Sergeanur
|
92679555b9
|
Merge branch 'miami' into lcs
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/MusicManager.cpp
|
2021-07-28 09:42:24 +03:00 |
|
Sergeanur
|
8960ffaf0b
|
Get rid of audio getters
|
2021-07-28 09:39:57 +03:00 |
|
Sergeanur
|
780cd225e9
|
Make PS2 VB files work together with PC audio files
|
2021-07-15 18:06:12 +03:00 |
|
Sergeanur
|
d781db6c0f
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# premake5.lua
|
2021-07-09 00:05:26 +03:00 |
|
withmorten
|
79c010f082
|
fix macro redefinition warnings on win-glfw build
|
2021-07-08 01:44:55 +02:00 |
|
Sergeanur
|
138abb91f6
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
|
2021-06-30 21:26:36 +03:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
|
2021-06-28 13:57:05 +02:00 |
|
Sergeanur
|
74867af2e7
|
Fixes
|
2021-06-24 21:50:09 +03:00 |
|
Sergeanur
|
27df328ec2
|
Make sampman stream functions default to stream 0 + type fixes
|
2021-06-24 21:46:21 +03:00 |
|
Sergeanur
|
60bb16d26c
|
Increase the number of audio channels to PS2 count and some small audio fixes
|
2021-06-24 21:45:18 +03:00 |
|
Sergeanur
|
1fa0116f5f
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
Sergeanur
|
499b16678f
|
Fix engine sounds, player and male01 ped comments
|
2021-06-24 21:42:10 +03:00 |
|
Sergeanur
|
0682cdedbd
|
Fall back to mp3 if vb is not found
|
2021-06-24 21:42:10 +03:00 |
|
Sergeanur
|
1471c82a20
|
LCS sfx + mission audio
|
2021-06-24 21:42:08 +03:00 |
|
Sergeanur
|
5156626582
|
Make sampman stream functions default to stream 0 + type fixes
|
2021-06-24 21:34:33 +03:00 |
|
Sergeanur
|
02655313e9
|
Increase the number of audio channels to PS2 count and some small audio fixes
|
2021-06-24 21:34:33 +03:00 |
|
Sergeanur
|
5bcdb933a7
|
Use bool8 in audio code
|
2021-06-24 21:34:32 +03:00 |
|
Sergeanur
|
f6910d35f7
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# premake5.lua
# src/audio/MusicManager.cpp
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/render/Font.cpp
|
2021-02-26 11:07:32 +02:00 |
|
erorcun
|
14dcd8f04c
|
Fix MP3 player
|
2021-02-19 22:32:11 +03:00 |
|
Sergeanur
|
9647901ba0
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/Script.h
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
|
2021-01-25 19:35:03 +02:00 |
|
withmorten
|
29fb996b00
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
|
Sergeanur
|
904090cbb6
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/modelinfo/BaseModelInfo.cpp
|
2021-01-23 15:14:15 +02:00 |
|
erorcun
|
f85b5e99ed
|
Includes overhaul, fix some compiler warnings
|
2021-01-23 03:23:16 +03:00 |
|
Sergeanur
|
cea6b20c09
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
|
2021-01-22 15:04:09 +02:00 |
|
withmorten
|
feb993e751
|
get rid of most --MIAMI comments
|
2021-01-22 11:43:29 +01:00 |
|
Filip Gawin
|
7541fa7cb7
|
Revert extra checks before autolinking
|
2021-01-14 22:26:36 +01:00 |
|
Filip Gawin
|
1082b13830
|
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
|
2021-01-14 22:15:36 +01:00 |
|
Filip Gawin
|
c7b905c0ec
|
More checks before autolinking
|
2021-01-14 22:06:27 +01:00 |
|
Sergeanur
|
a223157000
|
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
|
2021-01-11 19:53:15 +02:00 |
|
Nikolay Korolev
|
bf90fed2b7
|
fixes
|
2020-12-19 11:49:19 +03:00 |
|
Nikolay Korolev
|
8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
aap
|
d5bc382cb5
|
GTA_VERSION define and some config.h cleanup
|
2020-11-29 21:29:48 +01:00 |
|
erorcun
|
0eb4aca1d6
|
Fix build
|
2020-10-18 20:09:55 +03:00 |
|
erorcun
|
a6aa782d6d
|
Fixes and style changes from miami
|
2020-10-18 19:16:37 +03:00 |
|
erorcun
|
4e07297503
|
Update sampman_miles.cpp
|
2020-10-12 20:51:52 +03:00 |
|
eray orçunus
|
d18a55f429
|
SampleManager
|
2020-10-12 20:22:39 +03:00 |
|
Roman Masanin
|
5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
|
2020-09-21 01:55:22 +03:00 |
|
Sergeanur
|
7efc153dc9
|
Renaming audio enum entries to something more like original
|
2020-09-19 15:55:27 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
Sergeanur
|
de8759eabd
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
|
2020-07-17 13:53:11 +03:00 |
|
Sergeanur
|
949d0c8853
|
Add audio cache for faster initialization
|
2020-07-17 13:48:25 +03:00 |
|
Nikolay Korolev
|
f945dbc0fb
|
dumb
|
2020-05-31 21:01:36 +03:00 |
|
Nikolay Korolev
|
c1c163d78c
|
game logic
|
2020-05-31 20:59:01 +03:00 |
|
Sergeanur
|
408faf8a66
|
Support of original mp3/wav/adf
|
2020-05-27 03:29:54 +03:00 |
|
Nikolay Korolev
|
3405cfffb7
|
fixed dumb
|
2020-05-20 23:52:17 +03:00 |
|
Nikolay Korolev
|
c0c8278c63
|
fixed ped comment
|
2020-05-20 20:45:07 +03:00 |
|
Nikolay Korolev
|
8e0b132f43
|
it works differently
|
2020-05-14 14:03:56 +03:00 |
|
Nikolay Korolev
|
9d4d83db0d
|
some fixes
|
2020-05-14 14:01:24 +03:00 |
|
Fire-Head
|
8aac6060d3
|
oal upd
|
2020-05-04 20:33:48 +03:00 |
|