minor tweak

This commit is contained in:
Rapandrasmus 2023-06-25 22:25:31 +02:00
parent 356d9eec4b
commit a9ac120c81

View file

@ -131,7 +131,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
private void StarBlink()
{
if (UnityEngine.Random.Range(1, 3) == 1) star.DoScaledAnimationAsync("Blink", 0.5f);
Invoke("StarBlink", UnityEngine.Random.Range(0.05f, 0.3f));
Invoke("StarBlink", UnityEngine.Random.Range(0.1f, 0.3f));
}
public void Jump(double beat)
{