfd143b96
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
5b3c08f463
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
455acac6f8
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
df4339433a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
75aa2a1dc1
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
ed08f068c7
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00