also a little bit more
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@ -27,6 +27,8 @@ namespace HeavenStudio.Games.Scripts_MrUpbeat
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void Awake()
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void Awake()
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{
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{
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game = MrUpbeat.instance;
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game = MrUpbeat.instance;
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canStep = false;
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}
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}
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void Update()
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void Update()
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