HeavenStudio/Assets/Scripts
2023-07-17 17:10:14 +00:00
..
Common Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
Deprecated
Games fixed! (#504) 2023-07-17 17:10:14 +00:00
InputSystem Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
LevelEditor Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
StudioDance Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Transform Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
UI Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
Util Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
AppInfo.cs fix filename / filepaths 2023-06-18 23:49:16 -04:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
CircleCursor.cs
CircleCursor.cs.meta
Common.meta
Conductor.cs Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
Conductor.cs.meta
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta
DebugUI.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
DebugUI.cs.meta
Deprecated.meta
DiscordController.cs
DiscordController.cs.meta
DiscordRPC.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordRPC.cs.meta
EventCaller.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
EventCaller.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
GameCamera.cs.meta
GameInitializer.cs Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
GameInitializer.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs
GameProfiler.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
GlobalGameManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
InputSystem.meta
LevelEditor.meta
Minigames.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
Minigames.cs.meta
OpeningManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
OpeningManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs
Settings.cs.meta
StaticCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
StaticCamera.cs.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
StudioDance.meta
Transform.meta
UI.meta
Util.meta