Commit graph

2102 commits

Author SHA1 Message Date
the_fiddler a964d3a9de * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler b987b10c70 * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler 43410801e8 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler 3da8837af9 * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler 9e8ec11f48 * Configuration.cs:
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler a6f5d887d1 * Configuration.cs:
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler 4ef9b876ab * Main.cs, ExampleBrowser.cs:
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler 5c23242665 * ExampleBrowser.cs:
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler 2fc35f4d70 Add APIENTRY to allow calling convention definitions. 2010-12-07 01:26:11 +00:00
the_fiddler 30238a15b7 Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split). 2010-12-06 22:32:47 +00:00
the_fiddler 43b2f2ea9b Keep a reference to the file being read. 2010-12-06 22:32:11 +00:00
the_fiddler fabd5fb470 Improved argument parsing code. 2010-12-06 15:19:45 +00:00
the_fiddler 355f5beb7b Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs. 2010-12-06 14:34:16 +00:00
the_fiddler e6bed64bd8 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler 9290714716 * XmlSpecReader.cs:
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
  signatures as requested and reset the stream after we are done
  reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler 4c8ab01b01 * EnumProcessor.cs:
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler 54f940a82a * CppSpecWriter.cs: Do not use macros to define enumerations, as
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler cdec8f54dc * CppSpecWriter.cs: Do not allow namespaces that start with a digit. 2010-12-06 09:52:05 +00:00
the_fiddler 9d85ba0f98 * CppSpecWriter.cs: Added inclusion guards to gldefs++ header. 2010-12-06 00:50:36 +00:00
the_fiddler 1ba7a853a4 * CppSpecWriter.cs: Renamed output files to gldef++.
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler aedaeb1276 * Main.cs: Do not use "/" as a separator, because this breaks
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler 4d14448bbf * CppSpecWriter.cs: Fixed indentation for #if-#endif directives. 2010-12-05 22:58:05 +00:00
the_fiddler f9528892ae * CppSpecWriter.cs: Fixed enumeration of deprecated functions.
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler b2d603efa8 * CppSpecWriter.cs: Fixed namespace paths for delegate loader. 2010-12-05 16:19:49 +00:00
the_fiddler 6b0784c6ca * CppSpecWriter.cs: Replace String[] parameters by String*, as the
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler e23230de06 * CppSpecWriter.cs: Remove unnecessary transformation for namespace
separators.
2010-12-05 15:54:14 +00:00
the_fiddler fa0a7b5eec * FuncProcessor.cs:
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
  unnecessary, since we have "using System;" already and (b) the
  namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler 95a906647e * Main.cs:
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler 84dcb6395f * CppSpecWriter.cs: Fixed handling of return types in wrappers.
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler c43b148431 * CppSpecWriter.cs: FIxed handling of enum parameters.
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler c765eaeb55 * CppSpecWriter.cs: Added definitions for GL types. 2010-12-05 11:52:51 +00:00
the_fiddler 5b4df1cdaa * CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler e8daa7bcfa * Main.cs:
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler 441c2cc15f * CppSpecWriter.cs: Fixed declaration of function pointers. Modified
to use the delegate-wrapper paradigm, instead of exposing function
  pointers directly. This way we can rely on the compiler for overload
  resolution.
2010-12-05 10:47:06 +00:00
the_fiddler 7469180c13 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler b4834360cc * CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler 4a5313ad47 * CppSpecWriter.cs: Added constructor declaration. 2010-12-05 09:08:57 +00:00
the_fiddler b3649572ea * CppSpecWriter.cs: Mark deprecated functions. 2010-12-05 08:48:44 +00:00
the_fiddler 863e2b6542 * CppSpecWriter.cs: Improved C++ output (still needs work). 2010-12-05 02:20:18 +00:00
the_fiddler 4ef1407f04 * Main.cs:
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
  clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler 8e089cc1c3 Merged gl4 branch into trunk 2010-12-04 21:51:40 +00:00
the_fiddler 96cef32bfc Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods. 2010-12-03 12:40:10 +00:00
the_fiddler 14d96ccfc9 Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
the_fiddler 26075f0243 Do not try to register device when device description is empty. 2010-12-03 12:29:01 +00:00
the_fiddler 1bfd143b96 * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler 5b3c08f463 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler 455acac6f8 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler df4339433a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler 75aa2a1dc1 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler ed08f068c7 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler 42663d1a70 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler 859216b94b Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler 2c0b024158 Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler 1fc495a06f Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler 8677320714 * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler 0153acb799 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler 5639c5a4dc * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler 9d3ab5c74b * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler efc864de76 Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler 72a38b36cb Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler 1626b3a835 * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler 1d33d1000e [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00
the_fiddler 23eaef0c70 Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
the_fiddler 45a623a873 * X11Mouse.cs: Updated comments to clarify the capabilities of the driver. 2010-11-23 19:26:35 +00:00
the_fiddler 32a564c990 * XI2Mouse.cs: Removed unused code. 2010-11-23 19:21:28 +00:00
the_fiddler 88cbcc3a04 * X11Mouse.cs: Added SetPosition() implementation.
Added detection of pointer warping and used it to fake relative
  motion.
2010-11-23 19:21:17 +00:00
the_fiddler 07cbb9dd8b * Input/Mouse.cs:
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
  of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
  side-effects (XInput2 stops working, debugging becomes difficult).
  We now use XWarpPointer and try to discard the spurious MouseMove
  events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
  easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler 4fd279534b * OpenTK.csproj:
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
  input manager.
2010-11-22 15:57:26 +00:00
the_fiddler 6c0da79687 Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler 8be8190ee8 Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d". 2010-11-21 10:54:11 +00:00
the_fiddler 8e88dbb352 Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases". 2010-11-21 00:15:18 +00:00
the_fiddler f925ec1507 Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [#1827]: "OpenTK.Vector3.TransformPerspective code is wrong". 2010-11-21 00:09:50 +00:00
the_fiddler adc4d1ae59 Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
the_fiddler e91af6c70b Trim whitespace from revision number, which may cause build issues. 2010-11-15 21:10:36 +00:00
the_fiddler d9eaf4562c Improved and simplified behavior of RelaxParameters. Removed unused code. 2010-11-11 19:32:22 +00:00
the_fiddler e0736a69bc Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists. 2010-11-09 15:19:58 +00:00
the_fiddler 529a376d77 * X11GLNative.cs: Added missing KeyDown/KeyUp events. 2010-11-09 11:52:14 +00:00
the_fiddler daf7c83dc8 Capture ButtonUp events after ButtonDown even if the mouse leaves the window. 2010-11-09 08:55:55 +00:00
the_fiddler e8373def1b Use async input to poll the keyboard/mouse. 2010-11-08 22:19:44 +00:00
the_fiddler 2e0a6c8a96 Reverted to wait for messages. 2010-11-08 22:19:19 +00:00
the_fiddler 2904b539a8 Removed obsolete System.Windows.Forms reference. 2010-11-08 21:49:02 +00:00
the_fiddler 6e8d120d4f Added KeyDown and KeyUp events. 2010-11-08 21:48:00 +00:00
the_fiddler 3726c9b94f Removed obsolete System.Windows.Forms reference. 2010-11-08 21:47:24 +00:00
the_fiddler 9cd32011bf Trivial cosmetic fix. 2010-11-08 21:46:55 +00:00
the_fiddler 058ea34f41 Print useful information in ToString() method.
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler 9706c9040b Added new KeyDown and KeyUp events. 2010-11-08 21:45:15 +00:00
the_fiddler a3177540b7 Removed dependency on System.Windows.Forms. 2010-11-08 21:44:56 +00:00
the_fiddler c2d6f0c091 Refactored input drivers in terms of WinInputBase to reduce code duplication. 2010-11-08 21:43:29 +00:00
the_fiddler 0533a6be23 Minor spelling fix.
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler e5928f2b8d WinRawInput requires Windows 5.1 (XP) or higher. 2010-11-08 21:40:43 +00:00
the_fiddler 13a07273ba Removed unimplement SetPixelFormatARB - no such function exists.
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler 452d8924e6 Minor cosmetic fixes. Removed unused code. 2010-11-08 21:36:10 +00:00
the_fiddler e1e1be49c4 Removed WinForms dependency and performed general code cleanup. 2010-11-08 19:48:01 +00:00
the_fiddler 6bb01d4cbb Added GraphicsModeComparer for GraphicsMode comparisons.
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler e01ebf71e4 Added >, >=, < and <= operators. 2010-11-08 19:42:53 +00:00
the_fiddler fd3e1850b7 Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions. 2010-11-08 19:41:24 +00:00
the_fiddler d08438785e Avoid reference to System.Windows.Forms.
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler 206a6530a4 Removed duplicate success message. 2010-11-08 15:58:42 +00:00
the_fiddler d65e0aad47 Release both shift keys when one is released. Otherwise, we end up with stuck keys. 2010-11-08 08:59:32 +00:00
the_fiddler 666355103b * XI2Mouse.cs:
* X11Factory.cs: Removed window hooking, as it complicates code
  unnecessarily.
2010-11-04 18:01:07 +00:00