I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it) |
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| .. | ||
| ClappyTrio.cs | ||
| ClappyTrio.cs.meta | ||
| ClappyTrioPlayer.cs | ||
| ClappyTrioPlayer.cs.meta | ||