Sam Lantinga
237348c772
Changed all variadic macros into fixed (thanks @Wohlstand!)
2023-05-10 06:29:35 -07:00
Sam Lantinga
707e9397ca
Removed memset_pattern4() from SDL headers
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This requires including string.h, which isn't always done, so this commit simplifies dependencies on macOS
Fixes https://github.com/libsdl-org/SDL/issues/3657
2023-04-30 21:38:29 -07:00
Sam Lantinga
6d7269815b
Clarified the expected sensor value when a game controller is at rest
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(cherry picked from commit 1a20ccb2897fc9b12ad5242f9128cb6bb60368b1)
2023-04-06 09:55:43 -07:00
Wohlstand
2aeac8de51
include: Fixed a C++-style single line comment.
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78725dc0cd
2023-03-29 21:43:15 +00:00
Anonymous Maarten
03c239ded9
testsurround: fix channel names
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Used table in include/SDL3/SDL_audio.h as reference.
(cherry picked from commit e1b8a032391f4b24453d5bcbe725a35b3894ea5d)
2023-03-28 10:21:35 -07:00
Pierre Wendling
0081174689
Fix clang-tidy error on LLVM 16.
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Starting LLVM 16, clang-diagnostic-implicit-function-declaration is
treated as an error.
(cherry picked from commit ea093378a29b786edbaa265045638f66d7f83d8b)
2023-03-27 12:51:21 +03:00
Anonymous Maarten
ae3a34a388
byteswap: Don't use intrinsic byteswap functions with Intel C compiler
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It reroutes intrinsic _byteswap_u(short|long|int64) call to libc function.
2023-03-27 06:13:28 +00:00
Sylvain
7d26ba754a
Simplify SDL_BLENDMODE_MUL
2023-03-16 20:27:09 +01:00
Ozkan Sezer
22de91a947
Removed guard around the enabled assertions support code
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Otherwise, SDL_assert_always() wouldn't work.
Fixes https://github.com/libsdl-org/SDL/issues/7433
2023-03-09 20:51:50 +03:00
Sam Lantinga
d9c07d9ef7
Fixed the documentation for SDL_SetRelativeMouseMode()
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(cherry picked from commit fb0c3197e0e4696551822815bdce0e187a0b06fc)
2023-03-08 22:33:23 -08:00
Ryan C. Gordon
7abb748134
Sync wiki -> headers.
2023-02-24 11:47:13 -05:00
Ryan C. Gordon
e6e654e25c
include: Fix symbols in public headers that start with an underscore.
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Fixes #7352 .
2023-02-20 11:38:26 -05:00
Knightly
a23d1af0ac
Guard against _USE_MATH_DEFINES redefinition
2023-02-12 20:47:00 +03:00
Ozkan Sezer
c68cfcdb2d
make sure to not enable SDL_PASSED_BEGINTHREAD_ENDTHREAD for WinRT
2023-02-07 00:21:56 +03:00
Ozkan Sezer
4f7f72c257
replaced line comments in public header.
2023-02-04 10:02:10 +03:00
Anonymous Maarten
c5035d8ffd
include: add comment documenting the change(s) to SDL_opengl_glext.h
2023-02-04 02:44:37 +01:00
Anonymous Maarten
0dc4373aad
opengl: make SDL_opengl_glext.h's include compatible with macos
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- Mesa defines __gl_glext_h_
- Apple defines __glext_h_
2023-02-03 21:05:54 +01:00
Ryan C. Gordon
1069c8931d
wikiheaders: Add a \threadsafety
tag to document threading details.
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Reference Issue #7140 .
(cherry picked from commit 01cba48d18f9002e5aae66d4b009f5f0195dc8d7)
2023-01-26 10:23:08 -05:00
Jiří Malák
507fc462db
SDL_atomic.h: Update SDL_CPUPauseInstruction for Watcom. ( #7157 )
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Appropriate CPU directive can be used in #pragma aux so that it is not
necessary to hardcode instruction bytes.
2023-01-26 17:00:02 +03:00
Frank Praznik
ea179abdb7
wayland: Enforce or override libdecor minimum window size
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libdecor plugins can change the min/max window size values internally to enforce a minimum window size, and errors and crashes can result if the window size is below the internal limit.
On versions of libdecor >= 0.1.1, the minimum width and height can be queried and the minimum required window size will be enforced. The application requested window size is still respected, however, the actual window may be slightly larger than the drawable area to accommodate the required libdecor minimum size.
On version 0.1.0 of libdecor, which lacks the function to retrieve the minimum size, the internal limits are overridden before committing a frame, so that the internal limits always match the window size as a workaround, even if the window is technically smaller than the plugin would normally allow.
(cherry picked from commit 423a82cd4b65cf72668551093bfdf58d49bce9ce)
2023-01-22 08:20:34 -08:00
Frank Praznik
44dc90dcc8
autotools: Add check for libdecor get min/max functions
2023-01-18 10:32:43 -08:00
Sam Lantinga
0479df53ca
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
Sam Lantinga
78d3a713de
Fixed documentation for SDL_JoystickGetDeviceInstanceID
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Fixes https://github.com/libsdl-org/SDL/issues/6946
2022-12-29 15:00:32 -08:00
Ozkan Sezer
d47ff8ae73
SDL_thread.h: fix SDL_CreateThreadWithStackSize macro for OS/2
2022-12-27 00:14:00 +03:00
Ozkan Sezer
738442b82a
SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32
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(cherry-picked from commit 29ba5f5d6426f36ee84304dc8a0e111416450aab)
2022-12-27 00:11:55 +03:00
Vincent Hamm
68073c6276
Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api
2022-12-26 11:22:41 -08:00
Rudolf-Walter Kiss-Szakacs
232ed540db
Add SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS.
2022-12-22 08:59:56 -08:00
Caleb Cornett
3b3c141ff9
gdk: Add support for building with OpenGL on Xbox
2022-12-19 17:57:17 -05:00
Maido
741499dea7
Android audio device selection ( #6824 )
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Make it possible to select a specific audio device for Android
2022-12-16 16:38:57 +01:00
Sam Lantinga
d59caffe2c
Added support for clang thread-safety analysis
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The annotations have been added to SDL_mutex.h and have been made public so applications can enable this for their own code.
Clang assumes that locking and unlocking can't fail, but SDL has the concept of a NULL mutex, so the mutex functions have been changed not to report errors if a mutex hasn't been initialized. We do have mutexes that might be accessed when they are NULL, notably in the event system, so this is an important change.
This commit cleans up a bunch of rare race conditions in the joystick and game controller code so now everything should be completely protected by the joystick lock.
To test this, change the compiler to "clang -Wthread-safety -Werror=thread-safety -DSDL_THREAD_SAFETY_ANALYSIS"
2022-12-14 09:29:19 -08:00
Ryan C. Gordon
4bae75387a
docs: Note that you don't need to free SDL_GetDefaultCursor's results.
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Reference Issue #6777 .
(cherry picked from commit 16f8dfcef944019ce4474061aa06c2a1997e601e)
2022-12-09 22:09:39 -05:00
Sam Lantinga
264da8c127
Added SDL_DISPLAYEVENT_MOVED to detect when display positioning changes
2022-12-08 12:46:13 -08:00
Sam Lantinga
c2b2f2a71e
Clarified where the paddle locations are
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(cherry picked from commit ea714956b6e6851a279d1334309dd17b6d73cadc)
2022-12-07 14:47:07 -08:00
Ozkan Sezer
4e465f25d0
reverted const removal from SDL_NewAudioStream in commit d0bbfdbfb
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2022-12-04 12:55:15 +03:00
Pierre Wendling
d0bbfdbfb8
Clang-Tidy fixes ( #6725 )
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(cherry picked from commit 3c501b963dd8f0605a6ce7978882df39ba76f9cd)
2022-12-01 13:08:50 -08:00
Sam Lantinga
e29c0661cc
Removed check for _HAVE_STDINT_H, which nobody defines
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Fixes https://github.com/libsdl-org/SDL/issues/6619
2022-12-01 12:54:02 -08:00
Ozkan Sezer
e57554ea65
SDL_main.h: added field to SDL_GDKSuspendComplete documentation.
2022-12-01 20:37:00 +03:00
Sam Lantinga
5c4bc807f7
Revert "SDL_test_md5.h: fix MD5UINT4 type to be really 32 bits."
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This reverts commit 8eeca8c7db
as it's potentially an ABI break.
2022-11-30 05:59:56 -08:00
Ozkan Sezer
8eeca8c7db
SDL_test_md5.h: fix MD5UINT4 type to be really 32 bits.
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(cherry picked from commit 8901297437ed9ced67e6029a1d525e8052275b7c)
2022-11-30 05:59:03 -08:00
Anonymous Maarten
660cec69b1
cmake: find libudev library so it gets priority
2022-11-25 21:37:42 +01:00
Anonymous Maarten
a2611edcf3
cmake: add support for some BSD's wscons input
2022-11-25 21:37:36 +01:00
Ciro Mondueri
f6144dfe03
adds GDK suspend/resume basic handling ( #6596 )
2022-11-23 11:41:14 -08:00
SDL Wiki Bot
ac2fcfcb62
Sync SDL2 wiki -> header
2022-11-22 23:21:36 +00:00
Ryan C. Gordon
4ac2d45a06
Testing the wiki, disregard this commit.
2022-11-22 18:12:43 -05:00
Sam Lantinga
ea8f8b6dc3
Updated to version 2.27.0 for development
2022-11-21 16:36:10 -08:00
Sam Lantinga
0bfeed061b
Updated to version 2.26.0 for release
2022-11-21 16:15:58 -08:00
Ozkan Sezer
3bc4bad8fb
add missing strcasestr checks to cmake and autotools build systems,
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and update config files.
2022-11-20 14:20:33 -08:00
Sam Lantinga
78ea6af2cd
Updated to version 2.25.1 for release candidate
2022-11-17 09:01:35 -08:00
Sam Lantinga
1f87e9e24e
Updated patch notes for 2.26 release
2022-11-17 09:00:27 -08:00
SDL Wiki Bot
5e61f245ab
Sync SDL wiki -> header
2022-11-15 05:25:16 +00:00