Commit graph

708 commits

Author SHA1 Message Date
the_fiddler 66b8c33efd Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler e116c5c964 Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler 90bebe0be9 Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler b05f8728aa Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler ecb325683c Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler 394d65b6d7 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler a70754da07 Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler 7fee81afcf Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler f535256e1e Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler f23bafa6a4 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler 2ed985c231 Documentation updates in preparation for release. 2007-11-12 08:36:01 +00:00
the_fiddler fcf6b86b20 Documentation updates in preparation for release. 2007-11-12 08:34:27 +00:00
the_fiddler 088194bf1a Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler 530eb2e52f Added Contributors.txt. 2007-11-12 07:48:04 +00:00
the_fiddler 180fb083b9 Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler 726ddbf0c2 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler 8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler e020c2f55f Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler f103f08f35 Fixed handling of Examples Data Path 2007-11-11 23:28:58 +00:00
the_fiddler 2a315072f2 Added MathSpeed.cs test. 2007-11-11 23:25:41 +00:00
the_fiddler 36e7308e19 Fixed Build system to copy DataFiles to output path. 2007-11-11 23:25:17 +00:00
the_fiddler 7b3dbb96ff Fixed Examples project build (multiple entry points problem). 2007-11-11 21:55:39 +00:00
the_fiddler fe1d12d037 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler 815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler b4f044b293 Fixed loading of Bitmap on Linux (invalid path separator). 2007-11-11 20:09:18 +00:00
the_fiddler 9725f72fb9 glControl1_Resize event was not fired. 2007-11-11 19:39:09 +00:00
the_fiddler b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler 67da07e7a7 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:43 +00:00
the_fiddler d1e7e6a351 Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more. 2007-11-11 19:28:13 +00:00
the_fiddler 255e0f5cf9 Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples. 2007-11-11 18:44:10 +00:00
the_fiddler 405e949a2a Added example data. 2007-11-11 18:43:16 +00:00
the_fiddler 9f1593aada Initial check-in. 2007-11-10 23:31:30 +00:00
the_fiddler 3bdcc9dbcf Changed background color to SteelBlue. Added ExampleAttribute. 2007-11-10 23:31:01 +00:00
the_fiddler db06500dd2 Change enum in GL.TexParameter from All to more specific type. 2007-11-10 23:30:14 +00:00
the_fiddler 7bbab20112 Updated licensing information. 2007-11-10 23:29:45 +00:00
the_fiddler cba3413059 Updated licensing information. 2007-11-10 23:29:25 +00:00
the_fiddler 47dad78e44 george's patch for camera and transform functions. 2007-11-10 18:53:25 +00:00
the_fiddler 8daabaa1d3 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler e4bb4b1764 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler f550c71cd3 Class is no longer public. 2007-11-10 18:26:14 +00:00
the_fiddler d2270f8eef Reverted to 0.3.12 way of handling input events. 2007-11-10 18:26:05 +00:00
the_fiddler 25946dc406 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler c375a71603 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler 260353f37a Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler 6a4d9b9f4f Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity. 2007-11-10 18:11:34 +00:00
the_fiddler 2ed4b0066b Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00