Board Meeting Text Update

This commit is contained in:
ThatZeoMan 2024-01-04 21:00:55 -06:00
parent e4e5767007
commit 4631230793

View file

@ -15,6 +15,16 @@ namespace HeavenStudio.Games.Loaders
{
return new Minigame("boardMeeting", "Board Meeting", "d37912", false, false, new List<GameAction>()
{
new GameAction("bop", "Bop")
{
function = delegate { var e = eventCaller.currentEntity; BoardMeeting.instance.Bop(e.beat, e.length, e["bop"], e["auto"]); },
resizable = true,
parameters = new List<Param>()
{
new Param("bop", true, "Bop", "Toggle if the pigs & assistant should bop for the duration of this event."),
new Param("auto", false, "Bop (Auto)", "Toggle if the pigs & assistant should automatically bop until another Bop event is placed.")
}
},
new GameAction("prepare", "Prepare")
{
function = delegate { BoardMeeting.instance.Prepare(); }
@ -30,8 +40,8 @@ namespace HeavenStudio.Games.Loaders
function = delegate {var e = eventCaller.currentEntity; BoardMeeting.instance.Spin(e["start"], e["end"]); },
parameters = new List<Param>()
{
new Param("start", new EntityTypes.Integer(1, 6, 1), "Starting Pig", "Which pig from the far left (1) or far right (4) should be the first to spin?"),
new Param("end", new EntityTypes.Integer(1, 6, 4), "Ending Pig", "Which pig from the far left (1) or far right (4) should be the last to spin?")
new Param("start", new EntityTypes.Integer(1, 6, 1), "Starting Pig", "Choose the leftmost pig in the range to start spinning."),
new Param("end", new EntityTypes.Integer(1, 6, 4), "Ending Pig", "Choose the rightmost pig in the range to start spinning.")
},
priority = 2
},
@ -46,23 +56,13 @@ namespace HeavenStudio.Games.Loaders
function = delegate { var e = eventCaller.currentEntity; BoardMeeting.instance.AssistantStop(e.beat); },
defaultLength = 3f
},
new GameAction("bop", "Bop")
{
function = delegate { var e = eventCaller.currentEntity; BoardMeeting.instance.Bop(e.beat, e.length, e["bop"], e["auto"]); },
resizable = true,
parameters = new List<Param>()
{
new Param("bop", true, "Bop", "Should the executives and assistant bop?"),
new Param("auto", false, "Bop (Auto)", "Should the executives and assistant auto bop?")
}
},
new GameAction("changeCount", "Change Executives")
new GameAction("changeCount", "Change Pig Number")
{
function = delegate { BoardMeeting.instance.ChangeExecutiveCount(eventCaller.currentEntity["amount"]); },
defaultLength = 0.5f,
parameters = new List<Param>()
{
new Param("amount", new EntityTypes.Integer(3, 5, 4), "Amount", "How many executives will there be?")
new Param("amount", new EntityTypes.Integer(3, 5, 4), "Pigs", "Set how many pigs there will be. The player is always the rightmost pig.")
}
}
},