fix compiler errors

This commit is contained in:
minenice55 2024-01-14 13:47:34 -05:00
parent 96608151b6
commit 8686f090de
3 changed files with 6 additions and 8 deletions

View file

@ -109,7 +109,8 @@ namespace HeavenStudio.Games.Loaders
},
new GameAction("toggleStars", "Falling Stars")
{
function = delegate {var e = eventCaller.currentEntity; LaunchParty.instance.CreateParticles(e.beat, e["toggle"], e["valA"], e["valB"], e["valC"]);},
// function = delegate {var e = eventCaller.currentEntity; LaunchParty.instance.CreateParticles(e.beat, e["toggle"], e["valA"], e["valB"], e["valC"]);},
hidden = true,
defaultLength = 0.5f,
parameters = new List<Param>()
{
@ -124,7 +125,8 @@ namespace HeavenStudio.Games.Loaders
},
new GameAction("scrollSpeed", "Scroll Speed")
{
function = delegate {var e = eventCaller.currentEntity; LaunchParty.instance.UpdateScrollSpeed(e["speed"]); },
// function = delegate {var e = eventCaller.currentEntity; LaunchParty.instance.UpdateScrollSpeed(e["speed"]); },
hidden = true,
defaultLength = 0.5f,
parameters = new List<Param>()
{

View file

@ -18,9 +18,8 @@ namespace HeavenStudio.Games.Loaders
parameters = new List<Param>()
{
new Param("toggle", false, "Disable Sound", "Toggle if the dispense sound should be disabled."),
new Param("down", false, "Down Sound", "Toggle if the \"Down!\" cue from Remix 9 (DS) should be played.")
new Param("down", false, "Down Sound", "Toggle if the \"Down!\" cue from Remix 9 (DS) should be played."),
new Param("auto", true, "Auto Redispense", "", new()
new Param("auto", true, "Auto Redispense", "", new()
{
new((x, _) => (bool)x, new string[] { "interval" })
}),

View file

@ -33,10 +33,7 @@ namespace HeavenStudio.Games.Loaders
parameters = new List<Param>()
{
new Param("who", TossBoys.KidChoice.Akachan, "Target", "Set who will receive the ball."),
new Param("call", false, "Name Call", "Toggle if the non-recieving kids should call the reciever's name.")
//auto dispense stuff
new Param("auto", true, "Auto Redispense"
new Param("call", false, "Name Call", "Toggle if the non-recieving kids should call the reciever's name."),
//auto dispense stuff
new Param("auto", true, "Auto Redispense", "", new()
{