Commit graph

5806 commits

Author SHA1 Message Date
thefiddler d68c31a561 [Bind] Move documentation generation to DocProcessor class
This de-duplicates a large amount of code that is shared between the
various ISpecWriter implementations.
2014-03-31 17:09:30 +02:00
thefiddler 8001d62599 [Bind] Make documentation output closer to previous xslt implementation 2014-03-31 10:10:56 +02:00
thefiddler 9012101e8c [Bind] Propagate ComputeSize attribute in cloned Parameters 2014-03-31 10:09:33 +02:00
thefiddler e11b7ca993 [Bind] More aggressive trimming of documentation strings 2014-03-31 09:51:15 +02:00
thefiddler 570d08fff1 [Bind] Add NoIndent option to BindStreamWriter 2014-03-31 09:50:51 +02:00
thefiddler 61791c91db [Bind] Do not skip parameters in documentation
Multiple parameters may share a single description. The DocProcessor
will now correctly generate DocumentationParameters for each of them.
2014-03-30 19:16:30 +02:00
thefiddler d1b99219ba [Compatibility] Don't generate xml documentation 2014-03-30 11:01:30 +02:00
thefiddler 21b328992a [Bind] Remove xmlns to simplify xpath processing 2014-03-30 11:01:03 +02:00
thefiddler 243f41b83f [Bind] Use DocumentationParameter instead of KeyValuePair 2014-03-30 10:43:30 +02:00
thefiddler bd9f760f4b [Bind] Merge GL2 and GL4 documentation into one 2014-03-30 10:29:50 +02:00
thefiddler 033e0b7155 [Bind] Concatenate multiline documentation 2014-03-30 10:29:11 +02:00
thefiddler 67b0ead68b [Bind] Process documentation from subdirectories
Instead of using xslt, we now process the documentation in code. This
allows us to fix mismatches from e.g. invalid parameter names that
sometimes creep in the specs.
2014-03-28 20:08:38 +01:00
thefiddler 22a706e44f [Bind] Added documentation files for OpenGL ES 2014-03-28 20:06:55 +01:00
thefiddler 2a97192ef8 [Build] Updated copyright information 2014-03-18 14:29:41 +01:00
thefiddler a24e1edeae [Build] Set revision to 0 outside source control
This ensures that properly built packages take precedence to incorrectly
built packages.
2014-03-18 14:28:52 +01:00
thefiddler db913ca3f4 [GL] Added missing [Rgba]16Snorm texture formats
See https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml or the
4.4 spec, section 8.5, table "Sized internal color formats".
2014-03-18 12:08:02 +01:00
thefiddler 5882e5e27a Merge pull request #85 from csantosbh/develop
Centering the cursor at (width/2, height/2) when the mouse is hidden
2014-03-18 09:50:03 +01:00
csantos c48f6399e4 Centering the cursor at (width/2, height/2), effectively fixing
the issue described in https://github.com/mono/MonoGame/issues/2283
2014-03-18 01:44:52 -03:00
thefiddler 87cfe60b16 [Docs] Removed Changelog.txt from Build.Docs project 2014-03-17 00:58:48 +01:00
thefiddler ca1ab051d9 [Docs] Removed Changelog.txt
A complete changelog can be found using git or by browsing github
2014-03-17 00:56:04 +01:00
thefiddler 3d0ffdb671 [Docs] Updated documentation for 1.1.1 release 2014-03-17 00:53:46 +01:00
thefiddler 59c5f6bf2c Merge remote-tracking branch 'origin/issue64' into develop 2014-03-17 00:51:28 +01:00
thefiddler ccb5408258 [Win] Invert vertical axes to match 1.0 API
The 1.0 API defines +y as up and -y as down. This matches XInput but
disagrees with WinMM, where we have to invert the vertical axes.
2014-03-17 00:43:36 +01:00
thefiddler cae62151b8 [Input] LegacyJoystickDriver now reports hat pos 2014-03-17 00:30:19 +01:00
thefiddler f93d464f62 [Input] JoystickHatState is now IEquatable 2014-03-17 00:30:04 +01:00
thefiddler 01c3b51be6 [Input] JoystickState.ToString now prints hat pos 2014-03-17 00:29:45 +01:00
thefiddler 05bbc0b3f4 [Win] Joystick driver now reports hat positions 2014-03-17 00:29:12 +01:00
thefiddler f30ee0fde1 [Docs] Updated documentation for 1.1.1 release 2014-03-16 23:29:21 +01:00
thefiddler f23b93b839 [SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly
bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context.
2014-03-16 22:50:12 +01:00
thefiddler 02bf55ad7e [ES] Fixed loading of OpenGL ES core API
eglGetProcAddress cannot be used to retrieve
entry points of core functions. Instead, we
use [DllImport] for core functions and function
pointers for extension functions.

Squashed commit of the following:

commit 0b84aa6ef78dfa3600b81fc412eb192f2a87e40c
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 02:24:58 2014 +0100

    [Examples] Rolled back changes to Example browser

commit 1acfbaac3d17184debdbbe872c58ac07d1b37c0a
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 02:20:57 2014 +0100

    [Examples] Rolled back WinForms example

commit 835d9d6035a890bd3426566929fbfd25c493eca0
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 01:15:01 2014 +0100

    [Examples] Rolled back erroneous GLControl mods

commit 056418014f0e835e83fb85b54b8749519a555364
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 23:11:11 2014 +0100

    [Rewrite] Remove calli prototypes

    When a function is called indirectly via a function pointer, its
    prototype is not required (the prototype is added as a callsite at the
    calli invocation.) Removing these prototypes reduces binary size by
    roughly 400KB.

commit 353a16ec2836c597150d2fab28581e7c264b2b39
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:31:25 2014 +0100

    [Rewrite] Call DllImports directly

    When a function does not have an allocated slot (i.e. slot = -1), then
    we will call its DllImport signature directly.

commit 9a5313e4b7afb10b698d255e4b5637887bf71cf3
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:30:04 2014 +0100

    [Bind] Do not allocate slots for DllImports

commit 6ac5342409363cac0e59f9dc669948b319bd20a9
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:29:07 2014 +0100

    [Bind] Added option to use DllImports

    This is necessary for the core functionality of OpenGL ES, where
    eglGetProcAddress returns null or garbage (the latter on Android.)
2014-03-16 19:40:49 +01:00
thefiddler 242b8bbe6c [Graphics] Init OpenTK when creating external context
Fixes issue #52
2014-03-13 19:51:29 +01:00
thefiddler 625ba5dcda [Graphics] Regenerated with newest generator 2014-03-13 19:44:33 +01:00
thefiddler d12bd18158 Merge branch 'gl_Mar2014' into develop 2014-03-13 19:39:37 +01:00
thefiddler 51c173e935 [Graphics] Documented parameter length
Fixes issue #15
2014-03-13 19:38:12 +01:00
thefiddler baee71070e Merge remote-tracking branch 'frassle/compsize' into develop 2014-03-13 19:34:58 +01:00
thefiddler b3fac68b37 [Graphics] Synced with Khronos repository
Adds:
- INTEL_performance_query extension
- “count” attribute fixes for multiple functions
2014-03-13 18:46:01 +01:00
thefiddler d7614f5718 [Bind] Clean up BindStreamWriter implementation
Instead of inheriting and overriding StreamWriter methods, it now
forwards its parameters to an internal StreamWriter, after applying the
necessary formatting changes.

This shields us from the StreamWriter implementation differences
between .Net and Mono.
2014-03-13 18:44:36 +01:00
thefiddler cf728a631e [Bind] Added overloads for backwards compatibility 2014-03-13 18:42:37 +01:00
thefiddler a7516dc9b9 [Graphics] Improve compatibility with Feb2014 release (WIP) 2014-03-13 11:56:21 +01:00
thefiddler 13e80a7c06 Fix discrepancies between mono and .net 2014-03-12 18:13:05 +01:00
thefiddler 1c6cfc390b Updated OpenGL definitions 2014-03-12 18:12:38 +01:00
thefiddler 6a3838757c Fixed NRE when calling Toolkit.Dispose() more than once. 2014-03-11 16:00:25 +01:00
thefiddler f5a4a4bd96 Merge branch 'issue69' into develop 2014-03-11 15:01:09 +01:00
thefiddler 3f8a62eaf7 Merge remote-tracking branch 'frassle/warnings' into develop 2014-03-11 14:57:36 +01:00
Fraser Waters 641225a312 Add length helper text to params.
If a param has ComputeSize text add [length: {0}] helper text to the documentation.
2014-03-10 22:13:53 +00:00
Fraser Waters 0c89435add Store count attribue in ComputeSize.
Also remove the COMPSIZE() text if present.
2014-03-10 22:13:26 +00:00
Fraser Waters 7cdd880759 Add string ComputeSize to Parameter. 2014-03-10 21:40:26 +00:00
thefiddler 40a8a6d915 [GameWindow] Do not override Target*Frequency in GameWindow.Run()
This patch makes the following code work as expected:
```csharp
var gw = new GameWindow();
gw.TargetRenderFrequency = 60;
gw.Run();
```
Fixes issue #69
2014-03-06 14:16:30 +01:00
thefiddler 53f67f8bdd Merge remote-tracking branch 'sappharad/develop' into develop 2014-02-27 20:09:01 +01:00
Paul Kratt d9a7821319 Call the new code instead of leaving the old version untouched 2014-02-25 18:52:34 -06:00