quad
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df509b27ba
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@ -165,7 +165,7 @@ namespace HeavenStudio.Games
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{
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{
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instance = this;
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instance = this;
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funcOut = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuad);
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funcOut = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuad);
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funcIn = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuart);
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funcIn = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuad);
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pinkMonkeys = EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "off", "offStretch" });
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pinkMonkeys = EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "off", "offStretch" });
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pinkMonkeysCustom = EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "offInterval" });
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pinkMonkeysCustom = EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "offInterval" });
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CameraUpdate();
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CameraUpdate();
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