Commit graph

447 commits

Author SHA1 Message Date
the_fiddler 3156428e3f Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler 9364a4af10 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler 4f21d69dc9 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler aaeef7be32 Better handling of Enums namespace/nested class. 2007-11-04 15:17:37 +00:00
the_fiddler dbe0c424d7 Updated GetGL2Extension to return names with proper .Net naming conventions. 2007-11-04 15:16:11 +00:00
the_fiddler 4d4814d3f4 Added Boolean->GLBoolean type map, to follow the GL naming convention. 2007-11-04 15:15:38 +00:00
the_fiddler 34e8466779 Added PROC->IntPtr translation. 2007-11-04 15:14:59 +00:00
the_fiddler cf936c04b7 Fixed parameters to follow the updated Glu enums. 2007-11-04 15:14:37 +00:00
the_fiddler 58a6693f54 Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones. 2007-11-04 15:14:08 +00:00
the_fiddler 3d656851dc Changed Boolean from an OpenGL enum to plain old bool. Works nicer. 2007-11-04 15:12:25 +00:00
the_fiddler bba6bda879 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler d1663fcd6d Updated to match latest TextureFont revision. 2007-11-01 23:24:32 +00:00
the_fiddler 3c7d774b09 Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler 79938b03e9 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler 0a7e277482 Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler 22c1e5011d Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler 339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler c594440302 Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler 1b4da37c54 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler ad95bea24d Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions. 2007-10-31 17:41:23 +00:00
the_fiddler a98f46524e Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler bf95f9c3c6 Temporarily removed font rendering. 2007-10-26 15:55:07 +00:00
the_fiddler 210122454c Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler db6b583030 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler 9587321f10 Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler be4351b2ef Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler 8c7059f5a2 Fixed input from the auxilliary enum file (GL2\\enum.spec) 2007-10-26 12:57:47 +00:00
the_fiddler be57676d22 Fixed console output regarding the WriteEnums/Delegates/Imports functions. 2007-10-26 12:57:03 +00:00
the_fiddler 657e259196 Added setting for legacy overload generation. 2007-10-26 12:56:03 +00:00
the_fiddler 55d785249e Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler 21fa0ae257 Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler aa657666a8 Removed some hacks from enum processing, that are not needed any more. 2007-10-25 00:33:05 +00:00
the_fiddler 5ac3ebd8da Removed duplicate 2X_ATI_foo enum. 2007-10-25 00:32:31 +00:00
the_fiddler 01f5af80d4 Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture. 2007-10-25 00:31:33 +00:00
the_fiddler a5cd312bc1 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler 9bcf45632d Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler bd4ac11548 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler b80362c8b3 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler 36bf848006 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler baeea2ee2a Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler 25eeeab609 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler 32d854cae9 Platform neutral path separator. 2007-10-21 15:46:00 +00:00
the_fiddler 11015a9fc7 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler 1fa4641781 Example Data directory. 2007-10-20 14:20:09 +00:00
the_fiddler 225385b5c5 Example Data directory. 2007-10-20 14:19:25 +00:00
the_fiddler ea52ac2b38 Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler 5b7c1e2384 Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases. 2007-10-20 14:17:51 +00:00
the_fiddler eb31744ad0 Example now reads the poem from Data\Poem.txt instead from an embedded resource. 2007-10-20 13:41:39 +00:00
the_fiddler 55f8be2bd6 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler 35c1e7ae3b Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice. 2007-10-20 13:40:24 +00:00
the_fiddler d96ce82416 Added logic to copy the Data directory to the Examples output directory. 2007-10-20 13:38:46 +00:00
the_fiddler a78449d6f2 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler 25bf4396c5 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler d41d741d2f Added Resources class to Examples. 2007-10-20 10:35:32 +00:00
the_fiddler 97e145c2a9 Simplified ExampleLauncher. Better naming scheme. 2007-10-20 10:34:29 +00:00
the_fiddler 73474632db Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler 7ddf81df81 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler 3416fc515d Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples. 2007-10-20 10:29:39 +00:00
the_fiddler 2968ab9842 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler 35d903bcf2 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler 056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler 085ae52ce4 InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler 32d40b8033 Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 85ffee222e Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 50f5c8e03f Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 765cff1142 Deleted obsolete tests. 2007-10-17 21:14:36 +00:00
the_fiddler ac515347d0 Added ability to launch console applications. 2007-10-17 11:33:11 +00:00
the_fiddler 6c4372edbc Improved Call Performance test. It now outputs to the console / log file, and provides much better results. 2007-10-17 11:32:36 +00:00
the_fiddler fcfc35dc18 Fixed build (changes to GLControl). 2007-10-15 11:16:53 +00:00
the_fiddler 33c276bc76 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 73468f8fa3 Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler 9504ea7ad2 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler e257702212 Removed Fullscreen property (fixes build issue). 2007-10-15 11:13:51 +00:00
the_fiddler 10f89bcd9c Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler 50e0da4392 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler 2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler e64171ae45 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler f71bb87fe1 Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler 961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler de5df88e8c Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler fa395a5325 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler e932f8e162 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler 50733e421d Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler cccb14446a Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 53bd24ac16 Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 6341ced26c Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler d526f5a3a4 Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler d6265d2190 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler 2323e0cb79 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 4e421d30fb Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler ff5ded2c01 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 69dec33ef7 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 437bf7946b Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler 87a23b654c OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler c04b64e5a0 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler ae35a395b3 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler d8514e8650 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler 21efddea04 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler b57681889d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler 93e704c1f4 Renamed T02 and T04 examples. 2007-09-26 16:37:24 +00:00
the_fiddler e0a1404d15 Added IsoSphere.cs which creates a sphere Shape using theta ad phi coordinates. 2007-09-26 16:14:32 +00:00
the_fiddler 66b32a88e4 Local light for nicer looks :) 2007-09-26 16:12:59 +00:00
the_fiddler 94da72a196 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler be89cff72c Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00
the_fiddler 46cb5ca3f8 Line endings. 2007-09-26 15:47:13 +00:00
the_fiddler 3aea7f5087 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler dca3f30460 Added NotImplementedException to Visible property. 2007-09-26 15:43:28 +00:00
the_fiddler d4376a75e0 Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler 28f90f3d17 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler ee4a5cc7ac Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler 3aea3487fb Added general documentation to Tutorials. 2007-09-26 15:39:32 +00:00
the_fiddler 9563ec3a29 Added Shape.cs and Plane.cs, for use in Examples. Shape is an abstract class that is parent to all shapes, and Plane derives from Shape, implementing a configurable plane (with vertex, normal, index and texcoord arrays). 2007-09-26 12:00:29 +00:00
the_fiddler 78b8f274ee Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler d16f2ce71b Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler 20f6610c60 Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler 5c3315f974 Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler 9a4d7f1976 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler 2fc8f35a94 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler f4c6281e34 Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler f4b0c19f44 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler 9ade72ad34 Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler 6b3d358abd Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler dc9d6a6cc6 Bumped version number. 2007-09-26 11:48:11 +00:00
the_fiddler ea3173a5c1 Updated all examples. Added documentation and generally cleaned them up. 2007-09-26 11:47:30 +00:00
the_fiddler eaeedcf6be Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler f7f7dd4d31 Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler 346c7c15c8 Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler 2750081048 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler ec34bed972 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler da377f3c23 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler 2b7d11d68b Disabled test - InputDriver does not work with Mono's Linux Winforms yet. 2007-09-25 15:47:39 +00:00
the_fiddler 038f9a4b08 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler 38d779eb1a Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 4743d5afd6 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 9bd06cf09e Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler c8fa8a7b93 Fixed cast issues with Math.Sqrt. 2007-09-24 20:56:17 +00:00
the_fiddler e9fc2c7134 Added length, normal and scale calculations. 2007-09-24 20:18:51 +00:00
the_fiddler da03090ffa Vector23 math and operator overloads. 2007-09-24 20:11:44 +00:00
the_fiddler 130951343a Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler 0e862bcfdf Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler edbdadf34b W03_Extensions now uses the Application.Idle event to load extensions instead of the OnLoad event. Fixes flickering problems. 2007-09-24 19:57:37 +00:00
the_fiddler 8cfee01131 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler dfe1d7c335 Updated update and render frequencies for all examples. 2007-09-23 12:49:38 +00:00
the_fiddler ceb5f4dfd8 Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively). 2007-09-23 12:39:15 +00:00
the_fiddler 794f4d4eb4 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler 57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00