pionere
36c6ed4b6f
video: add SDL_DllNotSupported
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- add SDL_DllNotSupported and use it to sync the behavior of SDL_GL_LoadLibrary with SDL_Vulkan_LoadLibrary
2022-11-11 02:53:30 -08:00
Ozkan Sezer
dd44cacbd6
remove duplicated SDL_hidapi_steam.c additions to watcom makefiles.
2022-11-11 12:51:30 +03:00
Sam Lantinga
0dfc829a6b
Added simple BLE Steam Controller support on all platforms
...
This is still disabled by default via the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM
2022-11-10 19:17:04 -08:00
Sam Lantinga
f430ef5ddc
Don't change the window position when creating it on iOS, it is already placed on the correct display
2022-11-10 17:27:48 -08:00
Sam Lantinga
7c05ea0a0e
Added mappings for the GameSir T3 and T4 Pro controllers
2022-11-10 13:35:59 -08:00
Sam Lantinga
404cb27677
Added macOS mappings for the Nintendo Switch Pro Controller over Bluetooth
2022-11-10 13:28:03 -08:00
pionere
29cafa9c94
add SDL_ContextNotSupported and validate flags in SDL_RecreateWindow similar to SDL_CreateWindow
2022-11-10 06:56:24 -08:00
Ryan C. Gordon
1008cc8e5f
video: Add some braces to match SDL coding style.
2022-11-09 12:55:27 -05:00
pionere
ac3349faaf
solve FIXMEs in SDL_video.c
2022-11-09 12:54:07 -05:00
pionere
e5c599f8c6
fix SOLARIS_ATOMICS
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- use 'sizeless' int types (int uses 32-bit even if _LP64 is set)
2022-11-09 12:45:14 -05:00
pionere
b095df7f5c
simplify MSC_ATOMICS
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- use _Interlocked(Compare)ExchangePointer in case of _M_IX86 as well
- improve assertions:
1. add assertions to SDL_AtomicAdd/SDL_AtomicSet and SDL_AtomicCAS
2. use sizeof(a->value) instead of sizeof(int)
2022-11-08 10:32:31 -08:00
meyraud705
3dc88da022
Fix Dualshock 4 rumble stopping too early
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Dualshock 4 controller only rumbles for 5 seconds maximum. Resend
rumble command every 2 seconds to make long rumble work.
2022-11-08 10:30:11 -08:00
Sam Lantinga
6432f45a1c
Don't treat the Nintendo IMU as a separate game controller on Linux
2022-11-08 10:27:21 -08:00
Sam Lantinga
2e3b4f3fd7
Don't send rumble to the Amazon Luna controller on macOS
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Sending rumble to the Amazon Luna controller on macOS gets there, but IOHIDDeviceSetReport() blocks for a long time and eventually fails.
This appears to be a bug in the macOS Bluetooth stack, ref rdar://99265496
2022-11-08 07:50:51 -08:00
Sam Lantinga
02bc359b64
Shorten "Bensussen Deutsch & Associates,Inc.(BDA)" to "BDA" for controller names
2022-11-07 19:31:18 -08:00
Ryan C. Gordon
b0dc6709b9
coreaudio: Don't use deprecated kAudioObjectPropertyElementMaster symbol.
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Fixes #6449 .
2022-11-07 14:26:48 -05:00
Ozkan Sezer
db01016dd6
revert replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES.
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Reference issue: https://github.com/libsdl-org/SDL/issues/6494 .
2022-11-07 21:15:30 +03:00
pionere
e873d60981
fix handling of SDL_EventQ.active
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- SDL_EventQ.active is a bool variable -> do not use SDL_AtomicGet/Set, it does not help in any way
- protect SDL_EventQ.active with SDL_EventQ.lock
- set SDL_EventQ.active to FALSE by default
2022-11-07 09:12:37 -08:00
pionere
eb670742f5
better SDL_AtomicGet(Ptr) implementation
2022-11-07 09:09:37 -08:00
Ozkan Sezer
64c93f7804
replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES.
2022-11-06 23:51:04 +03:00
Hubert Maier
5dc93451d2
JANITORIAL : Correct some more spelling mistakes ( #6489 )
2022-11-06 11:49:37 -08:00
Sam Lantinga
c2675d74c5
Revert "cocoa: Discard the IME Candidate Window immediately when Escape is pressed"
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This reverts commit 0d76e2a8a1
, as it introduced other issues:
https://github.com/libsdl-org/SDL/pull/6486#issuecomment-1304684865
2022-11-06 10:52:20 -08:00
Sam Lantinga
f2ce7c5fb2
Added the G29 as a PlayStation controller
2022-11-06 08:23:08 -08:00
Sam Lantinga
9d1dbd2ad8
Added note about trigger rumble availability across third-party Xbox One controllers
2022-11-06 01:16:52 -08:00
Sam Lantinga
e7a56323ab
Make sure we wait after sending the rumble packet when initializing the PowerA Xbox One Mini Wired Controller
2022-11-06 01:43:05 -07:00
Sam Lantinga
6875e62af3
Make sure we don't send Xbox controllers rumble so quickly that it overwhelms the firmware
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Fixes https://github.com/libsdl-org/SDL/issues/6435
2022-11-06 01:15:20 -07:00
Sam Lantinga
38af459dd9
Fixed potential clobbering of packets of different types using SDL_HIDAPI_SendRumble()
2022-11-06 01:15:19 -07:00
Sam Lantinga
e45cb5b1e2
Fixed initializing the PowerA Xbox One Mini Wired Controller
2022-11-06 01:15:18 -07:00
Edward Li
0d76e2a8a1
cocoa: Discard the IME Candidate Window immediately when Escape is pressed
2022-11-05 17:03:10 -07:00
Sam Lantinga
15a9890919
Added SDL_HINT_HIDAPI_IGNORE_DEVICES to specify devices that should be ignored in SDL_hid_enumerate()
2022-11-05 16:44:52 -07:00
Sam Lantinga
297ecb706d
Added SDL_strcasestr() for a case insensitive version of SDL_strstr()
2022-11-05 15:58:30 -07:00
Sam Lantinga
a4626dea8d
Fixed initializing the PDP Xbox One and Victrix Gambit controllers
2022-11-05 14:24:41 -07:00
Sam Lantinga
7e11b09b3b
The PowerA Xbox One Mini Wired Controller works with the HIDAPI driver now
2022-11-05 13:50:37 -07:00
Sam Lantinga
a2d66b6a91
SDL_GameControllerMapping() should return the string for the actual mapping that was used when opening a gamecontroller, rather than do a GUID match again
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Also don't match against the zero guid if that happens to be in the mapping list for some reason
2022-11-05 13:12:10 -07:00
Stefan Sperling
f3bf543e2a
recognize game controllers connected via raphnet technologies WUSBMote v2.2
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This is a USB adapter for controllers shipped with Nintendo's NES-mini and
SNES-mini consoles.
Tested with both NES and SNES controllers, buttons map as expected on both.
2022-11-05 10:35:07 -07:00
Sam Lantinga
24cdebe464
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the Xbox button LED on the Xbox One controller
2022-11-05 10:34:08 -07:00
Ryan C. Gordon
78f97108f9
audio: Avoid accumulation errors in resampler.
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Fixes #6391 .
2022-11-05 10:39:35 -04:00
David Edmundson
689218ebf5
Fix wayland reconnection paths
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Most of this code is disabled out for now.
- For mouse cursors we have a wl_surface for both system and custom
cursors which needs recreating.
- The other patch is about nullification after deletions
2022-11-04 11:13:30 -04:00
Sam Lantinga
33a68f575f
Added Linux mappings for the Logitech G29 in PS3 and PS4 modes
2022-11-03 16:02:58 -07:00
Sam Lantinga
c70e675900
Wait a bit for devices to initialize before trying to enumerate and open them.
...
This works around udev event nodes arriving before hidraw nodes and the controller being opened twice - once using the Linux driver and once by the HIDAPI driver.
This also fixes a kernel panic on Steam Link hardware due to trying to open the hidraw device node too early.
A delay of 10 ms seems to be a good value, tested on Steam Link hardware.
2022-11-03 12:37:54 -07:00
Guldoman
084fa4c3fa
cocoa: Reset IME when sending composed text
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This will send an empty `TEXTEDITING` event that is used to signal the
end of the composition.
2022-11-03 10:41:53 -07:00
Anonymous Maarten
61297f703a
cmake: on Apple, check for presence of an OBJC compiler
2022-11-03 15:03:47 +01:00
Anonymous Maarten
04bcc910e9
cmake: don't do enable_language(OBJC)
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When SDL is included as a subproject, the following error might appear:
```
CMake Error: Error required internal CMake variable not set, cmake may not be built correctly.
Missing variable is:
CMAKE_OBJC_COMPILE_OBJECT
```
This is probably because the master project does not see certain OBJC related variables
2022-11-03 15:03:47 +01:00
Luca Lolli
b50e429354
Fix compilation for .m files extension
2022-11-03 15:03:47 +01:00
Anonymous Maarten
4c704ecfdd
cmake: use SDL2-static as static library output name when prefix/static == ""/".lib"
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Apparently, some clang@Windows compilers do this.
2022-11-01 13:53:09 -07:00
Guldoman
70a41f9bc2
wayland: Read window
data only if window
is valid
2022-11-01 05:14:05 -07:00
Sam Lantinga
b75d318776
Sometimes the HID open doesn't succeed immediately after being notified about the device
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Tested on Steam Link hardware with the Nintendo Switch Pro controller, which will occasionally take 2 attempts to open.
2022-10-31 13:33:53 -07:00
Jasper Hugunin
27ee8c8e14
Fix mismatch between Init and Quit
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Init says that audio implies events (line 195), Quit was missing the implication.
2022-10-31 11:22:40 -07:00
Frank Praznik
33a430056f
wayland: Don't modify the mouse capture flag in relative mode
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If relative mouse mode is explicitly enabled, don't modify the capture flag on button events or the window might report having lost mouse focus if a button is pressed while moving the cursor.
2022-10-31 10:13:58 -07:00
Simon McVittie
a66cb8cf21
sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES
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AM_PATH_SDL2 doesn't add much beyond PKG_CHECK_MODULES, and having a
special m4 macro for every library that you might depend on scales
poorly.
The macro does add special support for macOS frameworks, but that feature
was broken for around 6 years without anyone noticing (#6141 ), and is
likely to be only rarely useful according to comments on #6141 .
Resolves : #6140
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-31 07:06:03 -07:00