HeavenStudio/Assets/Scripts/Games/ClappyTrio
Slaith 030837d3c9 Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
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ClappyTrio.cs Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr 2022-03-27 11:13:13 -07:00
ClappyTrio.cs.meta Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
ClappyTrioPlayer.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
ClappyTrioPlayer.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00