HeavenStudio/Assets/Scripts
AstrlJelly 9cddcac247
Munchy Monk Finalized (#432)
* stache stuff (still needs more work but yeah)

* new icon (TEMPORARY ICON!!!)
* some placeholder animations
* more two two jank fixed, almost there

* superscroll + fixing early misses

* made a few temporary changes to superscroll.cs, i will be modifying it further for ease of use but for now it isn't permanent
* made real progress on stopping repeat inputs
 -game is basically broken for the time being, but i wanna push this so nothing theoretically breaks. ill fix it all tomorrow when im less tired

* it's been a while since i've committed my changes

* modifiers work again (idk if i broke that in this commit or it was already broken)
* stacking logic is here!!! it always uses the latest objects' hit/miss/early function so it should be perfect. i might be able to improve on efficiency tho
 -FollowHand animation is broken again unfortunately :(
* dumplings can now be individually colored, and are assigned their colors in Start(). the smear's colors are defined on Hit() (HitFunction() to be specific) , so that even when there are multiple stacked dumplings, they'll all be accurate.

maybe some other stuff but i cannot remember

* clean-up + integral fixes

onto Monk Move and SingleSuperScroll
i think ill add some more comments too

* fixed some missing/early stuff + a check for whether you can hit or not
* fixed FollowHand animation and the squishing/dumpling on top
* cleaned up a ton of unused variables + checks + anims
* added unused sound sequences
 -ig if somebody knows how to use them they can implement them but idk how to and it's not worth figuring out rn
* more work on superscroll; there seems to be too many changes to the structure of the script to keep the single scrolling in with the tile scrolling, will combine if necessary tho
* fanClub/arisa_dab

* monk move!!

still working on singlesuperscroll 😭
but i got the monk moving!!

* a few optimizations + starting on new singlesuperscroll

* ok ScrollObject is usable now

oh my GOD i need to optimize how it looks and functions but rn it works like it will when it's done (theoretically)
ev do ur work

* a few things + new icon!!

* scroll speeds are good now

* finished except for the stache bop

😭 😭 😭 😭 😭 why isn't it working

* im pring this now

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-23 04:09:46 +00:00
..
BeatmapFormats infer gameswitches from json (#381) 2023-04-02 17:15:19 +00:00
Common Munchy Monk Finalized (#432) 2023-05-23 04:09:46 +00:00
Deprecated
Games Munchy Monk Finalized (#432) 2023-05-23 04:09:46 +00:00
InputSystem Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
LevelEditor Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
StudioDance
Transform Double Date Balls (#396) 2023-04-22 19:20:01 +00:00
UI Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
Util See Saw (#423) 2023-05-19 22:20:57 +00:00
AppInfo.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
BeatmapFormats.meta prep work on dynamic beatmap format 2022-08-20 16:21:30 -04:00
CircleCursor.cs
CircleCursor.cs.meta
Common.meta
Conductor.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
Conductor.cs.meta
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta
DebugUI.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
DebugUI.cs.meta
Deprecated.meta
DiscordController.cs
DiscordController.cs.meta
DiscordRPC.cs
DiscordRPC.cs.meta
EventCaller.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
EventCaller.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameCamera.cs Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
GameCamera.cs.meta
GameInitializer.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameInitializer.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs
GameProfiler.cs.meta
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GlobalGameManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
InputSystem.meta
LevelEditor.meta
Minigames.cs Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
Minigames.cs.meta
OpeningManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
OpeningManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs
Settings.cs.meta
StaticCamera.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
StaticCamera.cs.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
StudioDance.meta
Transform.meta
UI.meta
Util.meta