HeavenStudio/Assets/Scripts/Games
AstrlJelly 3b7c0dc96a
Manzai (WIP) (#664)
* Creating the scene

Graphics for the stage and the birds have been set up, no animation or editor events yet

* Implementation of Rudimentary Functionality

Added "pun" blocks with very minimal functionality, and "custom boing" blocks with no functionality. Added functionality to the "bop" block.
Incredibly basic animations and sfx implementation.

* Implemented functionality to "bop" + pitching sfx

pretty much does what the title says. pitching for voicelines is automatic, and scales properly to tempo (based on 98 bpm)

* Added "Hai" Bubbles

basic functionality and animation for "hai" speech bubbles, bubbles are able appear in a random order

* (NEEDS DEBUGGING) Boing block rudimentary implementation

All it's trying to do is figure out if the vulture should mess up his pun and it only plays both functions every time no matter what

* Animation Dump + misc

Properly implemented 6 animations:
raven's bop, talk, and ready
vulture's bop, talk, and boing
Along with implementing proper functionality for puns having random inputs

* [DEBUGGING APPRECIATED] Misc Things

Attempted to add the slide in/out animations to the birds, but they don't currently work (debugging appreciated)

Added and implemented miss sfx, and readjusted the framing of the birds in the scene.

* Prepping for Sound Implementation

Made a system to brute-force phrase sounds, removed some randomization, added a way to pitch and unpitch Kosuke's voice lines, added a temp icon for Manzai.

* Fixed slides

made them fancy :3 (easing, combining the blocks, the works (still no slide animation for the birds tho))

* sourcegen

* ignore

pushing so i can unstash my goddang changes

* HD textures and half of an SFX overhaul

HD textures speak for themselves, comedians and bubbles are beeg now. SFX are currently halfway through a rework and very broken :(

* Finished boings/added short pun animations

self explanatory

* Some Misc Animation Stuff

added move animations, attempted to get "Hai" bubbles to be random but failed, allowed Manzai's inputs to work between game switches

* Loads of Input Stuff

Making bops not overwrite other animations, making the input system correct with all styles (hopefully), added barelies

* More Playability Stuff

Added "boing" hit animation, added audience reactions to correct inputs

* Lights On/Off

Added a toggle for stage lights and shadows for the birbs, plus some misc prefab cleanup

* grrrrrrrr

made the accent color for manzai purple, and fixed broken shit from trying to move spotlights to children of the birds, have NO idea if github is picking up everything correctly and the branch might be a tad broken now, oopsie

* Finished up presentability

added donaiyanen bubble, added slap whiff animations, made light toggle block have an actual checkbox instead of simply toggling the lights, did a bunch of logic to allow animations to be only allowed to play at a certain time, attempted and failed to make the hai bubbles be able to move around

* Slap whiff animation is able to play sooner during a "boing" block now

self explanatory

* bleh

pushing just to get this shit out of the changed files list

* PR-ready-ified

added a "WIP" to manzai's title, and commented out all the unfinished shit

* ass buns

---------

Co-authored-by: ThePurpleAnon <100617766+ThePurpleAnon@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-29 03:23:02 +00:00
..
AirRally Update AirRally.cs 2024-01-21 17:21:12 -08:00
BlueBear Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
BoardMeeting implement #648 "properly" 2024-01-21 19:36:12 -05:00
BuiltToScaleDS Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
CatchyTune Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
CheerReaders Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
ClappyTrio Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
CoinToss Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
CropStomp Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
DJSchool change operation order for input checks 2024-01-25 15:11:43 -05:00
DogNinja Last Minute R1 Fixes (#622) 2024-01-15 13:06:38 +00:00
DoubleDate implement #648 "properly" 2024-01-21 19:36:12 -05:00
DrummingPractice Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
FanClub de-static-ify game manager and conductor for minigame logic 2024-01-18 23:52:38 -05:00
Fireworks Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
FirstContact fix #631 2024-01-19 23:05:26 -05:00
FlipperFlop clean up event queues 2024-01-17 18:49:14 -05:00
ForkLifter Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
GleeClub Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
Global Title Screen (#454) 2023-12-26 05:22:51 +00:00
KarateMan change operation order for input checks 2024-01-25 15:11:43 -05:00
Kitties Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
LaunchParty Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
Lockstep clean up event queues 2024-01-17 18:49:14 -05:00
Manzai Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
MarchingOrders Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
MeatGrinder oops debug print 2024-01-15 12:31:12 -05:00
MonkeyWatch Monkey watch (#555) 2024-01-29 03:04:19 +00:00
MrUpbeat Last Minute R1 Fixes (#622) 2024-01-15 13:06:38 +00:00
MunchyMonk Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
NightWalkAgb Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
NightWalkRvl Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
OctopusMachine clean up event queues 2024-01-17 18:49:14 -05:00
PajamaParty fix minor pj party anim bug 2024-01-17 19:50:12 -05:00
QuizShow Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
RhythmRally Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
RhythmSomen Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
RhythmTweezers workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
Ringside Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
Rockers Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
SamuraiSliceNtr Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
SeeSaw Monkey watch (#555) 2024-01-29 03:04:19 +00:00
SneakySpirits workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
Spaceball Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
SpaceDance Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
SpaceSoccer Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
Splashdown Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
Tambourine Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
TapTrial Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
TapTroupe Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
TheDazzles fix #640 2024-01-19 21:46:21 -05:00
TossBoys change operation order for input checks 2024-01-25 15:11:43 -05:00
TotemClimb Totem Climb (#660) 2024-01-28 03:43:54 +00:00
TramAndPauline Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
TrickClass event caller refactoring 2024-01-25 12:29:05 -05:00
Tunnel clean up event queues 2024-01-17 18:49:14 -05:00
WizardsWaltz tunnel scroll 2024-01-15 14:22:26 -05:00
WorkingDough tunnel scroll 2024-01-15 14:22:26 -05:00
AirRally.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
BlueBear.meta Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
BoardMeeting.meta Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
BuiltToScaleDS.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
CallAndResponseHandler.cs CNR API Internal Rework (#488) 2023-06-28 04:51:53 +00:00
CallAndResponseHandler.cs.meta Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
CatchyTune.meta Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio.meta Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
CoinToss.meta Throw and Catch animation 2022-05-01 20:22:00 +02:00
CropStomp.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
DJSchool.meta DJ School sounds 2022-02-02 21:09:50 -05:00
DogNinja.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
DoubleDate.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Fireworks.meta Fireworks: More setup 2022-03-13 07:35:22 -07:00
FirstContact.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
FlipperFlop.meta Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
ForkLifter.meta Proper namespaces 2021-12-20 20:10:49 -05:00
GleeClub.meta Glee Club REAL! (#346) 2023-03-15 01:28:03 +00:00
Global.meta Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
KarateMan.meta Karate Man started. 2021-12-29 01:52:48 -05:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Lockstep.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
Manzai.meta Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
MarchingOrders.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
MeatGrinder.meta Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
Minigame.cs change operation order for input checks 2024-01-25 15:11:43 -05:00
Minigame.cs.meta Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
MonkeyWatch.meta Monkey watch (#555) 2024-01-29 03:04:19 +00:00
MrUpbeat.meta Mr Upbeat Animation Setup 2022-03-04 15:47:40 -05:00
MunchyMonk.meta Munchy Monk (#361) 2023-03-27 02:26:11 +00:00
NightWalkAgb.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
NightWalkRvl.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
OctopusMachine.meta Octopus Machine (Initialization) (#367) 2023-03-27 03:30:11 +00:00
PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
PlayerActionEvent.cs change operation order for input checks 2024-01-25 15:11:43 -05:00
PlayerActionEvent.cs.meta change operation order for input checks 2024-01-25 15:11:43 -05:00
QuizShow.meta Quiz Show (#390) 2023-04-12 22:34:15 +00:00
RhythmRally.meta DJ School sounds 2022-02-02 21:09:50 -05:00
RhythmSomen.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
RhythmTweezers.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Ringside.meta Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
Rockers.meta Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
SamuraiSliceNtr.meta Minigame: Samurai Slice (Gold) (#79) 2022-05-15 22:29:26 -07:00
SeeSaw.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
SneakySpirits.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
SoundEffects.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
SoundEffects.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
Spaceball.meta Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
SpaceDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
SpaceSoccer.meta I'm tired 2022-01-23 21:15:23 -05:00
Splashdown.meta Splashdown (#528) 2023-08-12 03:32:10 +00:00
Tambourine.meta Working Dough Polish and QoL + Tambourine Initilization (#211) 2023-01-20 10:48:30 -05:00
TapTrial.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
TheDazzles.meta The Dazzles (#325) 2023-03-03 04:24:02 +00:00
TossBoys.meta Toss Boys (#424) 2023-05-19 22:21:02 +00:00
TotemClimb.meta Totem Climb (#660) 2024-01-28 03:43:54 +00:00
TramAndPauline.meta die (#430) 2023-05-21 17:54:06 +00:00
TrickClass.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
Tunnel.meta try to make a copy of Coin Toss for Tunnel 2022-08-16 22:12:48 -04:00
WizardsWaltz.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
WorkingDough.meta Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00