the_fiddler
844d262df2
Fixed GetShader to use the new enums. Added PointParameter helper overload.
2008-01-04 17:16:43 +00:00
the_fiddler
45a0bb7c7d
Updated bindings with specific enums.
2008-01-04 17:07:58 +00:00
the_fiddler
e5b5dba183
Update VboTextPrinter to use the updated Buffer Object enums.
2008-01-02 01:06:03 +00:00
the_fiddler
b05f8728aa
Fixed Perspective implementation.
2007-12-31 12:16:39 +00:00
the_fiddler
ecb325683c
Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
...
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
394d65b6d7
GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs.
2007-12-09 19:54:47 +00:00
the_fiddler
a70754da07
Clarified KeyboardDevice.KeyRepeat documentation.
2007-12-09 19:54:08 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
f535256e1e
Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices.
2007-12-01 16:51:30 +00:00
the_fiddler
f23bafa6a4
Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process.
2007-11-12 19:21:45 +00:00
the_fiddler
088194bf1a
Fix for flickering GLControl reported by Per and confirmed by bobbypowers.
2007-11-12 08:33:24 +00:00
the_fiddler
180fb083b9
Some comments.
2007-11-12 07:45:34 +00:00
the_fiddler
726ddbf0c2
Added TextPrinter.Draw() for dynamic text. Not implemented yet.
2007-11-12 07:39:56 +00:00
the_fiddler
8db2411038
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
e020c2f55f
Added a call to StopWatch.Reset() to avoid starting the timers before their time.
2007-11-11 23:32:58 +00:00
the_fiddler
815eb7ef55
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
42e36a31c6
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
b81fdbe630
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
67da07e7a7
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:43 +00:00
the_fiddler
d1e7e6a351
Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more.
2007-11-11 19:28:13 +00:00
the_fiddler
cba3413059
Updated licensing information.
2007-11-10 23:29:25 +00:00
the_fiddler
47dad78e44
george's patch for camera and transform functions.
2007-11-10 18:53:25 +00:00
the_fiddler
e4bb4b1764
Fixed handling of some IntPtr parameters.
2007-11-10 18:31:33 +00:00
the_fiddler
f550c71cd3
Class is no longer public.
2007-11-10 18:26:14 +00:00
the_fiddler
d2270f8eef
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:26:05 +00:00
the_fiddler
25946dc406
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
acc916a734
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
c375a71603
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
260353f37a
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
6a4d9b9f4f
Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity.
2007-11-10 18:11:34 +00:00
the_fiddler
f52e61b1a8
Moved DisplayListTextHandle to its own file.
2007-11-08 16:41:08 +00:00
the_fiddler
18df7a0d5e
Deleted an empty line.
2007-11-08 16:40:30 +00:00
the_fiddler
ffcf353c4c
Enabled VSyncing by default.
2007-11-08 15:57:10 +00:00
the_fiddler
f1928dc9a0
Improved handling of line-endings. Removed some warnings.
2007-11-08 15:56:49 +00:00
the_fiddler
4d358cad5d
Added licensing information.
2007-11-08 15:56:19 +00:00
the_fiddler
050eddbbd9
Added ToString() method. Added documentation.
2007-11-08 15:55:38 +00:00
the_fiddler
2fe0ee260f
Added licensing information.
2007-11-08 15:54:58 +00:00
the_fiddler
7345c28f09
Optimized the LoadGlyph function. Reduced generated garbage.
2007-11-08 15:54:38 +00:00
the_fiddler
ab757425f3
Changed the definition of the TexturePacker.Add() method, to reduce generated garbage.
2007-11-08 15:54:07 +00:00
the_fiddler
0e0ff6e735
Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode.
2007-11-06 21:01:07 +00:00
the_fiddler
61b1a4f804
Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly.
2007-11-06 20:59:39 +00:00
the_fiddler
3c79815596
Font renderer implementation.
2007-11-06 20:59:15 +00:00
the_fiddler
ef8873904e
Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet)
2007-11-06 14:03:05 +00:00
the_fiddler
5409a5d6b5
Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc)
2007-11-06 14:01:35 +00:00
the_fiddler
d25278e25e
Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length.
2007-11-06 14:00:03 +00:00
the_fiddler
a19c58b3d5
Deleted some unused code.
2007-11-06 13:37:42 +00:00
the_fiddler
865f8ffd08
Corrected some warnings.
2007-11-06 13:37:19 +00:00
the_fiddler
bf939a4e10
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
8d8842ea62
Commented out some unused code.
2007-11-06 13:36:47 +00:00