the_fiddler
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85ffee222e
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Initial commit of TexturePacker.
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2007-10-17 21:16:22 +00:00 |
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the_fiddler
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1d5ec163c1
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Initial commit of TexturePacker.
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2007-10-17 21:16:22 +00:00 |
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the_fiddler
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50f5c8e03f
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Initial commit of OpenTK.Fonts.
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2007-10-17 21:16:00 +00:00 |
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the_fiddler
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7dac34f2bb
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Initial commit of OpenTK.Fonts.
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2007-10-17 21:16:00 +00:00 |
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the_fiddler
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765cff1142
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Deleted obsolete tests.
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2007-10-17 21:14:36 +00:00 |
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the_fiddler
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3e425f23ca
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Deleted obsolete tests.
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2007-10-17 21:14:36 +00:00 |
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the_fiddler
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ac515347d0
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Added ability to launch console applications.
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2007-10-17 11:33:11 +00:00 |
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the_fiddler
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7ee58e02b9
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Added ability to launch console applications.
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2007-10-17 11:33:11 +00:00 |
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the_fiddler
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6c4372edbc
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Improved Call Performance test. It now outputs to the console / log file, and provides much better results.
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2007-10-17 11:32:36 +00:00 |
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the_fiddler
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ca79c08c7f
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Improved Call Performance test. It now outputs to the console / log file, and provides much better results.
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2007-10-17 11:32:36 +00:00 |
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the_fiddler
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fcfc35dc18
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Fixed build (changes to GLControl).
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2007-10-15 11:16:53 +00:00 |
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the_fiddler
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f69be39f20
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Fixed build (changes to GLControl).
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2007-10-15 11:16:53 +00:00 |
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the_fiddler
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33c276bc76
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VSync now responds to changes. Contains a true DisplayMode. New constructor.
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2007-10-15 11:16:20 +00:00 |
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the_fiddler
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2922a8c054
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VSync now responds to changes. Contains a true DisplayMode. New constructor.
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2007-10-15 11:16:20 +00:00 |
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the_fiddler
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73468f8fa3
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Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
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2007-10-15 11:15:34 +00:00 |
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the_fiddler
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85ced6d7ed
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Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
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2007-10-15 11:15:34 +00:00 |
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the_fiddler
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9504ea7ad2
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Now loads GL and Glu functions.
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2007-10-15 11:14:41 +00:00 |
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the_fiddler
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cfd383fd03
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Now loads GL and Glu functions.
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2007-10-15 11:14:41 +00:00 |
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the_fiddler
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e257702212
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Removed Fullscreen property (fixes build issue).
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2007-10-15 11:13:51 +00:00 |
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the_fiddler
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f5ead52dd1
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Removed Fullscreen property (fixes build issue).
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2007-10-15 11:13:51 +00:00 |
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the_fiddler
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10f89bcd9c
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Major update! Updated timing routines. Added documentation. Added VSync property.
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2007-10-15 11:12:56 +00:00 |
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the_fiddler
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f0e5cbb8aa
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Major update! Updated timing routines. Added documentation. Added VSync property.
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2007-10-15 11:12:56 +00:00 |
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the_fiddler
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50e0da4392
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INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
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2007-10-15 11:11:38 +00:00 |
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the_fiddler
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f647ae14d8
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INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
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2007-10-15 11:11:38 +00:00 |
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the_fiddler
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2e09aa16b6
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Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
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2007-10-15 11:06:58 +00:00 |
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the_fiddler
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fa5e22da79
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Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
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2007-10-15 11:06:58 +00:00 |
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the_fiddler
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e64171ae45
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Added Exceptions.cs which contains OpenTK exceptions.
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2007-10-15 11:03:57 +00:00 |
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the_fiddler
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4d90ee15a0
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Added Exceptions.cs which contains OpenTK exceptions.
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2007-10-15 11:03:57 +00:00 |
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the_fiddler
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8cce2ac278
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Disabled support for multiple devices to minimize memory and CPU usage.
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2007-10-15 11:02:14 +00:00 |
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the_fiddler
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8eb779558c
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Disabled support for multiple devices to minimize memory and CPU usage.
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2007-10-15 11:02:14 +00:00 |
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the_fiddler
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f71bb87fe1
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Removed the glControl.CreateControl() calls.
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2007-10-05 07:46:56 +00:00 |
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the_fiddler
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605225822a
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Removed the glControl.CreateControl() calls.
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2007-10-05 07:46:56 +00:00 |
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the_fiddler
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961cf9d54c
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Constructor now throws ArgumentNullException instead of ArgumentException.
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2007-10-05 06:54:36 +00:00 |
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the_fiddler
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65e2c7830c
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Constructor now throws ArgumentNullException instead of ArgumentException.
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2007-10-05 06:54:36 +00:00 |
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the_fiddler
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5f9a8921b2
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
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the_fiddler
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5467bc9567
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
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the_fiddler
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de5df88e8c
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Deleted obsolete examples.
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2007-09-30 14:11:46 +00:00 |
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the_fiddler
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0ea1aaf6cf
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Deleted obsolete examples.
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2007-09-30 14:11:46 +00:00 |
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the_fiddler
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fa395a5325
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Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
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2007-09-30 12:44:42 +00:00 |
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the_fiddler
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96b6ccebd8
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Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
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2007-09-30 12:44:42 +00:00 |
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the_fiddler
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e932f8e162
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Fixed a warning.
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2007-09-30 12:42:43 +00:00 |
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the_fiddler
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b8ce1d4818
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Fixed a warning.
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2007-09-30 12:42:43 +00:00 |
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the_fiddler
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50733e421d
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Now uses disposable pattern when launching GameWindows and Forms.
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2007-09-30 12:38:40 +00:00 |
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the_fiddler
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b9cd62e372
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Now uses disposable pattern when launching GameWindows and Forms.
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2007-09-30 12:38:40 +00:00 |
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the_fiddler
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cccb14446a
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Updated to use the new Shapes.Cube interface.
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2007-09-30 12:36:41 +00:00 |
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the_fiddler
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1e33b950c7
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Updated to use the new Shapes.Cube interface.
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2007-09-30 12:36:41 +00:00 |
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the_fiddler
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53bd24ac16
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Added some debug information. Updated to use the new Shapes.Cube interface.
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2007-09-30 12:35:35 +00:00 |
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the_fiddler
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0b92d270df
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Added some debug information. Updated to use the new Shapes.Cube interface.
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2007-09-30 12:35:35 +00:00 |
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the_fiddler
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6341ced26c
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Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think.
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2007-09-30 12:34:20 +00:00 |
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the_fiddler
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3cd9a23b17
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Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think.
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2007-09-30 12:34:20 +00:00 |
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