HeavenStudio/Assets/Scripts
AstrlJelly f540241fb7
Mr. Upbeat Re-Re-Rework (#525)
* so much

* reworked everything (AGAIN.)
 -everything just uses recursive methods and beatactions, and only uses the update loop for inactive queuing
* count-ins
 -need hq 4 sound effect, kitties doesn't have the og :(
* mr. downbeat rere-revived (unfortunately enough.)
* huge change to how stepping works, to make it so you can't step over it the wrong way, and so that missing looks good
* added missing miss anim, which happens in the same way as the og
* added a check on game switch to use the last bg change/blip color block's attributes
 -i think i might add these to other games; it should make the process of remixing more intuitive and fun, even if it's a small change

currently all i'm missing is blip jank fix. but im not staying up another hour for that lol

* letter/blip jank fixed + force stepping

* instead of being a separate animator, the letter is instead set to have a scale of (1, 1, 1) in the update loop, so that no graphical bugs happen even when the scale is changed.
* hopefully this new system is a lot less janky, but if bugs do still come up they'll be a lot easier to fix now
2023-08-12 03:32:33 +00:00
..
Common Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
Deprecated The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Games Mr. Upbeat Re-Re-Rework (#525) 2023-08-12 03:32:33 +00:00
InputSystem Controller Support Update (#511) 2023-07-31 02:32:11 +00:00
LevelEditor Mr. Upbeat Re-Re-Rework (#525) 2023-08-12 03:32:33 +00:00
StudioDance Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Transform Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
UI Controller Support Update (#511) 2023-07-31 02:32:11 +00:00
Util Low Res Icon Improvements + Misc. Fixes & Additions (#515) 2023-07-30 20:23:49 +00:00
AppInfo.cs fix filename / filepaths 2023-06-18 23:49:16 -04:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
CircleCursor.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CircleCursor.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Common.meta Timeline improvements 2022-01-09 18:35:55 -05:00
Conductor.cs Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
Conductor.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
DebugUI.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
DebugUI.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Deprecated.meta Better tooltip 2022-01-17 19:40:23 -05:00
DiscordController.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordController.cs.meta Discord rich presence 2022-01-30 18:40:12 -05:00
DiscordRPC.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordRPC.cs.meta Discord rich presence 2022-01-30 18:40:12 -05:00
EventCaller.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
EventCaller.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
GameCamera.cs.meta DJ School sounds 2022-02-02 21:09:50 -05:00
GameInitializer.cs Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
GameInitializer.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs don't crash if origin is undefined (#514) 2023-07-29 02:23:07 +00:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProfiler.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GameProperties.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProperties.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Games.meta Proper namespaces 2021-12-20 20:10:49 -05:00
GlobalGameManager.cs Controller Support Update (#511) 2023-07-31 02:32:11 +00:00
GlobalGameManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
InputSystem.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
LevelEditor.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Minigames.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
OpeningManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
OpeningManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta Audio mixers 2022-02-04 23:40:33 -05:00
StaticCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
StaticCamera.cs.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
StudioDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
UI.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Util.meta Proper namespaces 2021-12-20 20:10:49 -05:00