the_fiddler
|
e039e672b4
|
Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array".
|
2010-11-21 11:30:55 +00:00 |
|
the_fiddler
|
d3e2d3fa4a
|
Added tokens for [#1795]: "[GL 4.0] Tessellation Shader".
|
2010-11-21 11:26:50 +00:00 |
|
the_fiddler
|
5a3cbeb3ef
|
Allow function overrides on exact names, too (i.e. PatchParameteri vs PatchParameter).
|
2010-11-21 11:26:12 +00:00 |
|
the_fiddler
|
e986af3b6e
|
Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
|
2010-11-21 10:54:11 +00:00 |
|
the_fiddler
|
4d2801d329
|
Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
|
2010-11-21 10:47:22 +00:00 |
|
the_fiddler
|
4d8d039493
|
Added tokens for [#1793]: "[GL 4.0] Sample Shading".
|
2010-11-21 10:33:45 +00:00 |
|
the_fiddler
|
d05b546a4e
|
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
|
2010-11-21 10:30:59 +00:00 |
|
the_fiddler
|
79688eec7e
|
Added tokens for [#1792]: "[GL 4.0] GPU Shader fp64".
|
2010-11-21 10:26:40 +00:00 |
|
the_fiddler
|
0cfc02755f
|
Added tokens for [#1791]: "[GL 4.0] GPU Shader 5".
|
2010-11-21 10:22:56 +00:00 |
|
the_fiddler
|
9326a9f7cb
|
Added tokens for [#1789]: "[GL 4.0] Draw Indirect".
|
2010-11-21 10:18:37 +00:00 |
|
the_fiddler
|
0b0fc8c53a
|
Fixed issue [#1969]: "GLEnums.cs enum members in Version32 are not available in GetPName".
|
2010-11-21 00:33:45 +00:00 |
|
the_fiddler
|
b6b3ba4b83
|
Fixed issue [#1956]: "TextureCompareMode should contain NONE".
|
2010-11-21 00:27:57 +00:00 |
|
the_fiddler
|
2c641f0ad3
|
Added missing ReadBufferMode.None token. Fixes issue [#1694]: "missing ReadBufferMode.None".
|
2010-11-21 00:23:02 +00:00 |
|
the_fiddler
|
d8612f4df6
|
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases".
|
2010-11-21 00:15:18 +00:00 |
|
the_fiddler
|
4be74af5d4
|
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [#1827]: "OpenTK.Vector3.TransformPerspective code is wrong".
|
2010-11-21 00:09:50 +00:00 |
|
the_fiddler
|
c0d5465cb7
|
Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [#1806]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
|
2010-11-21 00:05:40 +00:00 |
|
the_fiddler
|
955478c81c
|
Removed OpenTK qualifier from Half type. This will be useful for future work on reducing number of delegate types.
|
2010-11-21 00:04:49 +00:00 |
|
the_fiddler
|
da5630f2f6
|
Synced to OpenGL spec r12819.
|
2010-11-21 00:04:00 +00:00 |
|
the_fiddler
|
df27bd7e38
|
Added tokens and function overrides for [#1786]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
|
2010-11-20 23:58:31 +00:00 |
|
the_fiddler
|
a2d0590ebe
|
Added tokens for [#1785]: "[GL3.3] Instanced Arrays".
|
2010-11-20 23:36:41 +00:00 |
|
the_fiddler
|
3e0f30cdb8
|
Added tokens for [#1781]: "[GL3.3] Blend Func Extended".
|
2010-11-20 23:19:58 +00:00 |
|
the_fiddler
|
d40615def9
|
Added tokens for [#1782]: "[GL3.3] Texture Rgb10 A2ui".
|
2010-11-20 23:05:43 +00:00 |
|
the_fiddler
|
33d99d4e6c
|
Added tokens for ARB_texture_swizzle. Fixes issue [#1783]: "[GL3.3] Texture Swizzle".
|
2010-11-20 23:00:36 +00:00 |
|
the_fiddler
|
33907727b6
|
Added tokens for GL3.3 sampler queries. Fixes issue [#1779]: "[GL3.3] Sampler Objects".
|
2010-11-19 11:30:06 +00:00 |
|
the_fiddler
|
c57853abb6
|
Resolved token conflicts in favor of tokens without reference.
|
2010-11-19 11:29:02 +00:00 |
|
the_fiddler
|
93e224ff83
|
Look up token references in 'All' enum as a final fallback.
|
2010-11-19 11:12:02 +00:00 |
|
the_fiddler
|
f125e66348
|
Added QueryTarget.AnySamplesPassed token. Fixes issue [#1778]: "[GL3.3] Occlusion Query 2".
|
2010-11-19 10:48:48 +00:00 |
|
the_fiddler
|
f7c8a3adb6
|
Updated to latest upstream typemap.
|
2010-11-19 09:14:52 +00:00 |
|
the_fiddler
|
6f4aef89bf
|
Added translation from "const GLubyte*" to string and added support for struct keyword.
|
2010-11-19 09:14:20 +00:00 |
|
the_fiddler
|
0a53002ad3
|
Added new OpenGL 4.1 types.
|
2010-11-19 09:09:58 +00:00 |
|
the_fiddler
|
069207c508
|
Added new OpenGL 4.1 types.
|
2010-11-19 09:09:45 +00:00 |
|
the_fiddler
|
228e321502
|
Merged custom overrides from enum.spec.
|
2010-11-19 08:50:53 +00:00 |
|
the_fiddler
|
c89f8e375e
|
Added 1-parameter constructors.
|
2010-11-15 22:34:52 +00:00 |
|
the_fiddler
|
a49c995bdf
|
Trim whitespace from revision number, which may cause build issues.
|
2010-11-15 21:10:36 +00:00 |
|
the_fiddler
|
294f23f34a
|
Improved and simplified behavior of RelaxParameters. Removed unused code.
|
2010-11-11 19:32:22 +00:00 |
|
the_fiddler
|
1f715a0c1a
|
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
|
2010-11-09 15:19:58 +00:00 |
|
the_fiddler
|
68d35f7d69
|
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
|
2010-11-09 11:52:14 +00:00 |
|
the_fiddler
|
3d40ef377b
|
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
|
2010-11-09 08:55:55 +00:00 |
|
the_fiddler
|
0c45d7c169
|
Use async input to poll the keyboard/mouse.
|
2010-11-08 22:19:44 +00:00 |
|
the_fiddler
|
1f037d077c
|
Reverted to wait for messages.
|
2010-11-08 22:19:19 +00:00 |
|
the_fiddler
|
e695429db1
|
Removed obsolete System.Windows.Forms reference.
|
2010-11-08 21:49:02 +00:00 |
|
the_fiddler
|
c96a632bab
|
Added KeyDown and KeyUp events.
|
2010-11-08 21:48:00 +00:00 |
|
the_fiddler
|
f99d6a2c1c
|
Removed obsolete System.Windows.Forms reference.
|
2010-11-08 21:47:24 +00:00 |
|
the_fiddler
|
6a35048a04
|
Trivial cosmetic fix.
|
2010-11-08 21:46:55 +00:00 |
|
the_fiddler
|
896a2b0739
|
Print useful information in ToString() method.
Updated license text.
|
2010-11-08 21:46:36 +00:00 |
|
the_fiddler
|
e601852547
|
Added new KeyDown and KeyUp events.
|
2010-11-08 21:45:15 +00:00 |
|
the_fiddler
|
0a9912469a
|
Removed dependency on System.Windows.Forms.
|
2010-11-08 21:44:56 +00:00 |
|
the_fiddler
|
9eeac5d40b
|
Refactored input drivers in terms of WinInputBase to reduce code duplication.
|
2010-11-08 21:43:29 +00:00 |
|
the_fiddler
|
6e00ecefa1
|
Minor spelling fix.
Use POINT structure instead of System.Drawing.Point.
|
2010-11-08 21:41:44 +00:00 |
|
the_fiddler
|
1bacea0779
|
WinRawInput requires Windows 5.1 (XP) or higher.
|
2010-11-08 21:40:43 +00:00 |
|