the_fiddler
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31672f0303
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Added check to disable swap control, if the relevant extension is not supported.
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2007-11-04 15:35:31 +00:00 |
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the_fiddler
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b41ad63491
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Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions.
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2007-11-04 15:34:54 +00:00 |
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the_fiddler
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f96b2e4fbc
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New math classes by george.
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2007-11-04 15:34:04 +00:00 |
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the_fiddler
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2d2eaf4db7
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Updated to work with the new bindings.
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2007-11-04 15:31:09 +00:00 |
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the_fiddler
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77e5453c68
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Updated to work with the new bindings.
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2007-11-04 15:30:44 +00:00 |
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the_fiddler
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9d8adb6643
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Removed obsolete DisplayList class.
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2007-11-04 15:30:06 +00:00 |
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the_fiddler
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35e3406122
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Bindings (with new naming conventions) re-generated with Bind 0.9.9
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2007-11-04 15:29:41 +00:00 |
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the_fiddler
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6439daa42a
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Bindings (with new naming conventions) re-generated with Bind 0.9.9
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2007-11-04 15:29:24 +00:00 |
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the_fiddler
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ae1349b44d
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Bindings (with new naming conventions) re-generated with Bind 0.9.9
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2007-11-04 15:28:20 +00:00 |
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the_fiddler
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bba6bda879
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Split up lines that were longer than 100 characters.
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2007-11-01 23:28:31 +00:00 |
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the_fiddler
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3c7d774b09
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Added ILayoutProvider class.
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2007-11-01 23:23:19 +00:00 |
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the_fiddler
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79938b03e9
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Added IFont and DefaultLayoutProvider classes.
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2007-11-01 23:22:00 +00:00 |
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the_fiddler
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0a7e277482
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Removed Dictionary to reduce memory usage. The dictionary can be built by the user.
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2007-11-01 23:21:03 +00:00 |
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the_fiddler
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22c1e5011d
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Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code.
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2007-11-01 23:17:57 +00:00 |
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the_fiddler
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339ae77c29
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Regenerated using the latest Bind version.
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2007-10-31 17:44:45 +00:00 |
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the_fiddler
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c594440302
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Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't)
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2007-10-31 17:44:14 +00:00 |
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the_fiddler
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a98f46524e
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Updated font rendering code.
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2007-10-26 15:55:24 +00:00 |
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the_fiddler
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210122454c
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Cleaned up warnings. Updated documentation. Cleaned up some functions.
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2007-10-26 15:54:35 +00:00 |
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the_fiddler
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db6b583030
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Took care of a couple of warnings.
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2007-10-26 15:51:07 +00:00 |
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the_fiddler
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9587321f10
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Added several overloads for the OpenTK.Math Vector[234] structs.
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2007-10-26 13:12:24 +00:00 |
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the_fiddler
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be4351b2ef
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Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables).
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2007-10-26 13:00:16 +00:00 |
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the_fiddler
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21fa0ae257
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Updated to the new, correct, GLEnums.cs bindings.
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2007-10-25 00:33:34 +00:00 |
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the_fiddler
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a5cd312bc1
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Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit.
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2007-10-24 23:40:06 +00:00 |
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the_fiddler
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9bcf45632d
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Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude.
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2007-10-24 23:23:24 +00:00 |
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the_fiddler
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bd4ac11548
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Fixed compilation issue. Added OpenTK.Math.Functions.
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2007-10-24 17:34:34 +00:00 |
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the_fiddler
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b80362c8b3
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Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads.
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2007-10-24 17:26:05 +00:00 |
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the_fiddler
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36bf848006
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Forced creation of GLControl during construction.
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2007-10-24 16:41:40 +00:00 |
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the_fiddler
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baeea2ee2a
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Updated to bindings generated by the 0.3.13.1 generator.
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2007-10-21 15:49:42 +00:00 |
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the_fiddler
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11015a9fc7
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GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals.
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2007-10-20 14:22:39 +00:00 |
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the_fiddler
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ea52ac2b38
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Bumped version number to 0.3.13.x
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2007-10-20 14:18:24 +00:00 |
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the_fiddler
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55f8be2bd6
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Added GdiCharset enum. Not used for now.
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2007-10-20 13:40:55 +00:00 |
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the_fiddler
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25bf4396c5
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Added ChangeSize function to TexturePacker.
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2007-10-20 10:36:27 +00:00 |
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the_fiddler
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7ddf81df81
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Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
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2007-10-20 10:31:59 +00:00 |
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the_fiddler
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2968ab9842
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The Resize event is now fired before the Load event.
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2007-10-20 10:28:02 +00:00 |
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the_fiddler
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35d903bcf2
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GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
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2007-10-19 20:03:53 +00:00 |
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the_fiddler
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056d2d654c
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Added WMInput driver.
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2007-10-19 20:02:34 +00:00 |
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the_fiddler
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085ae52ce4
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InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
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2007-10-19 20:01:41 +00:00 |
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the_fiddler
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32d40b8033
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Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
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2007-10-19 20:00:45 +00:00 |
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the_fiddler
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85ffee222e
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Initial commit of TexturePacker.
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2007-10-17 21:16:22 +00:00 |
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the_fiddler
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50f5c8e03f
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Initial commit of OpenTK.Fonts.
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2007-10-17 21:16:00 +00:00 |
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the_fiddler
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33c276bc76
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VSync now responds to changes. Contains a true DisplayMode. New constructor.
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2007-10-15 11:16:20 +00:00 |
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the_fiddler
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73468f8fa3
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Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
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2007-10-15 11:15:34 +00:00 |
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the_fiddler
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9504ea7ad2
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Now loads GL and Glu functions.
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2007-10-15 11:14:41 +00:00 |
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the_fiddler
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10f89bcd9c
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Major update! Updated timing routines. Added documentation. Added VSync property.
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2007-10-15 11:12:56 +00:00 |
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the_fiddler
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50e0da4392
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INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
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2007-10-15 11:11:38 +00:00 |
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the_fiddler
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2e09aa16b6
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Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
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2007-10-15 11:06:58 +00:00 |
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the_fiddler
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e64171ae45
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Added Exceptions.cs which contains OpenTK exceptions.
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2007-10-15 11:03:57 +00:00 |
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the_fiddler
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8cce2ac278
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Disabled support for multiple devices to minimize memory and CPU usage.
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2007-10-15 11:02:14 +00:00 |
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the_fiddler
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961cf9d54c
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Constructor now throws ArgumentNullException instead of ArgumentException.
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2007-10-05 06:54:36 +00:00 |
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the_fiddler
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5f9a8921b2
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
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