df5a64622e
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock. |
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ClappyTrio | ||
ForkLifter | ||
KarateMan | ||
Spaceball | ||
SpaceSoccer | ||
ClappyTrio.meta | ||
ForkLifter.meta | ||
KarateMan.meta | ||
Minigame.cs | ||
Minigame.cs.meta | ||
PlayerActionObject.cs | ||
PlayerActionObject.cs.meta | ||
Spaceball.meta | ||
SpaceSoccer.meta |