minor tweak
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@ -131,7 +131,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
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private void StarBlink()
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{
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if (UnityEngine.Random.Range(1, 3) == 1) star.DoScaledAnimationAsync("Blink", 0.5f);
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Invoke("StarBlink", UnityEngine.Random.Range(0.05f, 0.3f));
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Invoke("StarBlink", UnityEngine.Random.Range(0.1f, 0.3f));
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}
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public void Jump(double beat)
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{
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