the_fiddler
f9365a4cc4
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
ddb0f67048
Synced gl4 branch with trunk.
2010-12-04 19:02:50 +00:00
the_fiddler
2412757397
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
the_fiddler
6470f1da3a
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
140a278b3e
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
0eef1c3629
Saner handling of various settings.
...
Improved C++ spec writer (still needs a lot of work).
2010-12-03 12:06:36 +00:00
the_fiddler
c412f93700
Respect the user's output path/file settings.
2010-12-03 11:48:38 +00:00
the_fiddler
e9505ccb96
Updated using the latest version of the generator, which improves documentation and handling of extension names in enums.
2010-12-03 11:28:16 +00:00
the_fiddler
057dfb9448
Handle multiple /signatures/add statements in the same file.
...
Trim enum and constant names before adding them to the relevant collection.
Fixed handling of extensions in enum names.
2010-12-03 11:24:58 +00:00
the_fiddler
c4b50469c8
Added overrides for problematic Nvidia extensions which don't contain parameter names.
2010-12-03 11:23:45 +00:00
the_fiddler
948ded73ef
Enable -mode:gl3 and -mode:gl4.
2010-12-03 11:23:11 +00:00
the_fiddler
e0b5a512ab
Added new vendors in extensions regex. Simplified GetGL2Extension implementation.
2010-12-03 11:22:44 +00:00
the_fiddler
5c3d94aeef
Added ReadEnums overload that works with a XPathNavigator directly. Necessary for new overrides.xml handling.
2010-12-03 11:22:11 +00:00
the_fiddler
3021f668ad
Re-added missing gl.tm file.
...
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler
4cfa357dbc
Removed obsolete .spec files. Binding generation is now handled through xml files.
2010-12-03 09:48:39 +00:00
the_fiddler
a09e6aa510
Move output signatures to /signatures/add, in order to unify handling of signatures and overrides.
2010-12-03 09:47:48 +00:00
the_fiddler
94cd438166
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
2010-12-03 09:45:20 +00:00
the_fiddler
47b16778ce
Added ReadDelegates overload that works with a XPathNavigator directly. Necessary for new overrides.xml handling.
2010-12-03 09:43:08 +00:00
the_fiddler
58bebc8315
Fixed handling of output path.
2010-12-03 09:42:12 +00:00
the_fiddler
cec5f837bf
Refactored linq query for function parameters to stand-alone function, in order to make debugging easier.
2010-12-03 09:11:37 +00:00
the_fiddler
2dd61c6afd
Moved overrides file to Settings class.
2010-12-03 09:02:55 +00:00
the_fiddler
c3bfa7dc9a
Moved output filenames to Settings class.
2010-12-02 21:58:49 +00:00
the_fiddler
33bdb90b70
Updated ES 2.0 signatures with latest upstream spec.
2010-12-02 21:58:06 +00:00
the_fiddler
0ce332b318
Refactored spec reading / writing functionality into its own classes.
...
Removed legacy spec reader.
2010-12-02 21:36:05 +00:00
the_fiddler
bdde353a9e
Added ARB/EXT ProgramParameter overloads for compatibility with opentk-1.0-2010-10-06.
2010-12-02 20:53:59 +00:00
the_fiddler
223c911bf9
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
e75e4a64b8
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
24af8471c9
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
6078b4530a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
db6cc338f5
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
37a744acb3
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
96791683d0
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
7f0212a5fe
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
1a3df17dff
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
5caf6204de
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
9c8247c13a
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
28a6600619
* ExampleBrowser.cs: Correctly use the assembly location to locate
...
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
3ec54fce34
* ExampleBrowser.cs: Do not crash if Source directory is not found.
2010-11-24 18:08:20 +00:00
the_fiddler
898315a58f
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
6a4b41d975
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
7a83b5decb
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
4f041bca92
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
d408fd54ce
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
2010-11-23 22:08:53 +00:00
the_fiddler
227c0dc12e
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
ff8e42c77a
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
6d00a1cce3
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
76e1d4064b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
82e5401779
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
569c4c86c7
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00