slot monster GO!
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parent
2b30b7de97
commit
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2
.vscode/settings.json
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.vscode/settings.json
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@ -51,5 +51,5 @@
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Assets/Resources/Games/slotMonster.prefab
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Assets/Resources/Games/slotMonster.prefab
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spriteMeshType: 1
|
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|
alignment: 0
|
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|
spritePivot: {x: 0.5, y: 0.5}
|
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|
spritePixelsToUnits: 100
|
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|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
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|
spriteGenerateFallbackPhysicsShape: 1
|
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|
alphaUsage: 1
|
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|
alphaIsTransparency: 1
|
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|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
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|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
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|
compressionQualitySet: 0
|
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|
textureFormatSet: 0
|
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|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
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|
overridden: 0
|
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|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
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|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
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|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scripts/Games/SlotMonster.meta
Normal file
8
Assets/Scripts/Games/SlotMonster.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3298033d6552f9042b229e504181c9cd
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
36
Assets/Scripts/Games/SlotMonster/SlotMonster.cs
Normal file
36
Assets/Scripts/Games/SlotMonster/SlotMonster.cs
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
using HeavenStudio.Util;
|
||||||
|
using HeavenStudio.InputSystem;
|
||||||
|
|
||||||
|
using Jukebox;
|
||||||
|
|
||||||
|
namespace HeavenStudio.Games.Loaders
|
||||||
|
{
|
||||||
|
using static Minigames;
|
||||||
|
public static class NtrSlotMonsterLoader
|
||||||
|
{
|
||||||
|
public static Minigame AddGame(EventCaller eventCaller)
|
||||||
|
{
|
||||||
|
return new Minigame("slotMonster", "Slot Monster", "ffffff", false, false, new List<GameAction>()
|
||||||
|
{
|
||||||
|
new GameAction("startInterval", "Start Interval")
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace HeavenStudio.Games
|
||||||
|
{
|
||||||
|
public class SlotMonster : Minigame
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/SlotMonster/SlotMonster.cs.meta
Normal file
11
Assets/Scripts/Games/SlotMonster/SlotMonster.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f79fca04123cc5549a805edd910198b9
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -420,6 +420,17 @@ namespace HeavenStudio
|
||||||
Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
|
Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Debug.Log("Running game loader NtrSlotMonsterLoader");
|
||||||
|
game = NtrSlotMonsterLoader.AddGame(eventCaller);
|
||||||
|
if (game != null)
|
||||||
|
{
|
||||||
|
eventCaller.minigames.Add(game.name, game);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Game loader NtrSlotMonsterLoader failed!");
|
||||||
|
}
|
||||||
|
|
||||||
Debug.Log("Running game loader AgbGhostLoader");
|
Debug.Log("Running game loader AgbGhostLoader");
|
||||||
game = AgbGhostLoader.AddGame(eventCaller);
|
game = AgbGhostLoader.AddGame(eventCaller);
|
||||||
if (game != null)
|
if (game != null)
|
||||||
|
|
|
@ -24,5 +24,92 @@ MonoBehaviour:
|
||||||
- Assets/Scripts/Games/FanClub/FanClub.cs
|
- Assets/Scripts/Games/FanClub/FanClub.cs
|
||||||
- Assets/Scripts/GameManager.cs
|
- Assets/Scripts/GameManager.cs
|
||||||
- Assets/Editor/SpritesheetScaler.cs
|
- Assets/Editor/SpritesheetScaler.cs
|
||||||
|
- Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs
|
||||||
|
- Assets/Scripts/Games/AirRally/AirRally.cs
|
||||||
|
- Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs
|
||||||
|
- Assets/Scripts/Games/PajamaParty/PajamaParty.cs
|
||||||
|
- Assets/Scripts/Games/GleeClub/GleeClub.cs
|
||||||
|
- Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
|
||||||
|
- Assets/Scripts/Games/KarateMan/KarateManJoe.cs
|
||||||
|
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs
|
||||||
|
- Assets/Scripts/InputSystem/USG.g/InitInputControllers.PlayerInput.ControllerLoaderGenerator.g.cs
|
||||||
|
- Assets/Scripts/Games/BuiltToScaleDS/BuiltToScaleDS.cs
|
||||||
|
- Assets/Scripts/Games/LaunchParty/LaunchParty.cs
|
||||||
|
- Assets/Scripts/InputSystem/ControllerTypes/InputKeyboard.cs
|
||||||
|
- Assets/Scripts/SourceGenerators/MinigameLoaderGenerator.cs
|
||||||
|
- Assets/Scripts/Games/CropStomp/Veggie.cs
|
||||||
|
- Assets/Scripts/Games/KarateMan/KarateManPot.cs
|
||||||
|
- Assets/Scripts/Games/Rockers/Rockers.cs
|
||||||
|
- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
|
||||||
|
- Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs
|
||||||
|
- Assets/Scripts/Games/Lockstep/Lockstep.cs
|
||||||
|
- Assets/Scripts/Games/QuizShow/QuizShow.cs
|
||||||
|
- Assets/Scripts/LevelEditor/Editor.cs
|
||||||
|
- Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs
|
||||||
|
- Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs
|
||||||
|
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiObject.cs
|
||||||
|
- Assets/Scripts/Games/DJSchool/DJSchool.cs
|
||||||
|
- Assets/Scripts/AppInfo.cs
|
||||||
|
- Assets/Scripts/SourceGenerators/ControllerLoaderGenerator.cs
|
||||||
|
- Assets/Scripts/Games/BlueBear/BlueBear.cs
|
||||||
|
- Assets/Scripts/UI/SettingsDialog/Tabs/CreditsLegalSettings.cs
|
||||||
|
- Assets/Scripts/Games/SeeSaw/SeeSaw.cs
|
||||||
|
- Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs
|
||||||
|
- Assets/Scripts/Games/Splashdown/Splashdown.cs
|
||||||
|
- Assets/Scripts/Games/CheerReaders/CheerReaders.cs
|
||||||
|
- Assets/Scripts/Games/TapTrial/TapTrial.cs
|
||||||
|
- Assets/Scripts/GlobalGameManager.cs
|
||||||
|
- Assets/Scripts/Games/SpaceSoccer/Kicker.cs
|
||||||
|
- Assets/Scripts/Games/WorkingDough/WorkingDough.cs
|
||||||
|
- Assets/Scripts/InputSystem/InputController.cs
|
||||||
|
- Assets/Scripts/Util/BeatAction.cs
|
||||||
|
- Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs
|
||||||
|
- Assets/Scripts/Games/TossBoys/TossBoys.cs
|
||||||
|
- Assets/Scripts/Games/CropStomp/CropStomp.cs
|
||||||
|
- Assets/Scripts/Games/RhythmRally/RhythmRally.cs
|
||||||
|
- Assets/Scripts/Games/DoubleDate/DoubleDate.cs
|
||||||
|
- Assets/Scripts/Games/DogNinja/DogNinja.cs
|
||||||
|
- Assets/Scripts/Games/Rockers/RockersRocker.cs
|
||||||
|
- Assets/Scripts/TitleManager.cs
|
||||||
|
- Assets/Scripts/Games/TapTroupe/TapTroupe.cs
|
||||||
|
- Assets/Scripts/LevelEditor/Timeline/TimelineZoom.cs
|
||||||
|
- Assets/Scripts/Games/Tambourine/Tambourine.cs
|
||||||
|
- Assets/Scripts/Games/TrickClass/TrickClass.cs
|
||||||
|
- Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs
|
||||||
|
- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
|
||||||
|
- Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs
|
||||||
|
- Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs
|
||||||
|
- Assets/Scripts/Games/Ringside/Ringside.cs
|
||||||
|
- Assets/Scripts/Common/MemRenderer.cs
|
||||||
|
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
|
||||||
|
- Assets/Scripts/PersistentDataManager.cs
|
||||||
|
- Assets/Scripts/Games/CatchyTune/CatchyTune.cs
|
||||||
|
- Assets/Scripts/Games/ForkLifter/ForkLifter.cs
|
||||||
|
- Assets/Scripts/Games/RhythmTweezers/LongHair.cs
|
||||||
|
- Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs
|
||||||
|
- Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs
|
||||||
|
- Assets/Scripts/Games/CoinToss/CoinToss.cs
|
||||||
|
- Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs
|
||||||
|
- Assets/Scripts/InputSystem/PlayerInput.cs
|
||||||
|
- Assets/Scripts/Games/TheDazzles/TheDazzles.cs
|
||||||
|
- Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
|
||||||
|
- Assets/Scripts/Games/Kitties/Kitties.cs
|
||||||
|
- Assets/Scripts/Games/FirstContact/FirstContact.cs
|
||||||
|
- Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs
|
||||||
|
- Assets/Scripts/GameCamera.cs
|
||||||
|
- Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs
|
||||||
|
- Assets/Scripts/Games/Tunnel/Tunnel.cs
|
||||||
|
- Assets/Scripts/Games/Fireworks/Fireworks.cs
|
||||||
|
- Assets/Scripts/Games/KarateMan/KarateMan.cs
|
||||||
|
- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
|
||||||
|
- Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs
|
||||||
|
- Assets/Scripts/Games/SpaceSoccer/Ball.cs
|
||||||
|
- Assets/Scripts/Games/Spaceball/Spaceball.cs
|
||||||
|
- Assets/Scripts/Conductor.cs
|
||||||
|
- Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
|
||||||
|
- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
|
||||||
|
- Assets/Scripts/JudgementManager.cs
|
||||||
|
- Assets/Scripts/Games/PlayerActionEvent.cs
|
||||||
|
- Assets/Scripts/Games/SlotMonster/SlotMonster.cs
|
||||||
PathsToSkipImportEvent: []
|
PathsToSkipImportEvent: []
|
||||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||||
|
|
Loading…
Reference in a new issue