Commit graph

218 commits

Author SHA1 Message Date
the_fiddler 31672f0303 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler b41ad63491 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler f96b2e4fbc New math classes by george. 2007-11-04 15:34:04 +00:00
the_fiddler 2d2eaf4db7 Updated to work with the new bindings. 2007-11-04 15:31:09 +00:00
the_fiddler 77e5453c68 Updated to work with the new bindings. 2007-11-04 15:30:44 +00:00
the_fiddler 9d8adb6643 Removed obsolete DisplayList class. 2007-11-04 15:30:06 +00:00
the_fiddler 35e3406122 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler 6439daa42a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler ae1349b44d Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler bba6bda879 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler 3c7d774b09 Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler 79938b03e9 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler 0a7e277482 Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler 22c1e5011d Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler 339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler c594440302 Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler a98f46524e Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler 210122454c Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler db6b583030 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler 9587321f10 Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler be4351b2ef Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler 21fa0ae257 Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler a5cd312bc1 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler 9bcf45632d Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler bd4ac11548 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler b80362c8b3 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler 36bf848006 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler baeea2ee2a Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler 11015a9fc7 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler ea52ac2b38 Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler 55f8be2bd6 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler 25bf4396c5 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler 7ddf81df81 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler 2968ab9842 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler 35d903bcf2 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler 056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler 085ae52ce4 InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler 32d40b8033 Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 85ffee222e Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 50f5c8e03f Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 33c276bc76 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 73468f8fa3 Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler 9504ea7ad2 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler 10f89bcd9c Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler 50e0da4392 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler 2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler e64171ae45 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00