2022-03-12 03:15:15 +00:00
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using DG.Tweening;
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using NaughtyBezierCurves;
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using RhythmHeavenMania.Util;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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2022-03-12 04:10:13 +00:00
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namespace RhythmHeavenMania.Games
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2022-03-12 03:15:15 +00:00
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{
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2022-03-12 04:10:13 +00:00
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// using Scripts_BlueBear; -No scripts under this namespace yet.
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2022-03-12 03:15:15 +00:00
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public class BlueBear : Minigame
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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