Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur
71e0895dc6
Add AUDIO_REVERB define
2021-08-19 10:53:14 +03:00
Sergeanur
a13089cd2e
Port audio changes from master
2021-08-18 15:49:06 +03:00
Sergeanur
4141caa4d6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/core/Radar.cpp
# src/core/config.h
2021-08-12 16:04:25 +03:00
Sergeanur
92c5cf1877
Sync audio changes from master
2021-08-12 14:57:16 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
Sergeanur
92679555b9
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/MusicManager.cpp
2021-07-28 09:42:24 +03:00
Sergeanur
8960ffaf0b
Get rid of audio getters
2021-07-28 09:39:57 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
780cd225e9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:12 +03:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
d781db6c0f
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
2021-07-09 00:05:26 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
Sergeanur
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
erorcun
53a4b6936b
Revert "Use PS2-y global names on SampMan"
...
We know that they changed all those names on PC.
This reverts commit 091a65996e
.
2021-06-27 17:59:50 +03:00
erorcun
091a65996e
Use PS2-y global names on SampMan
2021-06-27 17:53:14 +03:00
Sergeanur
74867af2e7
Fixes
2021-06-24 21:50:09 +03:00
Sergeanur
27df328ec2
Make sampman stream functions default to stream 0 + type fixes
2021-06-24 21:46:21 +03:00
Sergeanur
60bb16d26c
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:45:18 +03:00
Sergeanur
1fa0116f5f
Use bool8 in audio code
2021-06-24 21:44:36 +03:00
Sergeanur
499b16678f
Fix engine sounds, player and male01 ped comments
2021-06-24 21:42:10 +03:00
Sergeanur
0682cdedbd
Fall back to mp3 if vb is not found
2021-06-24 21:42:10 +03:00
Sergeanur
1471c82a20
LCS sfx + mission audio
2021-06-24 21:42:08 +03:00
Sergeanur
5156626582
Make sampman stream functions default to stream 0 + type fixes
2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
Sergeanur
7a2dbd9112
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
Sergeanur
f6910d35f7
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
# src/audio/MusicManager.cpp
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/render/Font.cpp
2021-02-26 11:07:32 +02:00
erorcun
14dcd8f04c
Fix MP3 player
2021-02-19 22:32:11 +03:00
erorcun
139c6bfcf3
Fix MP3 player
2021-02-19 14:30:41 +03:00
erorcun
1667ffdd8f
MusicManager fixes
2021-02-03 14:08:28 +03:00
Sergeanur
9647901ba0
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.h
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
withmorten
29fb996b00
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Sergeanur
904090cbb6
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/modelinfo/BaseModelInfo.cpp
2021-01-23 15:14:15 +02:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
withmorten
3b4e79f073
small fix regarding codewarrior and AUDIO_MSS
2021-01-22 21:10:49 +01:00
Sergeanur
cea6b20c09
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
erorcun
5a47379bf5
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
Filip Gawin
7541fa7cb7
Revert extra checks before autolinking
2021-01-14 22:26:36 +01:00
Filip Gawin
1082b13830
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
2021-01-14 22:15:36 +01:00
Filip Gawin
c7b905c0ec
More checks before autolinking
2021-01-14 22:06:27 +01:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00