Commit graph

1573 commits

Author SHA1 Message Date
Rapandrasmus 98835c3936
Title Screen (#454)
* Barebones title screen prefab added

* logo and stuff

* cool

* Added sfx to title screen

* The logo now bops to the beat

* epic reveal

* Fixed something

* put some of the stuff into the main menu

* other logo bop

* Implemented logobop2 and starbop

* added scrolling bg, tweaked positioning and wip splash text for play button

* more menu

* ooops

* Expand implemented

* cool

* Made stars spawn in in the opening

* make UI elements look nicer on different aspect ratios

* add sound while hovering over logo

* add settings menu to title screen

make the title screen properly play after the opening

* swap out title screen hover sound

remove the old config path warning

* every button works, some play mode fixes

* fix issues with beataction/multisound and pausing

* fix dropdown menus not working in certain screens

* fix particles rotating when camera controls are used

* touch style pause menu items only trigger if cursor is over an item

* various changes

make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits

* almost forgot this

* lol

* initial flow mems

* user-taggable fonts in textboxes

* alt materials for kurokane

* assets prep

* plan out judgement screen layout

change sound encodings

* start sequencing judgement

* judgement screen sequence

* full game loop

* fix major issue with pooled sound objects

rebalance ranking audio
fix issues with some effects in play mode

* new graphics

* particles

* make certain uses of the beat never go below 0

fix loop of superb music

* make markers non clamped

lockstep frees rendertextures when unloading

* lockstep creates its own rendertextures

swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now

* enable particles on OK rank

* play mode info panel

* let play mode handle its own fade out

* fix that alignment bug in controller settings

* more safety here

* Update PauseMenu.cs

* settable (one-liner) rating screen text

* address minigame loading crashes

* don't do this twice

* wav converter for mp3

* Update Minigames.cs

* don't double-embed the converted audio

* studio dance bugfixing spree

* import redone sprites for studio dance

* update jukebox

prep epilogue screen

* epilogue screen

* studio dance inkling shuffle test

* new studio dance choreo system

* markers upgrade

* fix deleting volume changes and markers

prep category markers

* Update Editor.unity

* new rating / epilogue settings look

* update to use new tooltip system

mark certain editor components as blocking

* finish category system

* dedicated tempo / volume marker dialogs

* swing prep

* open properties dialog if mapper hasn't opened it prior for this chart

fix memory copy bug when making new chart

* fix ctrl + s

* return to title screen button

* make graphy work everywhere

studio dance selector
membillion mems

* make sure riq cache is clear when loading chart

* lol

* fix the stupid

* bring back tempo and volume change scrolling

* new look for panels

* adjust alignment

* round tooltip

* alignment of chart property prefab

* change scale factor of mem

* adjust open captions material

no dotted BG in results commentary (only epilogue)
bugfix for tempo / volume scroll

* format line 2 of judgement a bit better

update font

* oops

* adjust look of judgement score bar

* new rating bar

* judgement size adjustment

* fix timing window scaling with song pitch

* proper clamping in dialogs

better sync conductor to dsptime (experiment)

* disable timeline pitch change when song is paused

enable perfect challenge if no marker is set to do so

* new app icon

* timing window values are actually double now

* improve deferred timekeep even more

* re-generate font atlases

new app icon in credits

* default epilogue images

* more timing window adjustment

* fix timing display when pitched

* use proper terminology here

* new logo on titlescreen

* remove wip from play

update credits

* adjust spacing of play mode panel

* redo button spacing

* can pass title screen with any controller

fix issues with controller auto-search

* button scale fixes

* controller title screen nav

* remove song genre from properties editor

* disable circle cursor when not using touch style

* proper selection graphic

remove refs
re-add heart to the opening

* controller support in opening

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
minenice55 b929370791 Merge branch 'release_1' 2023-12-13 19:05:31 -05:00
thinedave 8d8c275e66
Replace hardcoded Tooltip.AddTooltip() calls with TooltipGiver script in GameObject (#593)
* Remove all hardcoded Tooltip.AddTooltip() calls

* Add TooltipGiver component where previously hardcoded

* Add TooltipGiver.cs

* Revert "Add TooltipGiver component where previously hardcoded"

This reverts commit 45ef0fb0bc.

* Add TooltipGiver component where previously hardcoded

* Remove cherry-pick residue
2023-12-14 00:04:33 +00:00
minenice55 b332115109 Merge branch 'release_1' 2023-12-12 11:57:05 -05:00
Rapandrasmus a72e2a154b
What do I name these sorts of PRs?? Anyways fixes and stuff! (#592)
* blue bear and bop region fix

* fixed see saw bug

* I hate blue bear.

* Accuracy

* random things

* extended bgs

* karate man stuff

* ok

* star colors and senior gradient

* reworked blue bear emotions again

* head seperated in ringside

* fix

* blink fix

* blink fix again

* no cancel

* karate man right hand thing

* new sheet

* oops

* bop anim fix

* i have made a severe and continuous lapse in judgement

* fixed stuff

* fixed stuff in sneak y Psirits

* drumming practice new sprites and anims

* extended bg

* the blush was lower on z axis oops

* if you love it so much why dont u put a ringside on it

* blue bear change

* Double date !

* new karate joe heads + snow and double date bench fix

* ops

* fixed breakup anim thing

* story position fixes

* oops

* smile anim fix

* added jump option

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-12-12 16:54:04 +00:00
minenice55 7aed52665c Merge branch 'release_1' 2023-12-05 21:01:48 -05:00
AstrlJelly 87653b0d65
yeah that's about it (#591)
works perfectly, looks better, easier to type, and more efficient. what's there to hate
2023-12-06 01:59:36 +00:00
minenice55 50888e9606 Merge branch 'release_1' 2023-12-05 17:40:18 -05:00
minenice55 d7c6533f61
make totc less jank with perspective (#590) 2023-12-05 22:38:57 +00:00
AstrlJelly 8fb01142db
Crop Stomp Fix + Fork Lifter Animation Tweak (#588)
* fork lifter weird reset thingy fixed

* crop stomp code review

im gonna be fixing that weird bug where inputs aren't scheduled if crop stomp is the first game (or if you start on it) but first
some of the code in this is nearly two years old. it needed a lot of check-ups.

* oh okay that bug was really easy to fix

* convert animation playing to beat scaled playing

* crop stomp fix
2023-12-05 22:38:55 +00:00
Rapandrasmus 3eac52f38d
Auto Bop Internal Rework + Bug Fixes (#589)
* fixed blue bear

* fixed tap trial bug

* see saw fix

* Auto bop rework
2023-12-05 22:38:52 +00:00
minenice55 8bdc34b701 Merge branch 'release_1' 2023-11-25 11:05:54 -05:00
Rapandrasmus 4f07d47bdb
Stretch Camera VFX Event + Fixes (#586)
* fixed blue bear bug

* glee club fix

* added stretch camera vfx event

* toss boys crouch fixed
2023-11-25 16:05:20 +00:00
minenice55 fa42e1927a Merge branch 'release_1' 2023-11-24 17:59:59 -05:00
minenice55 13db943ab5
Tunnel tunnels (#577)
* tunnel tunnel

tunnel

* tunnel messes with the volume

* tempo finder can now be reset by waiting

now uses the conductor's time source if it exists and is playing

* wip anims

* Animations Finished

* add tunnel sound

* tunnel shader

fix the left sound

* add pre-sliced BG assets

---------

Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-11-24 22:59:34 +00:00
minenice55 6670a6a028 Merge branch 'release_1' 2023-11-24 17:50:31 -05:00
Rapandrasmus 0b6ad7bdca
Screen Tiling Split into two events + Some tweaks and new vfx! (#585)
* toss boys fixed

* see saw tweaks

* fixed quiz show bug

* splashdown spawn tweaked

* split screen tiling into two different events

* screen fit added
2023-11-24 22:49:59 +00:00
minenice55 f73113a7bd Merge branch 'release_1' 2023-11-24 10:46:50 -05:00
Rapandrasmus b3ea97bffb
Screen Tiling Bug Fix + Filter Slots (#584)
* fixed weird bug

* slots for filters
2023-11-24 15:46:21 +00:00
minenice55 11ddb71b0a stub out fork lifter bob 2023-11-23 16:39:07 -05:00
minenice55 a29b11352a stub out fork lifter bob 2023-11-23 16:36:13 -05:00
minenice55 73c0c9356f Merge branch 'release_1' 2023-11-23 16:31:53 -05:00
Rapandrasmus 012b354db8
Post Processing Effects + Screen Tiling (#583)
* scene setup

* post processing script

* vignette effect

* small change

* chromatic abberation added

* bloom added

* lens distortion added

* collapse param stuff

* Color grading

* screen tiling added
2023-11-23 21:31:23 +00:00
minenice55 c95c628241 Merge branch 'release_1' 2023-11-23 11:23:09 -05:00
Rapandrasmus 9c37ec4216
Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks

* OnBeatPulse callback added

* Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse

* clappy trio to drumming practice

* rest of the games converted

* two minor changes
2023-11-23 16:19:39 +00:00
minenice55 75b58e7d71 Merge branch 'release_1' 2023-11-21 20:16:20 -05:00
Rapandrasmus a96879db8b
Blue Bear Final Tweaks (#581)
* scaled animations + barely + new curves

* emotion system revamped

* Whiff sound!!!
2023-11-22 01:07:35 +00:00
minenice55 63ae2122f2 Merge branch 'release_1' 2023-11-21 13:29:36 -05:00
Rapandrasmus 9334cb76ab
Blue Bear Story + Tweak/Fixes (#580)
* Story Done

* Persistant treats
2023-11-21 18:29:02 +00:00
minenice55 0a2e8d8d52 Merge branch 'release_1' 2023-11-21 11:58:05 -05:00
Rapandrasmus 7481f32c16
3D Camera and Viewport Position Update Fixes (#579)
* Fixed Camera in Rhythm Rally and BTSDS

* commet out log

* fixed viewport not updating canvas in onBeatChanged
2023-11-21 16:57:03 +00:00
minenice55 097fd6cb47 Merge branch 'release_1' 2023-11-20 14:57:06 -05:00
Rapandrasmus 240d098ac3
ok done now (#578) 2023-11-20 19:54:48 +00:00
minenice55 df622879cb Merge branch 'release_1' 2023-10-29 15:53:10 -04:00
minenice55 3002e48350
Alternate Control Styles Support (#554)
* add mouse controller

* support different control styles in options

deprecate old input check methods

* fully functional input actions system

* btsds InputAction

* blue bear InputAction

* more games

fix bugs with some input related systems

* coin toss re-toss

* cheer readers touch

* dog ninja touch

* multiple games

* last of the easy games' touch

* more specialized games

* specialized games 2

* finish ktb games

* remove legacy settings disclaimer

* "only" two games left

* karate man touch

* rockers touch

still needs fixes and bad judge strum

* DSGuy flicking animation

* playstyle chart property

* improve performance of minigame preloading

* improve look of cursor

make assetbundles use chunk-based compression
refactor assetbundle loading methods a bit

* prime conductor stream playback to stabilize seeking operations

* fix air rally swing on pad release

* use virtual mouse pointer

* add UniTask

* make BeatAction use UniTask

* implement UniTask to replace some coroutines

* add touch style UI elements and effects

games now support the ability to define two cursor colours if they need split screen touch inputs

* update plugins and buildscript

* implement thresholded pointer position clipping

* fix clamping

* instant show / hide

fix discord game SDK crashes
2023-10-29 19:44:47 +00:00
minenice55 ee29f4a210 Merge branch 'release_1' 2023-10-27 16:26:28 -04:00
Braedon Lewis 4afa1f646c
more editor fixes (#574) 2023-10-27 20:19:16 +00:00
AstrlJelly b22de5abdb
Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
minenice55 c5e56bfb62 Merge branch 'release_1' 2023-10-23 20:23:40 -04:00
minenice55 7624ea6e88
bruh 2023-10-23 20:22:53 -04:00
minenice55 2613dcd724 Merge branch 'release_1' 2023-10-18 00:27:28 -04:00
ev b48a64e1ed
new spritesheet (#571) 2023-10-18 04:26:02 +00:00
AstrlJelly 0fc11e6063
fan club thing and recorder package (#570) 2023-10-17 22:53:47 +00:00
minenice55 cc7050317f Merge branch 'release_1' 2023-10-13 21:46:29 -04:00
AstrlJelly 33490298c8
two fixes (#564)
* fix inactive voice and warnings not disappearing

* mr upbeat inactive thingy
2023-10-14 01:43:49 +00:00
Rapandrasmus 8903ffec60
Reset Event Property Value + Right Click Dropdown API + Confirm Quit (#563)
* * in name when changing value

* Popup UI and quit basics

* Quit button finalized, i think

* fix

* fixed

* right click dropdown prefab

* tryna getit to work

* woohoo it works

* value reset support for text areas

* Color reset support

* Enums and numbers supported

* catchy tune fix
2023-10-14 01:43:44 +00:00
minenice55 ee7ed82988 update Jukebox 2023-10-10 22:27:55 -04:00
minenice55 0d35d4325e update Jukebox 2023-10-10 22:27:28 -04:00
minenice55 d4e3e479c1 remove unneeded using directives 2023-10-09 12:03:11 -04:00
minenice55 260f292947 remove unneeded using directives 2023-10-09 12:02:58 -04:00