HeavenStudio/Assets/Resources/Games
Rapandrasmus ecabbd8966
Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough

* Started work on the background

* Implemented all unanimated sprites

* Added Init

* Added Prefabs

* Added Jumping and Idle Animatins for the Dough Dudes

* SmallFix

* Start Interval Event Implemented

* Added Audio and Small and Big Ball events

* Code Improvement + starting making the balls

* Added bezier curves

* Added First Rendition of Balls

* Added NPC Balls and starting doing small transporting animations

* SmallFixes

* SmallSoundChanges

* Implemented Audio and prefunction, not done with it though

* In process of fixing set interval

* Added more prefunction stuff and also started working on player input

* Tried adding player balls, not done, many bugs to fix

* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead

* Sat up input code for later

* Input works now! Need to add barely and wrong input animations and fix bugs

* Tiny fix

* Added first draft of wronginput animations

* Finished all input anims, trying to fix bugs

* Added finished Spaceship animations

* Added Mr Game and Watch WIP and lifting dough dudes

* Finished GANDW, fixed some bugs and still fixing bugs, almost done!

* DONE
2023-01-19 12:18:55 -05:00
..
airRally.prefab Update repo to latest 2022-07-27 17:04:02 +08:00
airRally.prefab.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
blueBear.prefab Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
blueBear.prefab.meta Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
builtToScaleDS.prefab Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
builtToScaleDS.prefab.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
catchyTune.prefab Catchy Tune: quick fixes (#207) 2023-01-16 20:51:53 -05:00
catchyTune.prefab.meta Catchy Tune: New sprites, animations, bug fixes (#204) 2023-01-16 20:15:06 -05:00
cheerReaders.prefab A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
cheerReaders.prefab.meta Cheer Readers Initialization + Other (#177) 2022-11-28 09:09:22 -05:00
clappyTrio.prefab Game loading optimization 2021-12-31 09:46:11 -05:00
clappyTrio.prefab.meta Game loading optimization 2021-12-31 09:46:11 -05:00
coinToss.prefab Coin Toss - Improvement 2022-09-10 20:56:26 +08:00
coinToss.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
cropStomp.prefab Minigame: Samurai Slice (Gold) (#79) 2022-05-15 22:29:26 -07:00
cropStomp.prefab.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
djSchool.prefab Updated Inputs for some minigames 2022-07-08 13:27:10 +08:00
djSchool.prefab.meta fix dj school assetbundle 2022-07-08 10:57:42 -04:00
doubleDate.prefab Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
doubleDate.prefab.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
drummingPractice.prefab Added Streaks and Set Background Color to Drumming Practice 2022-03-15 19:15:54 -04:00
drummingPractice.prefab.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
fanClub.prefab Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
fanClub.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
fireworks.prefab Fireworks: More setup 2022-03-13 07:35:22 -07:00
fireworks.prefab.meta Fireworks: Basic scene setup 2022-03-13 06:26:06 -07:00
firstContact.prefab First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
firstContact.prefab.meta First Contact - Re-initialization 2022-06-29 13:37:14 +08:00
forkLifter.prefab create classes 2022-07-27 18:35:18 -04:00
forkLifter.prefab.meta Game loading optimization 2021-12-31 09:46:11 -05:00
karateman.prefab fix fire particle colour 2022-08-14 21:59:21 -04:00
karateman.prefab.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
kitties.prefab Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
kitties.prefab.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
launch party.prefab Launch Party Prefab Update 2022-08-11 00:58:47 -04:00
launch party.prefab.meta Launch Party Prefab Setup (#97) 2022-06-10 09:50:39 -07:00
lockstep.prefab Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
lockstep.prefab.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
marchingOrders.prefab Karate Man - Object through sound changed from GBA to Fever/Megamix (#178) 2023-01-15 22:08:37 -05:00
marchingOrders.prefab.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
mrUpbeat.prefab Proper Mr. Upbeat Positioning 2022-03-12 11:57:46 -05:00
mrUpbeat.prefab.meta Mr Upbeat scene setup 2022-03-04 15:18:01 -05:00
noGame.prefab Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
noGame.prefab.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
pajamaParty.prefab Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
pajamaParty.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
rhythmRally.prefab Rally: Changed net color to white (as it is in Megamix) 2022-03-10 02:22:54 -07:00
rhythmRally.prefab.meta You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
rhythmSomen.prefab Rhythm Somen - Done Except Eating But I'm Fine With It For Now 2022-06-23 23:22:06 -04:00
rhythmSomen.prefab.meta Rhythm Somen - Initial Commit, Prefab Setup (#99) 2022-06-11 13:40:27 -07:00
rhythmTweezers.prefab Game scroll and other adjustments 2022-06-24 00:51:22 -04:00
rhythmTweezers.prefab.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
samuraiSliceNtr.prefab Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
samuraiSliceNtr.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
sneakySpirits.prefab Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
sneakySpirits.prefab.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
spaceball.prefab bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
spaceball.prefab.meta Game loading optimization 2021-12-31 09:46:11 -05:00
spaceDance.prefab First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
spaceDance.prefab.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
spaceSoccer.prefab Fan Club: actual functionality (input still bugged) 2022-03-15 18:43:13 -04:00
spaceSoccer.prefab.meta I'm tired 2022-01-23 21:15:23 -05:00
tapTrial.prefab First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
tapTrial.prefab.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
Tram&Pauline.prefab Fix Tram and Pauline file locations (#113) 2022-06-23 17:05:19 -07:00
Tram&Pauline.prefab.meta Create 2022-04-10 23:40:10 -07:00
trickClass.prefab Trick on the Class: basic functionality complete 2022-06-23 21:28:17 -04:00
trickClass.prefab.meta Trick on the Class: initial setup 2022-04-04 10:48:37 -04:00
tunnel.prefab crop out unfinished parts with black 2022-08-20 16:25:43 -04:00
tunnel.prefab.meta try to make a copy of Coin Toss for Tunnel 2022-08-16 22:12:48 -04:00
wizardsWaltz.prefab Fixed Wizard's Waltz FOV/Fake 3D 2022-03-05 12:46:10 -05:00
wizardsWaltz.prefab.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
workingDough.prefab Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00
workingDough.prefab.meta Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00