hell yeah
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parent
67c9cc8e77
commit
a92f3bb0de
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@ -25461,7 +25461,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 129.8409}
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m_AnchoredPosition: {x: 0, y: 129.84087}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1154875944
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--- !u!114 &1154875944
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@ -27567,7 +27567,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: dfd9c4dee49957d4da897e02634ce6db, type: 3}
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m_Script: {fileID: 11500000, guid: dfd9c4dee49957d4da897e02634ce6db, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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content: {fileID: 0}
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content: {fileID: 31952711}
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--- !u!1 &1254178913
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--- !u!1 &1254178913
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -16,7 +16,6 @@ namespace HeavenStudio.Properties
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{
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{
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Properties.instance.levelName = content;
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Properties.instance.levelName = content;
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Debug.Log(Properties.instance.levelName);
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Debug.Log(Properties.instance.levelName);
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RemixName.instance.content = Properties.instance.levelName;
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}
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}
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}
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}
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}
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}
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