Commit graph

1379 commits

Author SHA1 Message Date
Tamme Schichler f455176d2b Added missing XML comments for Matrix3d 2013-01-24 01:53:40 +01:00
Tamme Schichler 56430c7751 Added missing XML comments for Matrix3d
Fixed a few small issues in XML comments for Matrix4d

--HG--
extra : rebase_source : 18595a2fc57dcf7ff0f61d699e092be036d65157
2013-01-24 01:28:53 +01:00
Tamme Schichler f0a9afacce Fixed a few warnings with XML comments 2013-01-24 01:26:33 +01:00
Robert Rouhani afefc93fc6 Fixed bug in Matrix4.LookAt. 2013-01-18 15:13:36 -08:00
Andy Korth 2a0ad3ef6f A few minor comments 2013-01-17 14:45:57 -06:00
Robert Rouhani 3a9dfc62ad Fixed extra endregion directive that prevented compilation.
Fixed some warnings about csproj files.
2013-01-16 22:11:18 -08:00
Robert Rouhani 1712057977 Removed swizzles that had duplicate components. 2013-01-16 19:21:54 -08:00
Robert Rouhani c0fcbb6961 Fixed spacing of #endregion directives from merging 2013-01-16 18:53:59 -08:00
Robert Rouhani bf1401e115 Fixed the issues caused by merging in our changes as patches from the old repo. 2013-01-16 18:08:03 -08:00
Robert Rouhani 59c652aaf8 Added all swizzle permutations up to the vector's dimension. 2013-01-16 18:01:07 -08:00
Robert Rouhani 819c02c445 More hacking for gamepads 2013-01-16 17:59:52 -08:00
Robert Rouhani b5591e1eee Started implementing GamePad 2013-01-16 17:56:31 -08:00
Robert Rouhani e6a855f00a Added UniformMatrix3/3d/4d overloads 2013-01-16 17:53:00 -08:00
Robert Rouhani 56e75748b5 Added ref/out overload for Matrix4.Invert 2013-01-16 17:49:26 -08:00
Robert Rouhani 20c219bda1 Implemented perpendicular dot product in Vector2. 2013-01-16 17:46:05 -08:00
Robert Rouhani 7a0634814e Matrix4 optimizations 2013-01-16 17:45:10 -08:00
Andy Korth fa422dca2a Fix Windows 8 Keyboard, OpenTK issue 3198 2013-01-14 13:09:55 -06:00
Andy Korth 6500e176df A bit of cleanup on the Vector ToStrings 2013-01-08 12:04:21 -06:00
Andy Korth 4230c6b4f0 Added Robmaister's Matrix3 implementations 2013-01-03 10:41:56 -06:00
Andy Korth 1939bc789d Added index getters and settors for Vector and Matrix classes 2013-01-03 10:39:15 -06:00
Andy Korth 0c7c1e8bd9 Add Create from quaternion method from avc81, OpenTK Issue 2439 2013-01-03 10:19:06 -06:00
Andy Korth 84e97adf45 Address OpenTK Issue 1880 2013-01-03 10:14:59 -06:00
Andy Korth 5b0db16a89 Mouse up events in Windows occur regardless of where on the screen the cursor is. OpenTK issue 2133 2012-12-21 21:12:59 -06:00
Andy Korth c98d9e4503 Supress printing of some keyboard non-errors. 2012-12-21 18:43:19 -06:00
Andy Korth 39c3f3f543 Replication project for Mac OS mouse input issue, and fix. OpenTK issues 3242 and 2800 2012-12-21 17:11:39 -06:00
Andy Korth 224a296220 Address mouse on windows 8 for OpenTK issue 3198 2012-12-20 15:18:52 -06:00
Andy Korth 27d2cb451f Supress some of the warnings in the autogenerated files 2012-12-20 13:56:59 -06:00
Andy Korth bef7ecd1ed Fix incorrect Mac OS key map, OpenTK issue 3220 2012-12-20 13:45:00 -06:00
the_fiddler 58ef0d5c27 Use singular form for single-object overloads, because plural looks weird when generating a single name. 2012-04-04 11:10:28 +00:00
the_fiddler 8b8e49535c Added overloads for Gen* and Delete* functions with single objects as parameters. 2012-04-04 11:03:28 +00:00
the_fiddler e838aa7953 Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices. 2011-12-08 00:17:08 +00:00
the_fiddler 1e739bb4ff Added minimal SystemEvents definition to allow compilation on mobile devices. 2011-12-08 00:14:36 +00:00
the_fiddler 41e0c65dcb Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler. 2011-12-08 00:10:03 +00:00
the_fiddler 4fde3c4dab Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
the_fiddler 0df6d56f03 Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red". 2011-12-07 00:28:13 +00:00
the_fiddler 1ace769646 Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more. 2011-12-07 00:22:10 +00:00
the_fiddler 59cfdf4664 Ensured function names are trimmed using the same code as documentation and function parameters.
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler 5d61e042a0 GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now. 2011-12-06 21:54:20 +00:00
the_fiddler e2d31c78cb Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing". 2011-12-06 21:49:43 +00:00
the_fiddler 12a2fbcaec Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)". 2011-11-03 10:34:57 +00:00
the_fiddler ddbce3c4ec Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed. 2011-09-26 13:39:49 +00:00
the_fiddler 809d369c52 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler d0cd45e6d0 Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler 9c6a4bb2df Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler f4f0b97f7c Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler 97f47e8cdc Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler 43afd8cf57 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler 81efad6bd0 Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler ed5c64208b * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler 544de30874 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00