Stefanos A.
c53773f4ec
Use scancodes for KeyboardDevice states
...
This resolves the issue where different layouts would return different
keys when pressing the same physical key. A new API must be introduced
for text input.
2013-09-30 13:51:31 +02:00
Stefanos A.
5e35411dd1
Fixed return values of keyboard functions
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SDL_GetKeyFromScancode and SDL_GetScancodeFromKey should return a
SDL_Keycode or SDL_Scancode respectively, instead of void.
2013-09-30 13:49:53 +02:00
Stefanos A.
fc8b3810e9
Fixed documentation comment
2013-09-30 13:48:12 +02:00
Stefanos A.
2d19edf3fe
Renamed Sdl2InputBase to Sdl2InputDriver
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Sdl2InputDriver describes the role and function of this class more
accurately.
2013-09-30 13:13:02 +02:00
Stefanos A.
7cb3965e25
Made internal SDL2 API private
2013-09-30 12:22:51 +02:00
Stefanos A.
5a55cb5cca
Implemented SDL2 mouse and keyboard drivers
2013-09-30 12:22:25 +02:00
Stefanos A.
fcc9049d18
Added high-res icons to Example Browser
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The Example Browser should now look better on high resolution screens.
2013-09-29 23:58:10 +02:00
Stefanos A.
cfdb5bc95a
Free SDL surface after updating the window icon
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The SDL surface is no longer needed and will cause a memory leak if not
freed. Additionally, the decoded BitmapData should not be unlocked until
after updating the window icon, as it may be moved by the GC otherwise.
2013-09-29 23:36:28 +02:00
Stefanos A.
420ec232f3
Fixed decoding of Icons
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The rgba mask for decoding icon surfaces was incorrect. Icons should
appear as expected now.
2013-09-29 23:08:51 +02:00
Stefanos A.
6245ffe3ef
Updated license information
2013-09-27 23:07:23 +02:00
Stefanos A.
2666125b24
Implemented WindowState, WindowBorder and Icon
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SDL2 suffers many of the issues we encountered when implementing
OpenTK.Platform.Windows. Workarounds are now in place to make
WindowState changes behave reasonably.
2013-09-27 23:01:46 +02:00
Stefanos A.
b3ce99a086
Increased the text surface size
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This is necessary for high-dpi monitors which render text at double
resolution.
2013-09-27 22:59:56 +02:00
Stefanos A.
56d7e4e564
Use OpenGL window flag and switch to "fake" fullscreen mode
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The OpenGL flag is required when using SDL2 on Windows. Fake fullscreen
works much better on modern monitors and systems with multiple monitors.
2013-09-27 18:57:05 +02:00
Stefanos A.
5df5447ff9
Add debug message when context creation fails
2013-09-27 18:55:58 +02:00
Stefanos A.
3398902940
Use Wgl.Import.GetCurrentContext DllImport directly
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Wgl is implemented using the regular DllImport + delegate approach, in
order to support extensions. The delegates have not been armed at this
point, so we need to use the DllImport directly.
The whole wgl API should be revisited (we are using only a tiny
portion.)
2013-09-27 18:55:38 +02:00
Stefanos A
0fdef8eb23
Merge remote-tracking branch 'origin/master' into sdl2
2013-09-27 15:20:45 +02:00
Stefanos A.
cf703aca62
Added app.manifest to OpenTK.Examples project
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The file had been added to the source tree, but was missing from the
OpenTK.Examples project configuration, causing hi-dpi mode to fail on
the examples window.
2013-09-27 15:19:21 +02:00
thefiddler
ac64ba3586
Merge branch 'master' of https://github.com/thefiddler/opentk into sdl2
2013-09-27 15:12:15 +02:00
Stefanos A.
4a4fbbd2c9
Updated .gitignore
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Documentation/Source contains hundreds of intermediate files generated
by doxygen.
2013-09-27 14:51:05 +02:00
thefiddler
6d0b5eb49f
Implemented SDL2 platform using sdl2-cs
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This is a new platform that can be used then sdl2 is installed on the target system. SDL2 is commercially supported by Valve and provides better support for MacOS compared to our current implementation (Cocoa vs Carbon). It will also help us introduce faster support for new platforms. Existing platforms remain as a fallback and will be automatically used if sdl2 is not installed.
Please note that this is still a work in progress. The new mouse and keyboard API is not supported yet. Due to limitations of sdl2, multiple mice/keyboards are also not supported.
2013-09-27 14:41:37 +02:00
thefiddler
89845d5ff9
Integrated sdl2-cs bindings for sdl2
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This is using the sdl2/pure branch of https://github.com/thefiddler/SDL2-CS.git which contains the SDL2 bindings without MiniTK.
2013-09-27 14:33:52 +02:00
thefiddler
3989b94e68
Merge commit 'ed45dddb98c8250a33505c953b6c60bf7a854ffb' as 'Source/OpenTK/Platform/SDL2/sdl2-cs'
2013-09-27 14:26:50 +02:00
thefiddler
ed45dddb98
Squashed 'Source/OpenTK/Platform/SDL2/sdl2-cs/' content from commit b434bac
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git-subtree-dir: Source/OpenTK/Platform/SDL2/sdl2-cs
git-subtree-split: b434bacba859a036b11ec3ac76c3baa058764769
2013-09-27 14:26:50 +02:00
thefiddler
77d124d7e8
Made OpenTK.Examples high-dpi aware
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Added application manifest with the necessary key to mark
OpenTK.Examples as high-dpi aware. This improves application
appearance when DPI scaling is enabled.
2013-09-26 01:38:27 +02:00
thefiddler
2e1bcaf280
Added support for high-dpi mode on Windows.
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The platform factory for windows now calls SetProcessDPIAware
in order to enable support for high-dpi modes. The relevant
DllImport has been added to API.cs
2013-09-26 01:35:59 +02:00
thefiddler
c7e04c6097
Merge remote-tracking branch 'andy/master'
2013-09-26 01:28:58 +02:00
Andy Korth
23362a0d73
Merge pull request #20 from NeilWhite/MatrixRangeFix
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Fix for setting Matrix/Vector values by Index
2013-09-24 08:07:37 -07:00
Neil White
fc1a8e022b
Fix for setting Matrix/Vector values by Index
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Many Matrix*/Vector* implementations were throwing
IndexOutOfBoundsException when you tried to set their values via their
indexer due to a missing else statement.
2013-09-24 15:46:34 +01:00
Andy Korth
7961997abe
Merge pull request #19 from jeske/fix
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fix MacOS bug mapping modifier keys to the scancode array
2013-08-11 20:45:11 -07:00
David Jeske
cce40d60b0
fix MacOS bug mapping modifier keys to the scancode array
2013-08-10 19:50:05 -07:00
Andy Korth
2b7d02bb61
Merge pull request #17 from jeske/master
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added support for smooth trackpad scrolling on macos
2013-08-09 23:45:56 -07:00
David Jeske
2c29df6296
added support for smooth trackpad scrolling on macos
2013-08-09 23:20:49 -07:00
Andy Korth
5037836c08
Merge pull request #15 from GoldBlockGames/master
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Implemented Quaternion.FromMatrix
2013-07-18 14:06:45 -07:00
Robert Rouhani
5c66266933
Added Quaterniond version of FromMatrix
2013-07-18 13:14:30 -07:00
Robert Rouhani
d479e3768b
Added Quaternion.FromMatrix
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Added a Diagonal and Trace property to all matrices
Added missing doc comments in the matrix classes to reduce the number of compiler warnings
2013-07-18 12:58:43 -07:00
Andy Korth
f38e717601
Fix for github issue 13, terrible crash on Keyboard GetState
2013-06-04 16:02:37 -05:00
Andy Korth
cd66bfaf37
Merge pull request #12 from zastrowm/patch-1
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Remove lambdas from WinRawMouse.ProcessMouseEvents
2013-04-26 22:17:26 -07:00
zastrowm
e7ba5e789f
Update whitespace issues to conform to the rest of the document
2013-04-26 21:09:12 -05:00
zastrowm
5f336dd9f9
Change WinRawMouse.ProcessMouseEvents to call code directly instead of using lambdas
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Change WinRawMouse.ProcessMouseEvents to call code directly instead of using lambdas. The lambdas caused memory allocations and were unneeded
2013-04-26 21:06:08 -05:00
Andy Korth
29c7d96420
Merge pull request #10 from Artfunkel/master
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Matrix ExtractScale() bug fix and "Clear" methods
2013-04-15 07:52:49 -07:00
Tom Edwards
b38c81a458
Added Matrix clearing methods
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- Added ClearTranslation(), ClearScale(), ClearRotation() and
ClearProjection()
- Added ExtractProjection() to Matrix4
- Fixed ExtractScale() giving incorrect results if a Matrix4 contained
projection data
- Added setters to Matrix4d's Column properties
2013-04-11 22:23:43 +01:00
Andy Korth
2185ba4744
Readme cleanup, add some resources and links
2013-03-22 16:48:13 -05:00
Dean Ellis
9a39949249
Merge pull request #1 from elisee/fix-client-rectangle-setter
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Fix ClientRectangle setter on Windows (WinGL) & Linux (X11)
2013-03-22 16:29:36 -05:00
Andy Korth
a665122202
Merge pull request #9 from Artfunkel/master
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More math features and other cleanup from Artfunkel.
2013-03-20 07:36:54 -07:00
Tom Edwards
ca7e2c9c4b
Copied Matrix4 changes to other classes
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* Removed pointless LengthSquared check from ExtractRotation()
* Improved inline documentation
2013-03-20 12:44:12 +00:00
Tom Edwards
498b659d58
Changes suggested by Rob Rouhani
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* Turned the new Matrix4 properties into methods
* Matrix4.Normalize() now behaves correctly. ExtractRotation() does its
own row normalisation.
2013-03-19 15:28:31 +00:00
Benjamin Nitschke
c3a02aaad4
Added readme
2013-03-07 02:26:55 +01:00
Tom Edwards
b20b21d228
A couple more maths functions
2013-02-23 18:26:34 +00:00
Tom Edwards
11114ca4ea
Extra maths features
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- Added TranslationPart, ScalePart and RotationPart properties to
Matrix4
- Added Normalized() to Vector2/3/4, Quaternion and Matrix
2013-02-18 18:46:26 +00:00
Tom Edwards
6c35e8ef24
Merge remote-tracking branch 'origin/ScanCodeKeyboardBranch'
2013-02-17 14:58:16 +00:00