HeavenStudio/Assets/Scripts/Games/RhythmTweezers
minenice55 d32f5591d2
Auto-Swing (#827)
* BurstLinq

make BGM resync when changing pitch (to test)

* autoswing

some game implementations, most games already work fine

* more game tweaks

* 16th note swing

more game fixes
make pitch change resync optional in the API

* suppress some common warnings

* Update Credits.txt
2024-04-07 04:54:06 +00:00
..
Hair.cs Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
Hair.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
LongHair.cs Auto-Swing (#827) 2024-04-07 04:54:06 +00:00
LongHair.cs.meta bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
NoPeekingSign.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
NoPeekingSign.cs.meta Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
RhythmTweezers.cs Auto-Swing (#827) 2024-04-07 04:54:06 +00:00
RhythmTweezers.cs.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Tweezers.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
Tweezers.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00