Tunnel Text Update

This commit is contained in:
ThatZeoMan 2024-01-14 10:48:44 -06:00
parent e975b3a20c
commit 580db2cd69

View file

@ -31,8 +31,8 @@ namespace HeavenStudio.Games.Loaders
resizable = true, resizable = true,
parameters = new List<Param>() parameters = new List<Param>()
{ {
new Param("duration", new EntityTypes.Float(0, 8, 2), "Fade Duration", "The duration of the volume fade in beats"), new Param("duration", new EntityTypes.Float(0, 8, 2), "Fade Duration", "Set how long it takes for the volume to fade."),
new Param("volume", new EntityTypes.Float(0, 200, 10), "Volume", "The volume to fade to"), new Param("volume", new EntityTypes.Float(0, 200, 10), "Volume", "Set the volume to fade to while in the tunnel."),
} }
}, },
new GameAction("countin", "Count In") new GameAction("countin", "Count In")