the_fiddler
ae1349b44d
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:28:20 +00:00
the_fiddler
339ae77c29
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
db6b583030
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
55f8be2bd6
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
056d2d654c
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
32d40b8033
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
33c276bc76
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
9504ea7ad2
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
50e0da4392
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
8cce2ac278
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
961cf9d54c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
e932f8e162
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
2323e0cb79
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
3aea7f5087
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
d4376a75e0
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
11261553ea
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
39fa68a29f
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
98bf228a3d
Added KeyRepeat to IKeyboard.
...
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
...
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00