the_fiddler
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32d854cae9
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Platform neutral path separator.
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2007-10-21 15:46:00 +00:00 |
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the_fiddler
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11015a9fc7
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GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals.
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2007-10-20 14:22:39 +00:00 |
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the_fiddler
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1fa4641781
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Example Data directory.
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2007-10-20 14:20:09 +00:00 |
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the_fiddler
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225385b5c5
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Example Data directory.
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2007-10-20 14:19:25 +00:00 |
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the_fiddler
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ea52ac2b38
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Bumped version number to 0.3.13.x
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2007-10-20 14:18:24 +00:00 |
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the_fiddler
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5b7c1e2384
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Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases.
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2007-10-20 14:17:51 +00:00 |
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the_fiddler
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81ba27da98
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Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases.
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2007-10-20 14:17:31 +00:00 |
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the_fiddler
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eb31744ad0
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Example now reads the poem from Data\Poem.txt instead from an embedded resource.
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2007-10-20 13:41:39 +00:00 |
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the_fiddler
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55f8be2bd6
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Added GdiCharset enum. Not used for now.
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2007-10-20 13:40:55 +00:00 |
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the_fiddler
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35c1e7ae3b
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Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice.
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2007-10-20 13:40:24 +00:00 |
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the_fiddler
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d96ce82416
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Added logic to copy the Data directory to the Examples output directory.
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2007-10-20 13:38:46 +00:00 |
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the_fiddler
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a78449d6f2
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Added ordering information.
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2007-10-20 10:54:40 +00:00 |
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the_fiddler
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25bf4396c5
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Added ChangeSize function to TexturePacker.
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2007-10-20 10:36:27 +00:00 |
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the_fiddler
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d41d741d2f
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Added Resources class to Examples.
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2007-10-20 10:35:32 +00:00 |
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the_fiddler
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97e145c2a9
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Simplified ExampleLauncher. Better naming scheme.
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2007-10-20 10:34:29 +00:00 |
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the_fiddler
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73474632db
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Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
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2007-10-20 10:32:52 +00:00 |
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the_fiddler
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7ddf81df81
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Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
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2007-10-20 10:31:59 +00:00 |
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the_fiddler
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3416fc515d
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Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples.
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2007-10-20 10:29:39 +00:00 |
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the_fiddler
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2968ab9842
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The Resize event is now fired before the Load event.
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2007-10-20 10:28:02 +00:00 |
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the_fiddler
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35d903bcf2
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GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
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2007-10-19 20:03:53 +00:00 |
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the_fiddler
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056d2d654c
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Added WMInput driver.
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2007-10-19 20:02:34 +00:00 |
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the_fiddler
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085ae52ce4
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InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
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2007-10-19 20:01:41 +00:00 |
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the_fiddler
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32d40b8033
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Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
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2007-10-19 20:00:45 +00:00 |
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the_fiddler
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85ffee222e
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Initial commit of TexturePacker.
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2007-10-17 21:16:22 +00:00 |
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the_fiddler
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50f5c8e03f
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Initial commit of OpenTK.Fonts.
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2007-10-17 21:16:00 +00:00 |
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the_fiddler
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765cff1142
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Deleted obsolete tests.
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2007-10-17 21:14:36 +00:00 |
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the_fiddler
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ac515347d0
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Added ability to launch console applications.
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2007-10-17 11:33:11 +00:00 |
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the_fiddler
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6c4372edbc
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Improved Call Performance test. It now outputs to the console / log file, and provides much better results.
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2007-10-17 11:32:36 +00:00 |
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the_fiddler
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fcfc35dc18
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Fixed build (changes to GLControl).
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2007-10-15 11:16:53 +00:00 |
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the_fiddler
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33c276bc76
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VSync now responds to changes. Contains a true DisplayMode. New constructor.
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2007-10-15 11:16:20 +00:00 |
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the_fiddler
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73468f8fa3
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Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
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2007-10-15 11:15:34 +00:00 |
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the_fiddler
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9504ea7ad2
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Now loads GL and Glu functions.
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2007-10-15 11:14:41 +00:00 |
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the_fiddler
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e257702212
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Removed Fullscreen property (fixes build issue).
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2007-10-15 11:13:51 +00:00 |
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the_fiddler
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10f89bcd9c
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Major update! Updated timing routines. Added documentation. Added VSync property.
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2007-10-15 11:12:56 +00:00 |
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the_fiddler
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50e0da4392
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INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
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2007-10-15 11:11:38 +00:00 |
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the_fiddler
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2e09aa16b6
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Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
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2007-10-15 11:06:58 +00:00 |
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the_fiddler
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e64171ae45
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Added Exceptions.cs which contains OpenTK exceptions.
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2007-10-15 11:03:57 +00:00 |
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the_fiddler
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8cce2ac278
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Disabled support for multiple devices to minimize memory and CPU usage.
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2007-10-15 11:02:14 +00:00 |
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the_fiddler
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f71bb87fe1
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Removed the glControl.CreateControl() calls.
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2007-10-05 07:46:56 +00:00 |
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the_fiddler
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961cf9d54c
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Constructor now throws ArgumentNullException instead of ArgumentException.
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2007-10-05 06:54:36 +00:00 |
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the_fiddler
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5f9a8921b2
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
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the_fiddler
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de5df88e8c
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Deleted obsolete examples.
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2007-09-30 14:11:46 +00:00 |
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the_fiddler
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fa395a5325
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Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
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2007-09-30 12:44:42 +00:00 |
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the_fiddler
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e932f8e162
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Fixed a warning.
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2007-09-30 12:42:43 +00:00 |
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the_fiddler
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50733e421d
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Now uses disposable pattern when launching GameWindows and Forms.
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2007-09-30 12:38:40 +00:00 |
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the_fiddler
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cccb14446a
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Updated to use the new Shapes.Cube interface.
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2007-09-30 12:36:41 +00:00 |
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the_fiddler
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53bd24ac16
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Added some debug information. Updated to use the new Shapes.Cube interface.
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2007-09-30 12:35:35 +00:00 |
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the_fiddler
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6341ced26c
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Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think.
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2007-09-30 12:34:20 +00:00 |
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the_fiddler
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d526f5a3a4
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Preparatory stuff for naming convention changes.
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2007-09-30 12:33:27 +00:00 |
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the_fiddler
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d6265d2190
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Fixed a bug in GL.Load() where the GetProcAddress function was never called.
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2007-09-29 15:27:18 +00:00 |
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