Animation Tweaking
I fiddled around with numbers weeeeeeeeeeeeeeee
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@ -154,7 +154,7 @@ TextureImporter:
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x: 28
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x: 28
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y: 299
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y: 299
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width: 96
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height: 199
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@ -175,9 +175,9 @@ TextureImporter:
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x: 170
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y: 301
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height: 201
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alignment: 9
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pivot: {x: 0.52, y: 0.5}
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pivot: {x: 0.37, y: 0.5}
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@ -198,7 +198,7 @@ TextureImporter:
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width: 103
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pivot: {x: 0.6, y: 0.5}
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pivot: {x: 0.37, y: 0.5}
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@ -217,9 +217,9 @@ TextureImporter:
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x: 471
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y: 301
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y: 301
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width: 84
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height: 201
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alignment: 9
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alignment: 9
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pivot: {x: 0.48, y: 0.5}
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pivot: {x: 0.58, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -240,7 +240,7 @@ TextureImporter:
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width: 103
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pivot: {x: 0.4, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -259,9 +259,9 @@ TextureImporter:
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x: 728
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y: 313
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y: 313
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width: 161
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width: 161
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height: 193
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alignment: 9
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alignment: 9
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pivot: {x: 0.4, y: 0.5}
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pivot: {x: 0.2, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -280,9 +280,9 @@ TextureImporter:
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x: 918
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y: 313
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width: 161
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height: 193
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alignment: 9
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pivot: {x: 0.4, y: 0.5}
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pivot: {x: 0.2, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -301,9 +301,9 @@ TextureImporter:
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x: 1116
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y: 313
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width: 161
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height: 193
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alignment: 9
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pivot: {x: 0.6, y: 0.5}
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pivot: {x: 0.8, y: 0.5}
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@ -321,10 +321,10 @@ TextureImporter:
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serializedVersion: 2
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x: 1311
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width: 160
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@ -427,7 +427,7 @@ TextureImporter:
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x: 594
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y: 78
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width: 190
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alignment: 9
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pivot: {x: 0.505, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -448,7 +448,7 @@ TextureImporter:
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x: 840
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x: 840
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y: 78
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y: 78
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width: 135
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height: 188
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alignment: 9
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pivot: {x: 0.3, y: 0.49999997}
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pivot: {x: 0.3, y: 0.49999997}
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -469,7 +469,7 @@ TextureImporter:
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x: 1018
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x: 1018
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y: 78
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y: 78
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width: 190
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width: 190
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height: 195
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height: 202
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alignment: 9
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alignment: 9
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -490,7 +490,7 @@ TextureImporter:
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x: 1214
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x: 1214
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y: 78
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y: 78
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height: 202
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alignment: 9
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alignment: 9
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pivot: {x: 0.705, y: 0.49999997}
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pivot: {x: 0.705, y: 0.49999997}
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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@ -14,7 +14,7 @@ namespace HeavenStudio.Games.Loaders
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{
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{
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public static Minigame AddGame(EventCaller eventCaller)
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public static Minigame AddGame(EventCaller eventCaller)
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{
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{
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return new Minigame("lockstep", "Lockstep \n<color=#eb5454>[INITIALIZATION ONLY]</color>", "0058CE", false, false, new List<GameAction>()
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return new Minigame("lockstep", "Lockstep \n<color=#eb5454>[WIP]</color>", "0058CE", false, false, new List<GameAction>()
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{
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{
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new GameAction("bop", "Bop")
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new GameAction("bop", "Bop")
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{
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{
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