the_fiddler
83afd98314
Updated to use new IWindowInfo interface.
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Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler
a9e2ce4a00
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
3718b6625d
Moved keyboard and mouse code inside X11Input.cs
2008-02-01 23:28:23 +00:00
the_fiddler
d87e79268f
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:39:54 +00:00
the_fiddler
019cf966e3
Renamed IGLContext to IGraphicsContext.
2008-01-31 13:17:42 +00:00
the_fiddler
56cbbb8cbb
Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
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Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
the_fiddler
2c96123ff4
Even more work on hiding gnome panels.
2008-01-27 18:13:26 +00:00
the_fiddler
d5e3a3d8ed
Added XChangeWindowAttributes / trying to get gnome panels to hide.
2008-01-27 16:34:45 +00:00
the_fiddler
109166d928
Try to debug why gnome panels do not get hidden.
2008-01-27 16:01:38 +00:00
the_fiddler
9275ab63fc
Try to debug why gnome panels do not get hidden.
2008-01-27 15:59:57 +00:00
the_fiddler
a785d45b9c
Fixed error in X11 display.
2008-01-27 15:53:04 +00:00
the_fiddler
7763c403ff
Trying to hide gnome panels on fullscreen modes.
2008-01-27 15:50:44 +00:00
the_fiddler
a7bb91c023
Trying to get fullscreen on X11 to hide gnome panels.
2008-01-27 14:10:18 +00:00
the_fiddler
0dc60c6a44
Try to cover gnome panels.
2008-01-27 11:30:57 +00:00
the_fiddler
a60ffb6c61
Remove/activate decorations through gnome.
2008-01-27 11:28:37 +00:00
the_fiddler
1443dec66b
Added call to XSetTransientForHint after disabling/activating window decorations.
2008-01-27 11:12:21 +00:00
the_fiddler
ab1bac702a
Re-enable decorations on windowed mode.
2008-01-27 10:29:28 +00:00
the_fiddler
50bc64d55e
Added fullscreen->window change, and window resizing on fullscren change.
2008-01-27 10:23:46 +00:00
the_fiddler
d2cde0ddf0
Working on fullscreen support.
2008-01-26 16:24:57 +00:00
the_fiddler
3b9dbd1209
Added debug information.
2008-01-26 15:47:00 +00:00
the_fiddler
b48e3bec8c
Added initial support for fullscreen mode change.
2008-01-26 15:44:08 +00:00
the_fiddler
ddd812cff4
Use new properties from the API class.
2008-01-25 13:12:53 +00:00
the_fiddler
1a100aaff3
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
40f32f4867
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
21322323ba
Re-added mouse input events.
2008-01-15 13:12:31 +00:00
the_fiddler
8c3011f405
Fixed a possible cast problem.
2008-01-15 12:48:03 +00:00
the_fiddler
22d6e1a7a4
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
c0ea86437c
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
68370f6d23
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
50f6bd2807
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
dc151f3929
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
33d0193e7f
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
408bdc3f3c
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
523b712cec
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
6ef09165b2
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
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the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
6c43d97cf4
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
04560794ad
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
df733c7719
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
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Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
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X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
2de33d9d8d
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
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Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
06c0468091
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
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Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
951f14f459
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
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Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
fcc621c9e5
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
0b5a0b4e1f
Improved X11GLControl compatibility - now sets a safe DisplayMode.
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Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00