HeavenStudio/ProjectSettings
minenice55 d32f5591d2
Auto-Swing (#827)
* BurstLinq

make BGM resync when changing pitch (to test)

* autoswing

some game implementations, most games already work fine

* more game tweaks

* 16th note swing

more game fixes
make pitch change resync optional in the API

* suppress some common warnings

* Update Credits.txt
2024-04-07 04:54:06 +00:00
..
AudioManager.asset
boot.config
BurstAotSettings_StandaloneWindows.json
ClusterInputManager.asset
CommonBurstAotSettings.json
DynamicsManager.asset Performance Improvements (#173) 2022-09-22 22:05:04 -04:00
EditorBuildSettings.asset
EditorSettings.asset Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GraphicsSettings.asset
InputManager.asset Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
MemorySettings.asset
NavMeshAreas.asset
NetworkManager.asset
PackageManagerSettings.asset
Physics2DSettings.asset Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
PresetManager.asset Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
ProjectSettings.asset
ProjectVersion.txt Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
QualitySettings.asset
SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
SceneTemplateSettings.json
TagManager.asset
TimelineSettings.asset
TimeManager.asset
UnityConnectSettings.asset
URPProjectSettings.asset Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
VersionControlSettings.asset
VFXManager.asset
XRSettings.asset