fix again

This commit is contained in:
Firerise9402 2023-08-08 16:41:22 -04:00
parent 2ac6dd577d
commit ae88817133

View file

@ -717,8 +717,8 @@ namespace HeavenStudio
new GameAction("pan window", "Move Window", 1f, true, new List<Param>()
{
new Param("valA", new EntityTypes.Integer(-100, 200, 100), "Window X", "The Window's destination X coordinate. Can go off screen. Measured in percent."),
new Param("valB", new EntityTypes.Integer(-100, 200, 100), "Window Y", "The Window's destination Y coordinate. Can go off screen. Measured in percent."),
new Param("valA", new EntityTypes.Integer(-100, 200, 0), "Window X", "The Window's destination X coordinate. Can go off screen. Measured in percent."),
new Param("valB", new EntityTypes.Integer(-100, 200, 0), "Window Y", "The Window's destination Y coordinate. Can go off screen. Measured in percent."),
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease Type"),
new Param("axis", WindowController.ViewAxis.All, "Axis", "Idk why i would need this")
}